Total War: ATTILA
Недостаточно оценок
Turonum (4th century)
   
Наградить
В избранное
В избранном
Удалить
Метки: mod, Maps
Размер файла
Добавлен
Изменён
31.088 MB
28 фев. 2017 г. в 4:05
28 фев. 2017 г. в 4:11
Обновлений: 3 (просмотреть)

Подпишитесь, чтобы загрузить
Turonum (4th century)

Описание
Fully functioning walls... guerrilla deploy on the other side of the river. Not a 100% accurate depiction of the city.

Questions?
Комментариев: 6
Tycherious 2 июл в 18:10 
@Quintus This is fantastic work Quintus. Would you mind if I worked on making it compatible and replace a variant of MK1212AD seige map since the building modeller is taking a long break at the moment?

Either way, great looking walls!
Quintus  [создатель] 18 сен. 2018 г. в 4:27 
Idk is it?
Valhalla 13 сен. 2018 г. в 5:00 
the city is available in the Campagn of AOC or not
The_Marble_Emperor 11 авг. 2018 г. в 16:56 
Ahhh yeah I thought the terrain looked suspicously familiar! All of them are damn well designed though.Well thanks for the response man, its a good idea but I'm getting like 5 fps on CA's maps....Yeah I've been going through a bunch of those old posts seems like the best thats around. Do you have any plans to do anything with your maps? I heard a 3rd party tool will be released allowing custom seiges in the campaogn like in ancient empires and I'd love to see yours playable in the campaign.
Quintus  [создатель] 10 авг. 2018 г. в 4:35 
This is one of my earliest maps. After I figured out how to get walls to work I pretty much just loaded a CA map, repainted the whole map a new terrain set, sculpted the geo and then just used most of CAs building prefabs to fill the map. There are no tutorials. A few on how to get started and I think I posted a how to on walls on twcenter modding forum a while back.
The_Marble_Emperor 9 авг. 2018 г. в 17:46 
How did you make this??, I can't find any tutorials for TeD! Also, awesome map man!