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PermaDeathNameFixer
   
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2016 年 9 月 14 日 上午 9:52
2017 年 5 月 25 日 上午 7:46
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PermaDeathNameFixer

描述
(This mod includes some CCL code. Thanks to 1000101. As soon as CCL comes out, it will be required.)

Current behavior of the vanilla game with a permadeath save game is to give you a random name as your saved game name.
This mod fixes that to the colony name. It will do that when you name your colony and it will check everytime you load the save, so you can even apply it to saves that are already named.

A17 will be the last version.
10 条留言
#6 2018 年 1 月 18 日 下午 11:50 
Ah I see, I'll just try it
erdelf  [作者] 2018 年 1 月 18 日 上午 10:04 
might work, might now. Did not check. As the description states there won't be an update. Until 1.0 at least
#6 2018 年 1 月 18 日 上午 8:26 
So does this still work for B18 or need to wait for an update?
Aeris 2017 年 1 月 7 日 下午 12:08 
Just so you know, I'll be adding this mod to my public mod pack.
Slinger 2016 年 9 月 27 日 上午 7:49 
Thanks for looking into it!
erdelf  [作者] 2016 年 9 月 27 日 上午 6:26 
@Slingwit, ok, found a few internal problems. It is now fixed and even crashes shouldn't delete a save.
Slinger 2016 年 9 月 24 日 下午 1:05 
In that case something else probably happened, can't guess as to what doe. After a huge sigh I've just started a self-imposed permadeath using normal mode, having auto saves as backup.
erdelf  [作者] 2016 年 9 月 24 日 上午 8:27 
@Slingtwit oh.. are you sure ? I am gonna test it, but it actually just renames the file.
Slinger 2016 年 9 月 24 日 上午 7:01 
Does this mod delete the original save and replace it with a new one? Because I started my permadeath save, then unfortunately my game crashed when I opened the Steam overlay and after restarting my save is gone. I would get it if my progress wasn't saved, but my freaking 24+ hour save has just vanished T-T
Slinger 2016 年 9 月 22 日 下午 1:07 
Thanks, that was actually bugging me :)