Total War: WARHAMMER II

Total War: WARHAMMER II

Mixu's Legendary Lords 1
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Update: 27 jan 2018 om 5:11

Update: 26 jan 2018 om 4:25

- Bretonnian leaders will now get chivalry from their innate skills, like any other Bretonnian lord
- Thorek Ironbrow and Katarin the Ice Queen received some skill tree improvements and made them more compatible with JR's Skill mod
- Elspeth & Katarin now have lord level magic skills
- Theodore and Luthor aren't unique agents anymore, making this mod more compatible with other mods.
- Empire factions got some minor changes to their starting units, nothing too op

Update: 23 jan 2018 om 13:22

Update: 11 jan 2018 om 11:04

Update: 11 jan 2018 om 10:09

Removed everyting from that previous patch

Update: 10 jan 2018 om 9:31

- Thorek Ironbrow has now been updated for game 2
- Elspeth von Draken's and Theodore Bruckner's broken abilities have now been fixed
- Diplomacy changes for Karak Azul, Red Fangs & Grimgor
Grimgor doesn't start at war with Red Fangs, so Rotgut won't be fighting a war on two fronts,Grimgor will start at war with Bloody Spears & Karak Azul now.

Update: 4 jan 2018 om 13:04

Update: 30 dec 2017 om 10:45

Update: 21 dec 2017 om 11:41

Elspeth is now immortal, even if you confed her

Update: 19 dec 2017 om 6:41

⚪ Adalhard de Lyonesse is now finally customised, also he is most likely the last old world faction leader i'll do, for now

⚪ Boris now starts with a unique captain, Vorn Thugenheim, he does have 1 unique item and starts with a unique banner, but other than that he is nothing special.

⚪ Khazrak's 2nd army was moved a little bit and AI Middenland has a small 2nd army defending the south.

⚪ Fixed the previously broken last names