Garry's Mod
102 valoraciones
[TTT]Fassinator (fixed and improved)
   
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Tipo de contenido: Extensión
Tipo de extensión: Arma
Etiqueta de extensión: Diversión, Escénico
Tamaño
Publicado el
Actualizado el
1.517 MB
26 FEB 2016 a las 13:21
22 MAY 2018 a las 13:16
2 notas sobre cambios ( ver )

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[TTT]Fassinator (fixed and improved)

En 2 colecciones creadas por LeBroomer
LeBroomers TTT Collection (Big)
256 artículos
LeBroomers TTT Collection (Small)
214 artículos
Descripción
This is an explosive barrel spawning gun for the Traitor in the gamemode TTT. It is tarned as a deagle. On secondary fire it is playing the "WTF boooom" sound.
Pls do not try it in any other gamemode.

Idea and base code from: http://steamproxy.com/sharedfiles/filedetails/?id=519467202&searchtext=barrel+placer

Newest Item: TTT Demonic Possession

10 comentarios
Paul 14 MAR 2021 a las 12:02 
Please change:
left click: shoot
right click: place barrel
or make that the barrels instantly explode when you place them
atm we dont use it because you need to swap weapons to get them barrels to explode which makes it very unusable :(

Would be nice!:BrownCow:
MooseGoneMad 2 MAR 2019 a las 6:13 
Is there a command that I could do to increase ammo capacity?
RoiEX 22 MAR 2017 a las 11:59 
"tarned"? "Disguised"!
Bartsch 19 MAR 2017 a las 11:58 
Hey, I have a modification idea/request. Could you maybe add me as a friend? Thanks ;-P
LeBroomer  [autor] 1 MAR 2016 a las 8:51 
Yep like the Rotation Gun. Im thinking about getting it a viewmodel and deleting the hook from that weapon as well.
Hagen 1 MAR 2016 a las 8:17 
Lol really? xD
LeBroomer  [autor] 1 MAR 2016 a las 7:10 
For all, who had the question, if the HUD could despawn if you was hit in the Deadringer with the Fassinator: It is fixed. The problem was caused by a HUD hook, who was created to greet Dhalucard ;)
Hagen 28 FEB 2016 a las 2:51 
hmm
LeBroomer  [autor] 28 FEB 2016 a las 2:23 
Ah stimmt das habe ich noch gar nicht so spezifisch getestet, aber in der Version davor hatte der Ersteller einen Syntaxfehler der zu Scripting Errors geführt hat und das ist das einzige was ich mir vorstellen konnte, was dazu geführt haben könnte.
Hagen 28 FEB 2016 a las 0:32 
Ist auch das mit dem das das Hud weggeht wenn man mit ihm in den Dead Ringer kommt behoben? o: