Starbound

Starbound

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Enhanced Tech
   
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8. Aug. 2016 um 6:49
23. Juni 2017 um 5:06
9 Änderungshinweise (anzeigen)

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Enhanced Tech

Beschreibung
Summary
Enhances basic Starbound Techs, aiming to make them a bit more effective and fun to use.
Last updated for Starbound v. 1.3.1. Non-Steam versions (.pak files) can be found here.[gitlab.com]

Tech Changes
Distortion Sphere: Speed increased.
Aqua Sphere: Speed increased.
Spike Sphere: Speed increased.
Sonic Sphere: Speed increased, launch velocity increased.
Dash: Speed increased, duration increased, mid-air dashing enabled.
Sprint: Speed increased, can use jump techs while sprinting.
Blink Dash: Distance increased, cooldown reduced, mid-air dashing enabled.
Air Dash: Renamed to Power Dash. It's an even more powerful version of Dash.
Pulse Jump: Enables two extra jumps instead of one.
Multi Jump: Enables five extra jumps instead of three. Also increased the height of the jumps.
Rocket Jump: Rocket Boost's power increased.
Wall Jump: Enables two extra jumps instead of one.
Beliebte Diskussionen Alle anzeigen (1)
1
23. Juni 2017 um 14:13
Non steam version link?
OKOPOK
90 Kommentare
Time_pug 30. Juli um 3:58 
This mod is cool and all but it just makes everything overpowered. I just want Sonic sphere and aqua sphere to get a speed buff and rocket jump to actually be a rocket jump instead of just floating.
Pixleator 22. Juni 2019 um 16:40 
Not gonna lie, This feels too overpowered all around the board. The only thing i like about this mod is the sprint to jump feature.
🎀 SlowBoku 🎀 29. Apr. 2019 um 19:36 
Nice mod, agree with spikeball being a bad change though

For anyone that wants to change this themselves, you could just delete the files related to the spikeball, takes about five minutes including the time it takes to look up a guide to figure out how to unpack & repack mods [community.playstarbound.com].


You don't need to look up a non workshop version to do this. Just open starbound, click the gear icon on bottom right main menu, locate this mod, and it should list the file path.

Once unpacked, delete the files below, then repack it and replace the original file.

tech\distortionsphere\spikesphere.lua

tech\distortionsphere\spikesphere .tech.patch
Copper Boltwire 8. Jan. 2019 um 8:33 
@Daunmi - could always just look into the files and try undo the changes to the Spike sphere your self - Just get the non-steam version of the mod for easy modding, quite simple i'd reckon.
k.o kirbe 28. Dez. 2018 um 22:35 
the mod that every person should always have on them at all times
Daunmi 2. Aug. 2018 um 13:39 
Every time I find a mod that changes tech, to do the ONE thing I want (allow jump tech while sprinting), it also completely screws over the Spike Ball tech by making it faster.

Glad I read the comments before I bothered to subscribe.
Headlock1_0 21. Juli 2018 um 20:35 
@Areso I agree.
ThePepperSlayer 10. Dez. 2017 um 13:20 
Instead, why not give spike sphere something like armor boost? Melee damage reflection? Or just simply reduce energy cost so we can climb around faster. It was already an amazing tech in vanilla, not much is needed to be changed. If the spike sphere can't be readjusted, sadly, I'll have to unsubscribe.
ThePepperSlayer 10. Dez. 2017 um 13:18 
Everything is great except for two things I've noticed so far. The blink tech has too much distance. It's turned into a speed travel tech rather than a great way to get passed those annoying traps or a quick back stab on enemies. It was fine with the distance it had before, but the other changes made work really well with it. The other, is the spike sphere. This is a major problem that should be fixed because it completely breaks the tech in many scenarios. It's obviously used to get into the tiny spaces while also being the best tech for vertical ascension. Due to the insane speed, it will often just cause you to fly off the cliff via speed launch rather than curve around the corners and keep going. The same goes for when going around those ceilings, you'll often just launch off whenever the terrain is too uneven. Lower the spike spheres speed back to where it was, for speedy travel we already had the sonic sphere and aqua sphere.
btsa  [Autor] 5. Nov. 2017 um 1:34 
@Bubthebob
Sounds potentially like a great idea, I'll look into it the next time I'm playing the game itself, since that's pretty much the only time I developed this mod further.