RimWorld

RimWorld

279 arvostelua
Time-of-Day Switches
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
Tiedostokoko
Julkaistu
Päivitetty
403.979 KB
6.10.2016 klo 18.37
23.7. klo 12.35
15 muutosilmoitusta ( näytä )

Tilaa ladataksesi
Time-of-Day Switches

1 kokoelmassa, tekijä Merthykins
Merthsoft's Mods
17 luomusta
Kuvaus
Adds power switches that can be activated or deactivated according to the current in-game time. Does not require a colonist to flip the switch.

If you like my work consider buying me a coffee: https://ko-fi.com/merthsoft

Source: https://github.com/merthsoft/time-of-day-switch
Suositut keskustelut Näytä kaikki (1)
0
9.9.2024 klo 12.11
russian
tzverg
115 kommenttia
Scionin 23.7. klo 12.55 
Much appreciated :)
Merthykins  [tekijä] 23.7. klo 12.36 
(So if there's an error when loading an old save game about that research, just ignore it)
Merthykins  [tekijä] 23.7. klo 12.35 
Updated to 1.6. Removed research requirement--I don't like it anymore.
Merthykins  [tekijä] 17.7. klo 11.31 
1.6 is planned (check back sunday)
Scionin 16.7. klo 12.46 
1.6?
Blackout 11.7. klo 7.48 
Is this mod compatible with 1.6?
man_of_belief 18.9.2024 klo 1.25 
same problem like kiwa, but changing time did not helped for me.


Two power nets on the same cell (52, 104). First transmitters: Time of day switch and Hidden conduit.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
RimWorld.PowerNetGrid:Notify_PowerNetCreated (RimWorld.PowerNet)
RimWorld.PowerNetManager:RegisterPowerNet (RimWorld.PowerNet)
RimWorld.PowerNetManager:TryCreateNetAt (Verse.IntVec3)
RimWorld.PowerNetManager:UpdatePowerNetsAndConnections_First ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch3 (Verse.Map)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
tzverg 9.9.2024 klo 12.11 
Kiwa 6.8.2024 klo 4.15 
The issue also only occurs if both switches are set to turn on at the same time, but does not appear to happen when I offset them by one hour.
Kiwa 6.8.2024 klo 3.10 
Two power nets on the same cell (20, 128). First transmitters: Time of day switch and Power conduit.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
RimWorld.PowerNetGrid:Notify_PowerNetCreated (RimWorld.PowerNet)
RimWorld.PowerNetManager:RegisterPowerNet (RimWorld.PowerNet)
RimWorld.PowerNetManager:TryCreateNetAt (Verse.IntVec3)
RimWorld.PowerNetManager:UpdatePowerNetsAndConnections_First ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1 (Verse.Map)
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()