Space Engineers

Space Engineers

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XPAR Wedge Reactors
   
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Type: Mod
Mod category: Block
Tamanho:
Publicado em:
Atualizado em:
1.744 MB
7 mai. 2015 às 21:57
13 ago. 2015 às 12:43
9 notas de alterações ( ver )

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XPAR Wedge Reactors

Descrição
Edit: this mod is really old and probably doesn't work any more. If someone updates it, I'll post an updated version.

A reactor that stacks really well with itself: turn your heavy reactor rooms into something a little bit more beautiful.

Recommend you use the more advanced mod: http://steamproxy.com/sharedfiles/filedetails/?id=443961421

The wedge shape means it can be put into a lot of pleasant configurations with a minimum of effort. You don't have to hide your reactors any more.

The reactors are slightly below vanilla large reactor stats: 75 for the large, 2.8 for the small. They are correspondingly lighter/require about 75% of the heavy components. Survival ready. Edit: Since vanilla reactors seem to have become 3x more powerful, these values have been tripled.

Lots of people are evidently starting to use the mod so, hey, shoot me some screenshots or links to your ships! I really want to see!

Yes DX11. All my functional mods are DX11 as well.
281 comentários
Thundercraft 13 mar. 2024 às 12:30 
FYI: I just found XPAR Modular Energy Remastered - Beta , which seems to be a continuation of this mod.
Thundercraft 13 mar. 2024 às 12:23 
The design aesthetic is really nice. :steamthumbsup:
Too bad it's far too old. :steamsad:
Loki 11 jun. 2020 às 14:14 
I'd really love to get an updated version of this...it was awesome to build nice looking reactor rooms
VS-lockon 3 mai. 2020 às 13:57 
will we get a up date
-JetTankor- 16 dez. 2018 às 2:28 
it still works they still make power!
VS-lockon 8 jul. 2018 às 7:58 
up date this plx
BarelyEvolvedApe 6 fev. 2018 às 18:10 
i really miss these reactors
Talon 24 jan. 2018 às 1:06 
This reactors consuming uran as vanilla reacotrs? I looking for balanced mode
Procrasturbator 21 mar. 2017 às 18:35 
This is just to throw out there.... but you may be able to migrate the models.... and then if you just "make a new mod" while copy and pasting almost everything... that seemed to work a lot of times for me in my college programming course.... whenever i had a bug, sometimes it just sees a bug thats not there....
azfalt 20 dez. 2016 às 5:39 
then i can only hope that someone out there can help you :)