Garry's Mod

Garry's Mod

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Super Scout 64 Props [Props/Ragdolls]
   
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28 Kas 2016 @ 10:56
8 Ara 2016 @ 12:37
2 Değişiklik Notu ( görüntüle )

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Super Scout 64 Props [Props/Ragdolls]

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This addon includes almost all of the assets from the "Super Scout 64" video I did back in March.



It occurs to me I've ported a lot of strange stuff this month. If you have no idea what Super Scout 64 is, you probably didn't see the video. In fact, statistically, that's probably 98% of the people viewing this page. It was a fun April Fools joke I did, creating a spoof video of an old school N64 game, redone in TF2 style. It's basically a parody of Super Mario 64, but with the Scout from TF2 as the protagonist. I've added the video here so you don't have to track it down if you want to see it.

I'd still like to revisit this concept some day. If enough interest is generated for Super Scout, I might consider taking the idea further, or doing another spoof of another game off the N64(like Legend of Zelda or Banjo Kazooie). Only time will tell.

This is not a complete port, as I ran into some technical problems during porting. GMod doesn't like my particle effects, so I had to fall back to pure models instead. The bombs and coins specifically had to be replaced. I tried remaking these effects in GMod, but for some reason they freak out and do weird stuff when rendering(teleporting, ghosting, chopping in half).



Props: Most of the props featured in the SFM release of Super Scout 64. Excluded props were removed for technical reasons. Props excluded will be listed at the bottom.


-ss64_aust_star
-ss64_capture_point
-ss64_coin_low
-ss64_crate_box
-c_superscout_bat


Ragdolls: Ragdolls featured in the video.


-en_heavy_chomp
-en_king_sticky
-en_sleepy_sentry
-en_soomba
-en_stickyomb
-en_stickyomb_red
-en_superscout


Exclusions: For technical or usability reasons, these props were not included.


//-ss64_particles.pcf
//-red coin


Notes


-The N64 effects don't translate well to GMod. The video uses a lot of tricks to simulate the N64 rendering effect, but that's not available in GMod. Of course, this would be present with regular N64 models, so it's not that big of a deal.

-Particle effects had to be abandoned. They just don't work like they should.

-The King Sticky model has bodygroups for all of his accessories.

-Super Scout's bat can be bonemerged to his hand.

-The Dustbowl 64 map is a separate upload.


Links




Popüler Tartışmalar Tümünü Görüntüle (3)
13
18 Haz 2018 @ 7:17
Говно!
Fenrir
2
2 Ara 2016 @ 10:38
Exploding Demo-bombomb
DarkishSnail
1
13 Ara 2016 @ 22:58
класс
💔Gal💔
243 Yorum
Rad 25 Eyl @ 22:42 
Bro why he look so CUTE!
Gaming R #FixTF2 27 Tem @ 5:34 
how did they miss this
G-man 26 Tem @ 17:40 
super "scout" 64
fabio.soares.j 25 Mar @ 13:03 
do it npcs and playermodels?
hound 17 Oca @ 4:07 
make this a public model or smth
Beluga 25 Ara 2023 @ 16:59 
Super Scout 64
CroissantMemer 24 Eyl 2023 @ 19:38 
I LOVE IT
lazy scout 20 Eyl 2023 @ 21:33 
bro i wish this was an actual game
Metal Sonic 6 Eyl 2023 @ 17:29 
medic?


no.
chicken nugget gaming 26 Tem 2023 @ 4:08 
super mario 64