Cities: Skylines

Cities: Skylines

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Harlem Shop L2
   
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24 mart. 2015 la 14:17
17 oct. 2016 la 10:56
3 jurnale de actualizare ( vizionare )

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Harlem Shop L2

În 1 colecție creată de Feindbold
Manhattan Collection
45 obiecte
Descriere
Please leave a vote if you like my assets, it helps a lot :)

What means "RICO ready"? This asset comes with all the necessary thumbnails, but not with the actual RICO file. Its up to you wether you want to make it an ploppable RICO using the manager, or not

-growable (of course)
-custombuilding, model and textures done by myself
-4x4 Level 2 highdens. shopping building
-2683 triangles (diffusemap, normalmap, specularmap, illuminationmap 1024² each)
-50 triangles LOD (diffusemap, normalmap, specularmap, illuminationmap 256² each)


I love to model buildings, and it is purely a hobby for me. However, if you really like my buildings/mods and you are feeling generous you can donate me a few dimes using the paypal link below :)

[www.paypal.com]
16 comentarii
wb0mpb 14 aug. 2020 la 16:19 
I live in a nursing home and have very little money so I can't help everyone making these assets. I feel guilty but building cities helps me mentally survive. To me making a city and putting in all the little details is like drawing a picture. Thanks to you and everyone that makes the mods and assets. I am watching so videos to see if I can learn. I am young for being in a nursing home so I have many many years to learn.
Johann van Buren 9 febr. 2018 la 21:29 
please more harlem buildings!
Feindbold  [autor] 4 nov. 2015 la 16:10 
Thats pretty much my process, yes.

Well I see were you are coming from and I will keep that in mind. Though these big windowless sidewalls are most common on commercial buildings anyway, and my focus are residential and office buildings. So chances are pretty high, that I wont do a building with such a big sidewall for quiet some time.

Ok, have to go now, was a nice chat, have a good one :)
baronjutter 4 nov. 2015 la 15:39 
Do you mind if I ask what your modeling process is? How do you get your textures? Take pictures your self and correct for perspective? Then slap the texture on a cube and start extruded and insetting based on the correctly scaled and aligned texture?

And yeah, that really is a stark detail-less wall on the prototype! I guess my thought is that in real life blank walls like that usually only exist when a building is right up against the lot-line of a neighbouring building. But in skylines unless you are building perfect grids there's often those little ugly slivers and gaps. By including windows that don't exist in the prototype it just makes the building more flexible in-game, so it won't look as bad if it doesn't grow in the exact same situation as the prototype, while if it does then you won't see the windows anyways.
Feindbold  [autor] 4 nov. 2015 la 15:20 
Thank you, well I allways try to stick with the source material, if there are windows, there will be windows in the model. After all, NY is full of boring sidewalls ;). It might look boring on a individual building, but I believe on a bigger picture, these boring sidewalls are beneficial.

Future side walls will probably feature grafitty though, to add some color. Allready experimented with a couple unreleased euro buildings.

Btw, the source sidewalls are even more boring than the ones on my model, if you ask me :D :
https://www.google.de/maps/@40.8083679,-73.9468598,3a,75y,278.06h,117.14t/data=!3m6!1e1!3m4!1sTuYW8pWaidlBlWRB4yqwMQ!2e0!7i13312!8i6656!6m1!1e1
baronjutter 4 nov. 2015 la 14:47 
Very nice but the side wall texture feels like it could use some attention. In real life they're generally totally hidden but in skylines they are sadly often visible due to the zoning system. Either a little more interest/detail in the texture or even some inset windows on the sides. Even if the real version doesn't have side windows who knows the situation it grows in CS. If it grows totally wall to wall you don't see the windows and don't know they are there, if it grows with a gap and you can see, then you can enjoy the windows breaking up the flat boring side-wall. Just a suggestion!
1 White Woman, 1 Dog 13 oct. 2015 la 5:39 
Thankyou for all the Nightlight updates :D:
OniDisco 20 apr. 2015 la 18:19 
Just wanted to give you props for a really good collection of Americana. I'm subscribing these in hopes I can get enough to create a city with more character. Great work and I hope you keep producing more.
Kunda 13 apr. 2015 la 10:12 
This is very very good
Jollyboys89 30 mart. 2015 la 11:33 
Great job, thanks for sharing.