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as for the base i experimented with the specular maps to try and recreate that present on the orginal building (the way I got the models and textures out of the game I couldnt get the specular map for some reason) but that was removed befor I could find a good mactch and so I left it at what I thought was a good balance of showing its detail and still being slightly reflective.
http://steamproxy.com/sharedfiles/filedetails/?id=481138271
thank you, Thumbs up