Portal 2
Ocen: 460
Hex Complex
   
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82.958 MB
1 lutego 2015 o 2:35
6 lutego 2015 o 15:15
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Hex Complex

W 1 kolekcji stworzonej przez KyloX
Unique concepts
Przedmioty: 21
Opis
Welcome to the Hex Complex.

The map contains a small puzzle, an obstacle room and a introduction to a new cube mechanic. The map doesn't contain hardly any puzzles due that the whole map is shorter than intended due of specific problems (to many brush_sides ).
The second part will include puzzles with the cube and other mechanics.

If there are problems or bugs, please, do tell. Oh and feedback would be great.

Patch notes:
* Added a highlighted platform in the sencond room (puzzle room)
* Spawn time is shorter
* Added a skip button at each obstacle checkpoint
* Tried to add a bigger cube introduction, but hitted the max brush_sides again, so... no go ( lowered the platform to able to jump on it easier)

Special thanks to:
* Kanade - Water textures
* TopHATTwaffle [www.tophattwaffle.com] - Waterfall textures
* emreovus33 - for testing

Enjoy
Komentarzy: 31
FLAVIO678 18 sierpnia 2023 o 7:49 
Niiiice
KyloX  [autor] 2 grudnia 2020 o 13:20 
I actually agree with you. Looking back at these projects, I do love the end results aesthetics design, but the ideas i implemented weren't done well, some things that could had been left out and made it more easy flowing.

The first puzzle was easy and a nice fit, the second... if you like to challenge yourself with some poorly implemented platforming, which you can skip. And third... needed a better introduction to the puzzle mechanic and what is possible with it.

In Islands and Temple I implemented those mechanics better.
SpielSatzFail 2 grudnia 2020 o 12:48 
So beautiful, so unique, yet so annoying. Unfortunate.
Why does it always have to be a skill challenge in Portal??? I hate those maps.
johannes 22 listopada 2020 o 23:42 
Great map. Awesome design
[tcH]Souleutions ~^!|(S)|!^~ 30 maja 2019 o 20:17 
There was a similar level or a feel to one gave a Code Lyoko vibe, feeling that here<3
Mikeastro 22 marca 2019 o 11:27 
I enjoyed the map, but I found the very last bit just impossibly hard to do, so I just noclipped across. Thumbs up
Nobody No-One 28 września 2018 o 12:14 
Yep, neat concept and design. Thumbs up.
Joric 27 września 2018 o 14:47 
Funny proof of concept, not much of a puzzle though.
Cyanith 22 marca 2018 o 19:29 
Aaaaaaaaaaaaaaaaaaaaaaaaand already stuck on the second room.
jandlml 24 września 2017 o 14:59 
these maps are so beautiful. i couldnt figureo out how to get across to the exit door. how come F6 doesnt work?