STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

Ebon Hawk Interior in Unity 5.4
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"Just thought I'd convert it and put it into Unity 5.4 and see what it looks like. Thats the result.
Updated textures by XediiXarwarz"
9 Comments
themars2011  [author] 8 Apr, 2019 @ 11:48am 
I don't remember my exact steps but it wasn't very hard. A quick google search should give you the answer: "kotor 2 extract models"
Jordo 8 Apr, 2019 @ 8:58am 
Hey! Sorry, I know this is a very old post but I was wondering if you still had a list of the steps you went through to do this? I also want to import it in Unity! Thank you :D
themars2011  [author] 24 Jul, 2016 @ 12:13am 
Thank you (:
gansteryoda 23 Jul, 2016 @ 11:02pm 
Dang that sucks you need more RAM, I think your on to something here. Good job mate. This looks phenomenal
themars2011  [author] 23 Jul, 2016 @ 2:44pm 
Maybe one day Ill get to lightmap the whole Ebon Hawk but with my current setup it takes ages, I really need more RAM.
gansteryoda 23 Jul, 2016 @ 2:40pm 
oh nice!
themars2011  [author] 23 Jul, 2016 @ 2:37pm 
Not a mod, it is rendered in a different engine (Unity, version 5.4) with XediiXarwarz' textures.
gansteryoda 23 Jul, 2016 @ 2:36pm 
what mod is that??
gansteryoda 23 Jul, 2016 @ 2:36pm 
wtf that looks awesome!!!