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Going through this I realised there was a difference between "build" and "have" X things - this game has so many tricks up its sleeve it seems
re 1: ah, must have missed it, thought default would be new roll for every restart
re 2: wouldn't it make sense to remove those then? it's unnecessarily confusing
Ad. 2. These are flood plains pre-Gathering Storm when the mod was created.
1) euraks don't seem to be randomized, every tech has the same after testing with multiple restarts
2) the weird "settle capital on 2 flood plains" and similar don't seem to trigger at all.