Darkest Dungeon®

Darkest Dungeon®

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More dungeon backround variations - Weald - reworked
   
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Marcadores: backround, weald
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8.142 MB
3 jul. 2017 às 8:39
21 jul. 2018 às 3:55
2 notas de alterações ( ver )

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More dungeon backround variations - Weald - reworked

Em 2 coleções por Kahvipannu
More backgrounds for Dungeons
6 itens
Kahvipannus Workshop
23 itens
Descrição
Adds additional backround art for the corridors of Weald.

Bumps the variation from 11 to 22 different backround pieces. The game creates corridors randomly from this collection, so you will see mix of new and old still.

Vanilla base-game assets used, and some slightly edited to put these together.

Vanilla assets are weald.corridor_wall_00 to ..._wall_10, this mod adds ...wall_11 to ...wall_21.
If something is not to your liking, you can replace it with something else, or edit them, just png files.
Note; some backrounds have transparent backrounds, so superPNG for PS, or Gimp in general is needed to edit them.

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Update (2018):
Changes; went thru all of the backrounds:

-Contrast and saturation of objects should be unified and tweaked now (one example in preview pics). Things shouldn't "pop up" (like some used curious/items I used) as much anymore.

-Some curious removed totally, probably biggest complain people had with this, totallt replaced with new art, or reworked/tweaked, just in generall less distracting result I hope.

-General polish for minor annoyances, removed a ton "artifacting/dead pixels", fixed some outline issues, and fixes to multiple "seam" problems when transitioning from one backround to another. Hopefully all those are gone now.

-Some other minor (not worth mentioning) changes.

- Made all in one package available for Steam Workshop too, check collection above.

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If you find any issues, please leave feedback in the comments.

Possible updates in the future.

For GoG users:
http://www.nexusmods.com/darkestdungeon/mods/395/?

26 comentários
Kahvipannu  [autor] 21 jul. 2018 às 4:01 
Mod updated.

If the mod doesn't update automatically, unsub and resub, should fix it.
Kahvipannu  [autor] 7 jul. 2018 às 14:47 
@NAUTILUS

Uploaded all in one package, with some fixes/changes.

If people prefer to use separate ones like this one, I will be updating these ones too, if nothing needing to change/fix comes up with the new upload.
Kahvipannu  [autor] 5 jul. 2018 às 5:54 
Nexus has all in one package, it is manual installation tough.

I did not know about the 100 mod limit, if that is the case, I'll look into uploading a version with all of them.

But I kinda feel if I'm uploading, I might as well should take a look with few gripes people have had with the mods, so it might take few days.
MUTANT COMMANDO 4 jul. 2018 às 22:42 
@Kahvipannu Is there any possibility you could create a single workshop mod with all of your background variations bundled together? This would help players who want to use all of your backgrounds but also avoid hitting the 100 subscribed mod limit
Kahvipannu  [autor] 23 dez. 2017 às 10:32 
No worries, I didn't take it that way, and feedback is always nice to have, good or bad.
The Blessed Word 22 dez. 2017 às 21:20 
Just giving you some feedback on these nice mods. Not intending to depreciate it.
Kahvipannu  [autor] 22 dez. 2017 às 3:56 
Blessed word, Vanilla assets are weald.corridor_wall_00 to ..._wall_10, this mod adds ...wall_11 to ...wall_21.
If something is not to your liking, you can replace it with something else, or edit them, just png files.
Note; some backrounds have transparent backrounds, so superPNG for PS, or Gimp in general is needed to edit them.
The Blessed Word 22 dez. 2017 às 3:28 
I like your other additions to the other backgrounds of the other dungeons, but all this new stuff in the weald makes it feel incredibly cramped, not quite the feeling you are supposed to get from an outdoor dungeon. Some of the curios in the background also felt out of place, like the suit of armor.
okmol de grace 22 ago. 2017 às 9:26 
@kah I will give the mod a try first and see if there is bug.
Kahvipannu  [autor] 22 ago. 2017 às 5:38 
Not familiar with that mod, but if it doesn't change/add more backround art, it should work.

My guess is, at worst case, the one that has higher priority, will take over which backrounds the game uses, with the ones that overlap. This mod is literally just adding .png pictures, no alterations to any files.