Stellaris

Stellaris

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Sins of the Prophets: NSC Compatibility Patch
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27.475 MB
11 Jan 2017 @ 11:25pm
18 Mei 2023 @ 8:25pm
51 Catatan Perubahan ( lihat )

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Sins of the Prophets: NSC Compatibility Patch

Deskripsi
Sins of the Prophets: NSC Compatibility Patch v0.3.0

Compatible with 3.8.*, 3.7.*

Come join our Discord: https://discord.gg/9durxEz

Building off of our main Sins of the Prophets: Stellaris mod, we are pleased to present this compatibility patch for use with New Ship Classes & More.

[NOTE: Some models may not be 100% at the moment. This will be fixed once RL allows for it!]

UNSC model changes:
Corvette: Paris, Charon
Destroyer: Halberd
Cruiser: Halcyon
Strike Cruiser: Eion
Battlecruiser: Marathon
Battleship: Valiant
Escort Carrier: Orion
Carrier: Epoch
Dreadnought: Punic
Titan: Artemis
Flagship: Infinity
Colossus: Zeus
Juggernaut: Thanatos
Fighter: C712 Longsword
Bomber: C709 Longsword

Covenant model changes:
Corvette: CAR
Destroyer: SDV
Cruiser: CPV
Strike Cruiser: RCS
Battlecruiser: CCS
Battleship: ORS
Escort Carrier: PCS
Carrier: DDS
Dreadnought: Esgem-pattern CAS
Titan: Syfon-pattern CAS
Flagship: Kerel-pattern CAS
Colossus: DOS
Juggernaut: OSS
Fighter: Type-27 Banshee (aka. Space Banshee)
Bomber: Seraph

Do not redistribute without permission.
Diskusi Populer Lihat Semua (3)
2
18 Mar 2023 @ 1:27pm
Weapons
NinepointRider_Official
0
2 Nov 2024 @ 4:56pm
Minor Complaint
Sir Goonarius
0
22 Jun 2024 @ 5:47am
Fixes
Zombie
687 Komentar
ElSantoAlemán 24 Jul @ 9:59pm 
vestofsteel it wasnt a change, it was the 4.0 update breaking the mod
vestofsteel 8 Jul @ 7:13pm 
Not a big fan of how this mod makes it so that the frigate is skipped as a ship type. Hopefully in a future update they go back to the Charon class for the corvette and Paris for the Frigate. Makes no sense to me why they did this change.
Commander Goon 27 Jun @ 4:29am 
yea we know that
LIL HELLOOOOO 25 Jun @ 10:11am 
mod is dead
DOC SUP3R 16 Jun @ 12:10pm 
Updating that my issue of "shipdesigner" fail and the explorer being built is linked to United Fleet NSC3 Patch. If you have that mod, try to remove it and see if it works for you. Looking at it in Irony showed it uses code not used by current NSC.
update when????
DOC SUP3R 25 Mei @ 3:01pm 
I'm having the same issue with the cruiser not being able to be built. It won't even let me save a design and gives me this when i try: "shipdesigner_savefail_missing_required_components". Also noticed the explorer is not able to be built but you can do the upgrade quest for science ships and use console commands to spawn them.
Pheonix 24 Mei @ 4:09pm 
i got that issue also, the exploration cruiser is also cant built
acidproof 17 Mei @ 12:21pm 
Halcyon cruiser is bugged, gets the missing component error. Disabled all other mods to rule out conflict. Only ship class that's doing it.
Arcturus Cres 9 Mei @ 7:34pm 
I'll post it here too lol

you can fix that by adding the following to the graphical_culture.txt right below unsc_01 = { and above fallback = humanoid_01

ship_kinds = {
default_ship
space_amoeba
tiyanki
voidworm
cutholoid
crystalline_entity
}

ship_selection_weight = {
base = 0
modifier = {
set = 10
graphical_culture = from
}
}

has_city_graphics = no
ship_color = no