Starbound
432 oy
Disable Tile Protection on Space Stations
   
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9 Tem 2017 @ 19:23
22 Haz 2019 @ 20:25
4 Değişiklik Notu ( görüntüle )

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Disable Tile Protection on Space Stations

themrpiggy22 tarafından 2 koleksiyonda
My Vanilla Modlist
82 öğe
My Modded Modlist
94 öğe
Açıklama
Allows you to disable all tile protection on player space stations from the Space Station Console.
Popüler Tartışmalar Tümünü Görüntüle (3)
8
31 Ağu 2017 @ 19:07
Expansion slots and Teleporter
KonCur
5
31 Ağu 2017 @ 21:19
Space station bug
The Moonlight System
0
18 May 2024 @ 9:31
Small Bug
Teamheart80
92 Yorum
Major Poison 6 Eki 2024 @ 22:48 
@teamheart80 it's likely there to provide a permanent anchor for building off of if i had to guess
Teamheart80 18 May 2024 @ 9:22 
Hey, the uppermost left-corner of the core doesn't break. any idea as to why?
VariableVixen 16 Ağu 2022 @ 15:55 
Is this a client mod, or does the server need it too?
Bigcd34 5 Tem 2022 @ 15:53 
@Lord_Greyscale Yes, /entityevl object.smash() does work on ANY tile or object regardless of protections. Just be careful because this can even break space station expansion slots.
Lord_Greyscale 24 Nis 2022 @ 23:03 
@oliverrook I'll bet the added-in solar panels are under a different id, you'll need to make use of /debug to find what the dungeon id of those panels are.

EX: the number right after settileprotection, is the dungeon id you're affecting. most of the game is 0, but some of the story missions have parts with different id because the devs wanted to be triksy hobbitses (read, they got angry at players using settileprotection to break their dev-imposed idiocy, so they tried new idiocy).
Whatever the debug readout says the id is, you'd use that instead of 0.

Alternatively, what was that damn command,
/entityeval object.smash()
might work, it ignores "unbreakable" as set in the item itself. (ex: ship's fuel-hatches, lockers, SAIL in a vanilla un-modded game)
CrocOsnake 25 Kas 2021 @ 18:38 
I've tried everything but it won't let me destroy anything. Not only that but in the space station console the "Enable Tile Protection" button is never checked off, even after I click on it. it shows it as being checked at first but after closing it and opening it again its off.
Commander Gray 8 Mar 2021 @ 12:31 
Slight issue. Upon removal, I am either forced to leave tile protection off, or leave it on but not be able to edit any tiles inside my station. Stuff I've placed inside myself, like the houses I've built and furniture I've placed, is protected. Can you fix this? It's a bit frustrating, I only installed this temporarily to fix a bit of the wall that was protected.
oliverrook 17 Ara 2020 @ 16:33 
I have a problem as well. FU adds in Solar Panels to some hallways but I can't destroy them, even with this mod and the /settileprotection false command. Help?
Guybrush Treepwood 9 Eyl 2020 @ 6:28 
I have a little problem i can't destroy the door even when i change to the hide section and 1 little cube for every room is still protected some help?
SHOPPIP 31 Mar 2020 @ 12:25 
Lord_Farsight KNOCK EM WALLS DOWN