Garry's Mod

Garry's Mod

382 oy
Pulse Energy Laser Weapons 2.0
   
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9.413 MB
19 Haz 2016 @ 18:51
30 Eyl 2016 @ 20:51
3 Değişiklik Notu ( görüntüle )

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Pulse Energy Laser Weapons 2.0

AxeChris tarafından 1 koleksiyonda
Babel Industries Catalog Pack
21 öğe
Açıklama

As explained in the video, there have been some issues being brought up in the comments of some previous releases regarding such issues as having the guns not shoot at all, or not being able to move, or something crazy. I'd like to re-iterate my PSA and say that these issues are NOT caused by the weapons or base itself. The weapons work perfectly as intended. If you experience any issues, perhaps it might be time to clean out any unused addons. Some weapon bases don't play well with TFA.



The Pulse Energy Laser Weapons are a pair of... Well, laser weapons. Purely Sci-Fi. They indeed go "pew-pew", and they look absolutely fantastic while doing so. A whole bunch of deadly, pretty lights!



The Gamma-E24 is the standard pistol for any space cadet. Utilizing the scientific advancements of the era it's from, it's able to produce a blue laser made from pure energy. Due to the pureness of these energy pulses, the impact of these lasers can be quite detrimental to a target. While some are lucky enough to survive a hit or two, three shots should be enough to do any humanoid in. That's why there's a 3-shot burst system.

The Omega P-94 is a predecessor to the Gamma. While it's still amazingly deadly, the process is slightly different. Having been developed about 3 years prior, it utilizes a raw form of plasma, hence the green. The impact of these plasma lasers results in a reaction of a small, yet ineffective explosion that'd be sure to leave a whole bunch of marks. The tri-prong end of the rifle holds a small sample of the plasma, needed to produce the beams, much like a pilot light to a flamethrower. Is it radioactive? We don't know. Probably. Just don't stick your face in it.

Both of these weapons can easily vaporize any organic life-form if you pour enough energy into them.



To install, just hit "Subscribe" and the addon will automatically download. Once in game, you can find these in the "Babel Industries" tab.

For the Gamma, just press E and Reload to switch between Single and Burst.

IF you have Half Life 2: Episode 2 and Team Fortress 2 and don't see the particles, just go to any one of the later ep2 maps and koth_probed. That should tell the game to make em' work or something to that effect.




Chris -SWEP Creation, Promotional Video
Ariel Chai[www.svartberg.com] - Weapon Models
Unknown - Gamma retexturing, Gamma Sounds





Do you like these sweps? Would you be interested in checking out Babel's entire line of odd, unique sweps? Well, if you've answered ONE of those questions, I implore you to join the official Babel Industries group! I plan to keep members updated on current projects, as well as even asking them to decide which swep should be next! You can find out more information in the group announcements!





The map is officially known as gm_babeltest. It's a majorly-improved version of my old map, gm_sweptest. Currently, I don't feel as if it's ready for public use just yet. For now, I'm just using it for videos.
62 Yorum
SCOOVY 15 Ara 2022 @ 10:39 
Can someone tell me why the fully automatic one's model is rotated 180 degrees when I use it?
Suicarna 11 Ara 2020 @ 20:07 
Great, just wish Gamma didn't have weird hand override.
FabeDios 27 Nis 2020 @ 17:27 
Laser doesn't show up, anyone possibly know why?
lil ibuprofen 12 Oca 2020 @ 12:23 
Isn't the laser rifle from Fallout?
saladpoo 18 Oca 2019 @ 21:04 
If some bases don't play well with TFA addons, then why does this addon require TFA Base (Reduxed)?
Human 18 Tem 2018 @ 9:27 
This laser rifle's model reminds me painkiller.
SonicX224 13 Tem 2018 @ 19:26 
can you make the plasma gun semi autmatic please?
Guyguyga 7 Tem 2018 @ 2:20 
When you transferred these weapons over to the tfa base, they lost their ability to actually dissolve stuff. You used to be able to dissolve items or invincible units.
DrPepsi 20 Haz 2018 @ 20:27 
For some reason the Theta has missing textures in the viewmodel, but not the wordmodel. Do you know how to fix this?
Lazer Lancer 9 Nis 2018 @ 18:34 
can these go on NPCs? If not could you make them so? Pwease? :o