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- For projectiles that go through enemies (unlike the megabuster whose projectiles disappear when colliding with something), the game registers damage when the projectile moves inside an enemy hitbox
- While the game is paused, the invincibility frames expire
This means that if you pause the game when the projectile it hits an enemy, the invincibility frames will expire, so un-pausing the game for enough frames for the projectile to move will cause another hit.
Repeatedly doing this can then result in multiple hits, which can lead to one-shot kills (for example, using Thunder Beam on the Yellow Devil).
Thunder Beam is the easiest to do this with, as it has a big collision box, but I've managed to do it with others, like Fire Storm or Rolling Cutter (Useful for Wily Machine).
One thing also about MM1, don't go for Elecman before getting the super arm from Gutsman, if you do, you're gonna have to skip the necessary magnet beam and fight Elecman twice (if you manage to this on the first time without picking it).
- E-TANK? No, man, it's not Mega Man X series. It's E-CAN! Read the japanese manual!
- In Mega Man 2, Metal Man can be kill with own weapon.
- In Mega Man 3, the Holograph Mega Clone can be destroyed with Top Spin in one hit! Ah, and the cheat using the controller 2 still work in this collection!
At least, I think it's like that.