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Change log
~ Fixed cubemaps being projected onto deleted brushes.
~ Reduced overall cubemap quality.
~ Reduced the size of some textures.
~ Removed unneeded light/shadow options from various props.
~ Removed Melee only trigger and filters.
The map has also been split into a DR_ version and VSH_DR_ version. The VSH_DR version can be found here - https://steamproxy.com/sharedfiles/filedetails/?id=471833040
If you want to use the downloaded maps, copy them to:
C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\download\maps
The map itself is fine, but some people experienced crashes. Some crashed while cycling throught spectator cameras, others by just selectign a team and a class.