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ChickenSalad_84 10 Dec, 2021 @ 11:34am 
The essence of any Elder Scrolls role-playing game has always been simple: let you do
what you want, and make sure you have fun doing it. Huge, detailed, and open-ended
are words that frequently come up when talking about ARENA, DAGGERFALL, and now
MORROWIND. We don’t believe a good role-playing game should restrict you from making
choices, even if they’re bad ones. Go ahead and play a wizard that wears heavy armor.
You can do it, but remember that it’s another skill to learn and might take time away
from your magical studies.