Insurgency
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Honey Badger for mk18
   
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Modifications: Weapon Skins
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投稿日
更新日
52.844 MB
2016年5月27日 15時46分
2016年5月27日 19時12分
2 項目の変更履歴 ( 表示 )

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Honey Badger for mk18

解説
!!!!!!!! READ DESCRIPTION !!!!!!!!

This is entirely work of Hyper3D from GameBanana i just port it in to Insurgency

I hope Hyper3D wouldn't mind

http://gamebanana.com/skins/121318

this skin was released oficialy for CS:GO


NOTICE !!!!

when u choosing suppressor in game it will be invisible .. so please unsubscibe to all custom suppressor for mk18


game model has extended stock
world model has folded stock

Recommended Grips

http://steamproxy.com/sharedfiles/filedetails/?id=493063642
http://steamproxy.com/sharedfiles/filedetails/?id=686713633

Update
added bottom rail ris
added MBUS iron sights
41 件のコメント
piwko 2018年6月7日 15時34分 
plz make for ump
SPARTAN1992 2018年5月9日 4時06分 
one badass rifle
tools guy-kun 2017年2月4日 13時55分 
It's fine, I thought it was full on Honey Badger animations. Thanks.
SethSamson  [作成者] 2017年2月4日 13時48分 
@I Ordered Coffee, Not Attitude Default Mk18 animation i think .. if u look inside vpk and there is mk18_anims.mdl then it is default .. i cant rememeber now .. i stop making mods for insugency ..
tools guy-kun 2017年2月4日 13時31分 
Wait, is it the exact animation from the CS:S mod or is it default MK18 animations?
SethSamson  [作成者] 2017年2月4日 13時23分 
@I Ordered Coffee, Not Attitude if they have 3d model as obj. smd. etc then u can use them in blender .. i dont remember how this one was exactly .. but i think that version of css skin was made in source so i just extracted smd model from mdl ..and then magange it in blender as any other 3d model ..
tools guy-kun 2017年2月4日 13時04分 
please tell me how you did this because my god i would kill for it to happen
tools guy-kun 2016年11月30日 17時40分 
how did you manage to just port over insurgency arms onto a css skin
RacistMoose 2016年10月31日 18時04分 
Would you be able to do a black version?
Sevro►[SK] 2016年7月2日 7時11分 
could you make it to replace m4a1 please i will apprepriciate for that :steamhappy: