Arma 3
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SP/COOP2-18 Siege of Charkia BY GORLE
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Air, Infantry, Vehicles
Scenario Map: Altis
Meta: Dependency
標籤: Tag Review
檔案大小
發佈於
更新時間
80.914 KB
2016 年 5 月 6 日 下午 12:20
2017 年 12 月 20 日 上午 8:46
9 項更新註記 (檢視)

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SP/COOP2-18 Siege of Charkia BY GORLE

描述
NOTE: MY UPLOADS HAVE NOT BEEN UPDATED FOR A LONG TIME, AND MIGHT NOT FUNCTION OPTIMALLY OR AT ALL

A large scale assault on the CSAT held city Charkia, is about to commence.
Take part as one of the soldiers of the two squads of 8, or as one of the two CAS helicopter pilots, as you lay waste upon your enemies.

Use support from motars, helicopters and a bombing-plane, to pave the way for the infantry to take the city.

Note: This is meant for COOP (2 or more), but is still possible in Singleplayer.

Feel free to post reviews, thoughts or bug-reports in the comments.

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Players: 1-18
Multiplayer mode: COOP/Singleplayer
Respawn: On Respawn-points
Difficulty: Medium/Hard
Required Mods/DLC's: None
Time: About 1 hour

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Q&A:

Q: I can't find the scenario in the Multiplayer menu. How do I play it?
A: This is a common error in Arma 3. to see the costum/Workshop scenarios, first lanuch a costum/Workshop Singleplayer game. Exit it and go back to the Multiplayer menu. All your costum/Workshop scenarios should be visible now.

Q: Friends can't join my server, when I try to host a scenario. How do we play online?
A: Use Virutal Networking Software (Hamachi is free and easy to use) to host/join the scenario as a "♥♥♥♥♥ LAN" connection.
3 則留言
Stranger Danger  [作者] 2016 年 5 月 8 日 上午 3:13 
@midnightspcl_59 I have now updated the scenario to end when the enemies are dead, instead of when the choppers bring you home. Thanks for the feedback :)
Stranger Danger  [作者] 2016 年 5 月 8 日 上午 3:02 
@midnightspcl_59 when all the enemies are dead, the transport choppers should fly to LZ 2, where they can bring you home to an ending. Did they not arive after 1 or 2 min?
BodyDestroyer 2016 年 5 月 7 日 下午 10:56 
killed all the enemy never let me finish...no ending