Garry's Mod

Garry's Mod

4,766 vurderinger
Towers & Turrets
5
3
   
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Content Type: Addon
Addon Type: Entity
Addon Tags: Fun, Realism
Filstørrelse:
Offentliggjort:
Opdateret:
48.281 MB
25. sep. 2015 kl. 20:03
3. maj 2020 kl. 18:37
12 ændringsbemærkninger ( vis )

Abonner for at downloade
Towers & Turrets

Beskrivelse
Github:
Towers & Turrets[github.com]

FAQs:
Q: How can I refill tower ammo?
A: Use any entity(not include hl2 items for some reasons) with "ammo" in its name to touch the tower(or aim at the tower then spawn it), then it will reload automatically.(bouncy ball will also work you know what bouncy ball is)
A new way of refilling the turrets is to place any ammo box near the turrets, the process will be triggered by a dry shoot attempt.

Q: It always says "Standby"?
A: Check your disable thinking option.

Q: How do I use the Cannon Turret (Vehicle)?
A: Sit in a vehicle then press space.(second video)(key can be changed in the last update)

Q: These towers/turrets are too overpower.
A: There are some tools, you can use them to change the properties of the towers/turrets.

Q: Did you make these models?
A: Nope, most of the models are made by Coffee Stain, M60 model is from Eggwhites and war ship in the vid is made by Monti21.

Q: Can I save these towers/turrets so I don't need to spawn them next time I play?
A: Nope.

Q: Can I duplicate them?
A: No.

Q: How to make these towers and turrets attack player?
A: Check on the options in the Spawn Menu, make sure the tower/turret has the range, check the NPC AI options.
Populære diskussioner Vis alle (27)
18
31. maj kl. 18:30
Ideas for new turrets (Can u fix the kick on those things?)
Blazbo Babbins
3
22. juni 2021 kl. 7:09
whats the base for
Nahno
4
19. mar. 2018 kl. 3:53
Does not work if there is no skybox [Complaint]
TechNick
448 kommentarer
MANNTIZ ;3 31. maj kl. 18:27 
Towers & Turrets] lua/effects/tnt_effect_light/init.lua:7: bad argument #1 to 'DynamicLight' (number expected, got no value)
1. DynamicLight - [C]:-1
2. unknown - lua/effects/tnt_effect_light/init.lua:7 (x40)
this mod is good ♥♥♥♥ plz fix it
Bone man 12. maj kl. 13:48 
This mod was awesome everyone loved it now it is archived and remembered as a legend but layed to ruin (sort of)
General Malcolm Granger 30. jan. kl. 15:01 
[Towers & Turrets] lua/effects/tnt_effect_light/init.lua:7: bad argument #1 to 'DynamicLight' (number expected, got no value)
1. DynamicLight - [C]:-1
2. unknown - lua/effects/tnt_effect_light/init.lua:7 (x40)
i love this mod plz fix
Spacecore 27. jan. kl. 18:15 
HOW DO I SPAWN IT
C++ 9. jan. kl. 7:28 
[Towers & Turrets] lua/effects/tnt_effect_light/init.lua:7: bad argument #1 to 'DynamicLight' (number expected, got no value)
1. DynamicLight - [C]:-1
2. unknown - lua/effects/tnt_effect_light/init.lua:7 (x16)
alexanderboys808 29. okt. 2024 kl. 0:45 
I can't wait to see how the Combine like it! Getting shelled (look up "Half Life 2 They're shelling us!" on YouTube) and KOd by the blast from the impact. Having turrets shooting them on sight. Getting zapped, blast, and killed by advanced technology. And, as a bonus, them and the ant-lions and head-crabs having to endure it all as they'll have to run through a Garry's Mod: Tower Defense setup to get to me and the humans, animals, friendly aliens, and other innocent creatures I'll be defending with the towers. Oh, this is going to be fun. Ha ha ha ha ha ha ha ha! (Maniacally laughing like Wild Dog from Time Crisis) >:)
PersonofInter 7. aug. 2024 kl. 6:58 
Still does not work
Thinking is on
Nia 5. aug. 2024 kl. 1:12 
The towers in the games thumbnail(?) appear either to be from Sanctum / Sanctum 2 (both on steam) or heavily based off the designs. For anyone who was curious or recognized them.
Jeffsouzak 25. apr. 2024 kl. 7:13 
EU GOUXTOUM!
Nebula The Protogen 21. jan. 2024 kl. 16:08 
breakss on impact