Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
I took a Model of the Level and rebuilt it using Brushes.
It is not 100% accurate. If you want a 100% accurate Version of Bob-Omb Battlefield, then I recomment to play Super Mario 64 and go into the 1st Stage. MUAHAHA!!!
http://steamproxy.com/sharedfiles/filedetails/?id=393940526
The Healthbar-HUD uses 21 different Textures.
If the Boss gets hurt then a differend Texture will be overlayed on the Screen.
Unfortunaly these Textures are a bit blurry because I didn't wanted to create huge expensive Textures.
I wasn't expecting that King Bob-omb fight, and the health bar thing too!
How did you do that?
It is advisable to "Jolly Roger Bay" and "Cool, Cool Mountain"
http://www.mariowiki.com/Super_Mario_64