Dominions 4

Dominions 4

77 ratings
Monodrop: The Art and Obsession
By Shinuyama
Some men just want to watch the world burn.
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One Man: One Dream: One Monodrop
Sometimes a man has just.. one.. bad.. day. And he sets out on a journey. A journey to get revenge. For what, he doesn't know. Upon whom.. well, he'll see.

He starts out with a rock.


He shapes it, molds it.

Takes a knife to it. Beats his head against that wall until he finds the cracks in it. The keyholes, the secret doors, the fractures. Until that rock has E9, and at least S3 (although ideally S5), and N3+. Then he begins the research. He researches the dark art of thaumaturgy.

A lesser man would begin the forging. Put a copper arm on his rock. Give it a leeching dagger. Research Alteration, Enchantment, so it could harden itself, regenerate it's wounds. Conjuration so it could reinvigorate itself, give it an amulet of reinvigoration from Const. But no.

This man researches thaumaturgy.

Because he has only one goal, this man. One desire.

As soon as he reaches Thau 3, he casts the spell.
The Drop
There is nothing to fear but the drop itself.

To land on the enemy's capital, mono-ready, mono-powerful, mono-lith. To fight off the enemy's troops with nothing but mind burn and gumption.

To lay siege to an enemy citadel with nothing but a slab of rock.

It's madness. But it's the kind of madness that chews through a concrete wall and whispers blood and tooth chips into your ear, breathless, a neverending mono rumbling.


The Monster Within
A cautious man might wait, prepare his beloved rock - give it all the tools it needs to make it's drop successful.

We might call this man the true monodropper - a cautious, workmanlike soul who keeps his dark-eyed madness hidden from the world. He gives his rock regeneration, resistance, enough astral to resist magical duels, tempered flesh, reinvigoration, items... all the care and grooming it could desire.

A rock so adorned is powerful. But slow. The satisfaction of the sudden, inexplicable monodrop is lost.. instead there is the creeping doom of the monocrawl, the helplessness of knowing you could have prevented the monodrop but were unable - a far more sadistic fate than the gleeful early monodrop of the less cautious monodrop enthusiast.

You have to ask yourself - do you have the icy heart of the sadistic slow-dropper?

Or the burning soul of the fast-dropper?

Questions, indeed.

The Foul Deed Done, What Awaits You My Son?
To have monodropped and triumphed is the bitterest and sweetest sacrament a monodropper can know.

But quickly is it overtaken by bitter certitude - what potion or trinket could overcome this longing, this need for the thrill of the hunt so swiftly past your lips?

Hands aquivering, brought to fever's peak, is this the end?

No.

Taking the domkilled fortress of your enemy. Your beloved rock will be awaiting you there. In the time of the drop you have prepared the tools to make your next drop stronger.

You will go on as before. You will not drop once, but twice. Thrice. More.

There is no end. There is no sense. There is only the Drop.

10 Comments
Vouivre 15 Sep, 2018 @ 7:45pm 
This guide is a work of art.
blackwizards 8 Dec, 2017 @ 3:57am 
The best Guide on Steam. 10/10
Basil 10 Jun, 2017 @ 10:17pm 
jfc.

The myth. The legend.
ulizez89 21 Apr, 2017 @ 10:58pm 
Can I use a polypal queen instead??? 3 mind blast sound like fun =)
salva早晨享用的咖啡 20 Apr, 2017 @ 7:45am 
hi mr.hapless guide viewer
pls no attempt dis
baad usage petender rockss
!!
Zonk 13 Jan, 2017 @ 8:07am 
The Monolith is lifeless, so I don't understand how it's going to have regeneration. Also, even if you could give it that, it would be based on max HP, which in the enemy capital are - at least the turn it teleports on it - going to be relatively low.
Itwastuesday 12 Jan, 2017 @ 11:09pm 
If only it could discorge a legion of Necron Warriors.

(Take D3 and it will!)
Nombrilist 12 Jan, 2017 @ 6:29pm 
Horrormarking? If they went with S3, just magicduel it to death. A single S1 vs. an S3 is ~28% to kill the S3, two is 48%, three is 62%, etc. If they went with an S5, sending eight S1s after it gives you a 50% chance to see it dead. Any monolith below S6 is openly begging for a duel.
Sy 12 Jan, 2017 @ 2:42pm 
This is the worst guide for the worst strategy. I had nothing to do with it and do not endorse it.
CHOO CHOO 12 Jan, 2017 @ 1:43pm 
The Drop.