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If I had to give recommendations, I would first say to use the Wonderboots. They have some of the better healing in my opinion. It heals well and can give immunity to statuses for several turns. The Amored Boots just remove the status. The Handyman Legs are the most difficult to use. The Boxed Boots and Armored Legs are equip and forget.
As for the rest, I say pick one idea and stick to it. Want accuracy? Focus on accuracy. Want defense? Focus on defense. Compromise little towards the way of defense or power if those aren't your focus. Compromise a little for accuracy, but don't worry too much if it isn't your focus. It's up to you to figure out what you want. Just make sure you know what you want.
My thoughts.
Just wondering if you were going to add in a recommended builds section, I've had 2 different ones that work well.
Build 1 - (Boring but Tough)
Head - The Hunter
L Arm - Punch Arm
R Arm - Mega Mecha Arm
Torso - Shield Shell
Legs - Armored Legs
Build 2 - (Bazooka build)
Head - The Hunter
L Arm - Aerodynamic Arm
R Arm - Precise Puncher
Torso - Electrical Box
Legs - Armored Legs
Just about to start play through number 3 and am trying to work out what is going to be the best build.
I paired Flurry Strike with Repair since I didn't know what knocking down the enemies meant before and I figured a moderate anytime heal was better than a situational big heal. I think I made the right choice now that I do know. I may get the Precise Strike arm to enhance my emergency Repair capability if I can do all 3 in a row and never need to risk landing a regular hit. You helped me realize I'll need the Titan helm to go with my selection of the Chroma Beam chest.