STEINS;GATE

STEINS;GATE

Steins;Gate + Special K OSD
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4 Comments
HooksGURU 28 Nov, 2016 @ 3:42am 
Visual Studio, apologies.

Thank you for the response and insight. I looked into the structure in past uploads on GitHUB; I fell out of following. I was just interested to see where you are with it at present.

Nice work!
Kaldaien  [author] 28 Nov, 2016 @ 3:38am 
VS as in? Vertex Shader? Visual Studio? :) This is completely custom at this point, using CEGUI. It's an open source project so it's a very nice fit for me. I am going to contribute a Vulkan render module for it. I love giving back to the open source community, makes me feel warm and fuzzy :P
HooksGURU 28 Nov, 2016 @ 3:36am 
Congratulations on the update. Keep it up Kal, I'm sure many are willing to look into alternatives to their OSD & stat servers. You said this is all VS based?
Kaldaien  [author] 28 Nov, 2016 @ 3:12am 
Show/Hide the OSD in the video capture that is. It's on screen the entire time in this video, just not being captured. Do whatever nefarious things you want unseen while recording your gameplay :P