Arma 3
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Zombies and Demons
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Data Type: Mod
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29.319 MB
18 sierpnia 2015 o 3:29
21 października 2024 o 1:14
Listy zmian: 27 ( zobacz )

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Zombies and Demons

Opis
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Your contribution is greatly appreciated and serves to improve the quality of this mod.

This mod includes place and play zombies & demons with custom animations and unique customisable options. They can be found in mission editor and will attack any enemies they know about based on the side they're on (Opfor zombies will attack Blufor units).

Zombie stength and abilities can be easily customised. These features are off by default and are only enabled if the appropriate module is placed.
- Allow zombies to throw cars, leap into the air, feed on dead bodies, and more!
- Heavily customisable spawners with max alive limits, spawn animations, and much more!
- Adjust zombies max health, attack strength, and other settings.

I am continuing with the development of this mod with plans for new features, more gore, bug fixes, and any suggestions.

Thank you and enjoy the mod!

Zombies & Demons Disclaimer:

- Using content of the Z&D modification and publicly redistributing it as part of a different modification is not allowed unless permission is given by official Z&D developers.
- Redistributing a modified version of the Z&D mod is not allowed unless permission is given by official Z&D developers.
- Using content of the Z&D modification on monetized servers is prohibited unless permission is given by official Z&D developers.

- The permissions above can be given on a case by case basis and the reasons to give permission may vary per request.
Popularne dyskusje Zobacz wszystkie (249)
13
10 stycznia 2024 o 12:21
Zombies won't attack civilians
Redacted_Mamba
2
30 sierpnia 2024 o 19:45
ACE3 Compat
Fer Garza
9
21 sierpnia 2023 o 21:51
Invisible zombies occupying vehicles all of a sudden...
aCt10N_jACks0N
Komentarzy: 2 442
RevanHilts 28 czerwca o 18:02 
Do you guys have a discord server? I need to ask some questions around custom animation importing for a serious project that has been in work for over a year now. Full of coders and artist and scriptwriters for a game we are making. It would be most greatly appreciated! Thank for your time. Please get back to me or point me in the right direction as I'm desperate to get some guidance on animation.
SVaughan 27 czerwca o 19:38 
They're under OpFor for Units.
g0m3z078 27 czerwca o 12:52 
I cant find the zombies anywhere in the mission editor
JTS 21 czerwca o 6:45 
@SVaughan doesn't matter if it's better or not. The missions which were made before certain update of arma 3 are not working anymore with this mod. If you create new mission - yes, all fine. But older missions are not work because of this error, which was not a problem for the game before the certain update of arma 3
B-TO480 20 czerwca o 14:37 
Hi! This mod may have an error code: I try to play Silent Abdera, and while loading the mission, the game crashes and throws and error that a } is missing for CFGskeletons.
Pls author fix it, or somebody who can take this project and upload a updated version.
SVaughan 19 czerwca o 20:19 
"Zombie stength and abilities can be easily customised. These features are off by default and are only enabled if the appropriate module is placed.
- Allow zombies to throw cars, leap into the air, feed on dead bodies, and more!
- Heavily customisable spawners with max alive limits, spawn animations, and much more!
- Adjust zombies max health, attack strength, and other settings."
Mod Description exists for a reason.
travpompey 18 czerwca o 22:30 
how to make them eat people
SVaughan 17 czerwca o 15:06 
Webknights is better. And gets updated regularly.
@JTS
JTS 17 czerwca o 9:22 
Please fix your mod. Add }; in model.cfg after CfgSkeletons
Shoegobby bop 27 maja o 5:56 
Imagine giving this the clown award. 💀