XCOM 2
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Imperium of Man Alternate Flag (Warhammer 40K)
   
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11 febr. 2016 la 11:05
26 mart. 2016 la 3:32
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Imperium of Man Alternate Flag (Warhammer 40K)

În 1 colecție creată de WildsGuard
Warhammer 40,000 Mods Pack (40K) + Wilds Other Flags
68 obiecte
Descriere
Adds the Imperium of Man as a country flag for soldier customisation.

If you prefer the original black on white version you can find it here.
Imperium of Man Flag - http://steamproxy.com/sharedfiles/filedetails/?id=621337594
Or if you're one of those people (I know I am) who hates subbing to a million mods and then having to click them all again when your game forgets the ones enabled, this compilation is for you.
Loyalist Space Marine Flags - http://steamproxy.com/sharedfiles/filedetails/?id=623755352

To edit the probability of recruits having a certain flag go into Drive:\Games\Steam\steamapps\workshop\content\268500 and search 'Add', this mod is 'AddImperiumWhite' and in Config/XcomGameBoard.ini change the unit weight values to whatever you desire.


**Normalised the unit weights so default nations are shown some love.


"The Emperor protects..."


Some users have found that the normal black on white of the original flag was a bit too glaring so I've done a quick colour swap for you guys so it's easier on the eyes. Very simple to do so if anyone has anything wrong with the mods I've put out, please feel free to make yourself heard. I won't kill you for giving me criticism, unless you worship the chaos gods, then you're a heretic and you gonna die. :)

Should also be noted that you can use both the original and alternate version mods at the same time, there will just be two 'Imperium of Man' countries available to select, heh civil war.


Be sure to upvote if you enjoyed using these mods.


If anyone has any requests for specific Successor Chapters/Imperial Guard Regiments or 'other' flags then feel free to comment it down, I'll check and put it on the list and will get them done once I find some time, thankyou for your patience.
28 comentarii
WildsGuard  [autor] 8 oct. 2017 la 0:22 
@NUKA COLA BOMB
As far as I know, flag mods are compatible across all versions of XCOM 2. So no need for WOTC version.
Kenoさん~ 7 oct. 2017 la 0:24 
Wotc?
LazyMacro 16 mart. 2017 la 16:14 
This planet is lost better call in the imperial navy for exterminatus :D
WildsGuard  [autor] 25 febr. 2016 la 5:55 
@SerWind
That's pretty good . I personally roleplay as the Imperium coming and purging the Xenos from Earth but thinking of this as the Unification Wars is also a nice touch. :D
SerWind 25 febr. 2016 la 5:32 
I like to imagine that as the rebellion is growing I'm slowly laying the foundations for a future Empire. This is a nice touch. Get rid of all those pesky old world allegiances ;).
WildsGuard  [autor] 25 febr. 2016 la 1:47 
@DoorKicker
In the description I've outlined how users can edit the probability of nations appearing, it also applies to the default nations as well, follow those steps if you want to dial it back. But I'll probably dial back the weights for future flags regardless.
DoorKicker 25 febr. 2016 la 1:40 
I like the flag, but definitely need to dial back the default frequency value to allow for a reasonable mix of nations. Let the individual user specify a higher rate of occurrence on demand, not as the norm.
Tech-Priest 19 febr. 2016 la 12:35 
Gereon Resists!
WildsGuard  [autor] 19 febr. 2016 la 1:42 
@White Glint
Sorry I lied, its 'AddImperiumWhite', forgot they were separate.
WildsGuard  [autor] 19 febr. 2016 la 1:36 
@White Glint
Oh yeah that's because of the unit weights I assigned.

To edit the probability of recruits having a certain flag go into Drive:\Games\Steam\steamapps\workshop\content\268500 and search 'Add', this mod is 'AddImperium' and in Config/XcomGameBoard.ini change the unit values to whatever you desire.

I just made them by default a really high number so that it wouldn't break the immersion of the Imperium coming to kill shit, some people will want that some people won't obviously.