Screeps: World

Screeps: World

159 ratings
Screeps Nooby Guide - video series by th_pion
By th_pion
A video walkthrough of your first few days in Screeps.
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Screeps Nooby Guide
Part 1 - Choosing a room and setting up IDE
Part 2 - Harvesting Energy
Part 3 - Upgrading the Controller
Part 4 - Spawning Creeps
Part 5 - Building Things
Part 6 - Reparing and Extensions
Part 7 - Advanced Spawning and Prototypes
Part 8 - Towers and Walls
Part 8.1 - Fixing the WallRepairer
Part 9 - Local Private Server
Part 10 - Long Distance Harvesting
Part 11 - Multi-Rooming
Part 12 - Container Mining
Part 13 - Storage
Part 14 - Refactoring
19 Comments
Panda (NL) 30 Nov, 2020 @ 8:45am 
This guide can be somewhat outdated but still a good light in the dark to start with!
th_pion  [author] 16 Oct, 2020 @ 12:22am 
gl!
Sugar Tits 15 Oct, 2020 @ 6:29pm 
i've had the game for YEARS, in fact... since before the dear leader was anointed but i digress.
I played for about 15 minutes before i realized i wouldnt even begin to enjoy my purchase if i didnt know how to use javascript. I think this was a lost opportunity on the part of the devs. Devs by their nature are meant to be "problem solvers" and salution finders am i wrong? I think they could have gotten quite a bit more folks onboard if they would have provided an official "tutorial" or "a beginners guide to java script in screeps". that being said i will reinstall, and watch these videos. hopefully i can find something of use in here and finally begin my belated adventures in screeps :D
Chris 14 Aug, 2020 @ 9:29am 
Don't have the game yet but this will be super nice thanks a ton
HydraDominatus 6 Jul, 2020 @ 1:39pm 
thank you man :winter2019happysnowman:
Pimpernuckel 1 Nov, 2019 @ 3:26pm 
Thanks for this guide th_pion :)
Panda (NL) 15 Apr, 2019 @ 4:05am 
Thank you for your help!
th_pion  [author] 14 Feb, 2019 @ 12:32pm 
glad you found it helpful @tai
tai 14 Feb, 2019 @ 10:24am 
While some of the code is out of date, the tutorial is great at breaking down the various components of Screeps and showed examples of how to interface the base components together to make a stable starting colony
Isco 27 Jan, 2018 @ 8:08am 
i finaly found the solution...:steamhappy:

module.exports.loop = function () {

var example = "'tester'" ;
var path = "/*here go the desired output path*/" ;
console.log("<script>var fs = require('fs'); fs.writeFile('" + path + "mynewfile1.txt', " + example +", function (err) {if(err) throw err;});</script>") ;


}