Starbound
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Disable Tile Protection on Space Stations
   
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お気に入り
お気に入りから削除
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13.909 KB
2017年7月9日 19時23分
2019年6月22日 20時25分
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Disable Tile Protection on Space Stations

themrpiggy22 作成の 2 件のコレクション
My Vanilla Modlist
82 アイテム
My Modded Modlist
94 アイテム
解説
Allows you to disable all tile protection on player space stations from the Space Station Console.
人気スレッド 全て表示 (3)
8
2017年8月31日 19時07分
Expansion slots and Teleporter
KonCur
5
2017年8月31日 21時19分
Space station bug
The Moonlight System
0
2024年5月18日 9時31分
Small Bug
Teamheart80
92 件のコメント
Major Poison 2024年10月6日 22時48分 
@teamheart80 it's likely there to provide a permanent anchor for building off of if i had to guess
Teamheart80 2024年5月18日 9時22分 
Hey, the uppermost left-corner of the core doesn't break. any idea as to why?
VariableVixen 2022年8月16日 15時55分 
Is this a client mod, or does the server need it too?
Bigcd34 2022年7月5日 15時53分 
@Lord_Greyscale Yes, /entityevl object.smash() does work on ANY tile or object regardless of protections. Just be careful because this can even break space station expansion slots.
Lord_Greyscale 2022年4月24日 23時03分 
@oliverrook I'll bet the added-in solar panels are under a different id, you'll need to make use of /debug to find what the dungeon id of those panels are.

EX: the number right after settileprotection, is the dungeon id you're affecting. most of the game is 0, but some of the story missions have parts with different id because the devs wanted to be triksy hobbitses (read, they got angry at players using settileprotection to break their dev-imposed idiocy, so they tried new idiocy).
Whatever the debug readout says the id is, you'd use that instead of 0.

Alternatively, what was that damn command,
/entityeval object.smash()
might work, it ignores "unbreakable" as set in the item itself. (ex: ship's fuel-hatches, lockers, SAIL in a vanilla un-modded game)
CrocOsnake 2021年11月25日 18時38分 
I've tried everything but it won't let me destroy anything. Not only that but in the space station console the "Enable Tile Protection" button is never checked off, even after I click on it. it shows it as being checked at first but after closing it and opening it again its off.
Commander Gray 2021年3月8日 12時31分 
Slight issue. Upon removal, I am either forced to leave tile protection off, or leave it on but not be able to edit any tiles inside my station. Stuff I've placed inside myself, like the houses I've built and furniture I've placed, is protected. Can you fix this? It's a bit frustrating, I only installed this temporarily to fix a bit of the wall that was protected.
oliverrook 2020年12月17日 16時33分 
I have a problem as well. FU adds in Solar Panels to some hallways but I can't destroy them, even with this mod and the /settileprotection false command. Help?
Guybrush Treepwood 2020年9月9日 6時28分 
I have a little problem i can't destroy the door even when i change to the hide section and 1 little cube for every room is still protected some help?
SHOPPIP 2020年3月31日 12時25分 
Lord_Farsight KNOCK EM WALLS DOWN