Killing Floor

Killing Floor

1,898 ratings
Server Perks
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1.131 MB
20 Sep, 2012 @ 11:23am
11 Apr, 2015 @ 3:08am
7 Change Notes ( view )

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Server Perks

Description
Serverside perks tracking system for server hosts.
This mod contains following features:
- Allows you to add new perks, custom perks progression etc.
- Security fixes to prevent people from cheating or even crashing the server.
- Added fixes for HUD to prevent script warnings in several occasions (like when driving vehicles).
- Added option for black and white ZED time.
- Made GUI menus show perks in colors as-well, not just HUD icons.
- Added a fixed scoreboard which does not break when more than 10 players.
- Added emoticons for HUD.
- Added weapon categories and support for adding custom weapons to it.
- Added support for making custom dual weld weapons (so not only limited official TWI ones).
- You can level up perks beyond level 6 if server host desires that.
- Added support for adding custom player characters.
- Added so that country tags in player names get replaced with flag textures (if they are in format: [COUNTRY] PlayerName).
- Includes unlimited grenades glitch fix.
- Has news page that you can redirect to a HTML site to show on escape menu.

You can read more information from here:
https://forums.tripwireinteractive.com/index.php?threads/mut-per-server-stats.36898/

Note:
Rename ServerPerksDefault.ini to ServerPerks.ini to edit the settings.

Mod files:
System/ServerPerks.u
System/ServerPerks.int
System/ServerPerksP.u
System/ServerPerksMut.u
System/ServerPerksMut.ucl
System/ServerPerksDefault.ini
Textures/CountryFlagsTex.utx
(needed for dedicated server: Textures/2K4Menus.utx found from client KF)
Popular Discussions View All (14)
8
14 Nov @ 11:19pm
Custom Character?
Jericho
5
14 Aug, 2019 @ 5:38pm
Unlock all character option and perk level set option?
Peavii
4
22 Apr, 2019 @ 8:45pm
How can I use my custom weapons with server perks
Steezy
338 Comments
Slainy 12 Nov @ 10:36pm 
Field medic is still not leveling, piss mod
VocHawk68 3 Nov @ 6:42pm 
hi i was wondering how do i apply the mod to my game i dont really understand this
ᑎᗩGᗩTO 5 Oct @ 10:40pm 
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P-Jay 20 Jul @ 3:24pm 
@Healing Rose:
In the Config File?
Dying Rose 19 Jul @ 2:53pm 
I will never understand why the TraderInventory numbers come all mixed up by default...
[ScrN]PooSH 2 Jul @ 9:51am 
Host a listen server instead of Solo - it works fine then.
Mr. Epic 2 Jul @ 9:15am 
I know that this mod hasn't been updated in years but it seems to cause issues with certain KF maps, for example I can't play Mountain Pass or evil santa lab with server perks activated... some maps work fine, some just don't...

OS: Windows NT 6.2 (Build: 9200)
CPU: AuthenticAMD Unknown processor @ 4290 MHz with 4095MB RAM
Video: NVIDIA GeForce RTX 4060 Laptop GPU (7652)

General protection fault!

History: UInteractionMaster::MasterProcessTick <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level KF-MountainPass_Day <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
this is the kind of error I get
Kojiggka 1 Jun @ 1:38am 
I cannot download from the forum
[ScrN]PooSH 5 Feb @ 12:17am 
Set MaxPerksLevel=6 in ServerPerks.ini
R0TTEN_C0RPSE 4 Feb @ 7:50pm 
Is there a way for me to prevent perks to level up beyond lvl 6?