Kenshi
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Racial Diversity (Formerly Multirace Bandits)
   
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19 set 2016, ore 5:27
5 feb 2021, ore 12:35
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Racial Diversity (Formerly Multirace Bandits)

Descrizione
A mod to increase the diversity of races across the world of Kenshi. Allowing many factions to spawn with more races than they normally would.

Generally any faction can have any of the main races, with the chances based on the distance from their homeland (Example: Hivers tend to be less common in areas far away from their villages), or what kind of faction it is (Example: Shek less likely to join a ninja faction). And of course factions that might have a racist tendency do not have said races in their factions.

I also increased the diversity of skeletons, making the other variants found out in the world more often. Following similar rules as the other races.(Example: P4 units more likely in science factions, Soldierbots in mercenary groups.) That said, skeletons are still very rare in general. This just allows more variety when you do see them.

Also expect to see a few South Hivers in factions near their lands that would not be averse to taking in their ronin.

I mostly made this for my own personal enjoyment, but decided to upload it for those interested. If you have any suggestions, such as adjustments to the racial spawn rates or other factions to include, please feel free to say something. Hope you enjoy! :)

Looking for a place to discuss Kenshi or Kenshi modding? Feel free to join the Kenshi Community Discord[discord.gg] We're always welcome to new faces. :)
118 commenti
Thebrokenbucket 10 ago, ore 10:41 
Random skeleton harassing you for food even though he cant eat would be funny and lore accurate if he was old and senile enough i guess
Shidan  [autore] 10 giu, ore 8:58 
No. Starving Bandits are primarily humans, mostly greenlanders since they are HN based. With some uncommon shek and hivers
Kraut Kontrol 10 giu, ore 8:47 
Does this add Skeletons to Hungry Bandits? Because Skeletons don't eat. They can't become hungry.
Consho 8 apr, ore 19:29 
if it's not too much trouble, could you make a guide on how to add other races from mods?
Consho 28 mar, ore 17:39 
casually the best mod from workshop. S2
ARS2000 23 mar, ore 3:03 
I like it for the extra flavor it grants to the bandits, a simple additional variety goes a long way
Shidan  [autore] 20 mar, ore 9:51 
Yes, should be fully compatible.
wmatt001 20 mar, ore 8:31 
Does this play well with your Tweaks and Fixed?
Shidan  [autore] 14 set 2024, ore 5:51 
For some squads, yes. For squads that have not generated yet, no.
ashbearh11 14 set 2024, ore 5:41 
this require an import?