Sid Meier's Civilization VI

Sid Meier's Civilization VI

169 valoraciones
Mali
   
Premio
Favoritos
Favorito
Quitar
Type: Mod
Mod: Gameplay
Tamaño
Publicado el
Actualizado el
211.632 MB
5 ABR 2017 a las 10:10 p. m.
25 MAR 2018 a las 8:00 a. m.
28 notas sobre cambios ( ver )
Necesitas contenido descargable para poder utilizar este artículo.

Suscríbete para descargar
Mali

Descripción
========================
OVERVIEW
========================
CIVILIZATION - MALI

TRAIT - PILGRIM CARAVANS
Free Trader when you complete the Holy Site District project, if you have a free Trade Route slot available. Trade Routes to other Civilizations yield +1 Gold and +2 Faith.

DISTRICT - KARANSO
Buildings in this District can be purchased with Faith and provides an additional +1 Science when placed adjacent to a Holy Site. +1 Trade Route capacity if the city has a Holy Site but not a Commercial Hub or Harbor.

UNIT - SOFA
Malinese unique Medieval melee unit. Can heal adjacent units and can move after attacking. Cheaper to train although slightly weaker in combat.

LEADER - MUSA I

TRAIT - SPLENDOUR OF WANGARA
Builders have faster Movement on Hills. +1 Gold on Mines over all Resources.

AGENDA - LORD OF THE MINES OF WANGARA
Tries to have as much Gold and Faith as possible, and likes civilizations that are also high in Faith. Dislikes civilizations that are not generous with their Gold and keep large amounts of it.

========================
USER OPTIONS
========================

Some changes can be disabled/enabled in the included JFD_X_UserSettings.sql file.
This can be located in a folder in Steam\steamapps\workshop\content\289070.

Some content is available in: French, German, and Russian.

========================
LINKS
========================

Home Page[forums.civfanatics.com]
On Wikia[jfdmodding.wikia.com]
Direct Download[drive.google.com]

========================
DISCLAIMER
========================

I will not be receiving or responding to comments made to this page. For serious concerns or troubleshooting, please use the above link to CFC.
Discusiones populares Ver todo (1)
8
17 AGO 2017 a las 1:39 a. m.
[issue fixed] - May 13th Update causes game to crash and fail to load
Faust
86 comentarios
r1m4r0 5 AGO 2024 a las 8:42 p. m. 
UP DATE PLEASE
Ramon 8 ABR 2021 a las 8:03 a. m. 
Incompatible with GS/New Frontier. 08/04/2021.
Master Zwerg 1 JUL 2020 a las 6:56 a. m. 
Update please!
MAXI TRISOMIE 22 ENE 2020 a las 7:32 a. m. 
Little did he know...
Komrade Kevin 15 ABR 2019 a las 10:55 a. m. 
ooooooooooooo000000000000000000ooooooooooooooooooooooo0000000000000000
Ajvar The Boneless 13 MAR 2019 a las 4:18 a. m. 
oh boy
Valencio 16 ENE 2019 a las 10:00 p. m. 
OH GOD WE HAVE A TIME TRAVELLER HERE
joakim.westergaard 19 DIC 2018 a las 10:27 a. m. 
I'm getting the following in lua.log: Runtime Error: C:\Users\Joakim\Documents\My Games\Sid Meier's Civilization VI\Mods\JFD's Mali (v28)\Lua\JFD_Mali_Functions.lua:68: attempt to index a nil value
stack traceback:
C:\Users\Joakim\Documents\My Games\Sid Meier's Civilization VI\Mods\JFD's Mali (v28)\Lua\JFD_Mali_Functions.lua:68: in function 'JFD_MaliSundiata_UnitKilledInCombat'
[C]: in function 'func'
[C]: in function '(anonymous)'
Rootimus 12 OCT 2018 a las 7:57 a. m. 
[1756679.298] [Gameplay] ERROR: UNIQUE constraint failed: District_Adjacencies.DistrictType, District_Adjacencies.YieldChangeId
[1756679.298] [Gameplay] ERROR: UNIQUE constraint failed: District_Adjacencies.DistrictType, District_Adjacencies.YieldChangeId
Chi Wara 4 AGO 2018 a las 3:48 p. m. 
Bring back Sundiata