Left 4 Dead 2

Left 4 Dead 2

833 ratings
The Last Heaven
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Game Content: Campaigns
Game Modes: Single Player, Co-op, Realism
File Size
Posted
Updated
111.288 MB
24 Oct @ 7:01am
12 Nov @ 2:57pm
12 Change Notes ( view )

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The Last Heaven

Description
NOTE:

- Remmember turn on Hint Intruction on Setting
- Tank run mode not working in the finale currently
- Game Director sometime spawn a Smoker in saferoom at the end of chap3 (Not me)


STORY:

4 survivors in a forsaken singularity city waiting for their doom coming. Now they must travel to Da Heaven, an ancient vault for shelters. Some people said this vault has a horrible secret, however look like you have no choice after all.
After a few days you finally arrived, but turn out this is wrong place at wrong time,...


Special thanks:

-红酒炖兔兔♨ , Konsta Starlight, nyx the passo, Coley2Bear and loomena for bugs and exploits found
-Am-PumpkinG and steeg for testing 16 players
-Evil for idea with Hint bugs fixed
-CounterMAN with map idea and poster


Map v0.12
4 maps name for console:

vux_suken_re_m1
vux_suken_re_m2
vux_suken_re_m3
vux_suken_re_m4

To do:
- Fix tankrun mode
- Overhaul some indoor areas, new path m2,3,4
- Last chapter
- Auto turrets (Env_weaponfire)
- Some stuff?
Popular Discussions View All (5)
3
14 Nov @ 6:43pm
WARNING A RANT
Jakiy
2
2 Nov @ 9:44am
HORRIBLE BUGS report in here!
Vux the PizzaMan
2
26 Oct @ 9:29pm
Konsta Starlight's review of "The Last Heaven" - 9.8/10
Konsta★Starlight
242 Comments
9/10
挺有趣。室内战占大多数,隐藏路线和救援关设计不错,资源也算充沛,就是整体路线太绕了。值得一玩。
Vux the PizzaMan  [author] 28 Nov @ 2:23pm 
@★★S.W.A.T★★
Or maybe you are just dumbass or you cant read skit?
You dont have need to find the key at all to go next map (thats for some secrect room only) and why tf you go down there with toxic even i put a hint say nothing down there?
And all your nonsense is for some secrect stuffs and not gameplay or balance? Why not give it a 1/10 already dipskit?
I wonder why you not just downvote my map and leave? but no, you even show your stupidity. Next time if you play my other map just downvote it, no need write your stupid comment.
★★S.W.A.T★★ 28 Nov @ 1:58pm 
* Searching for a key in a whole chapter with no clue or hint is a stupid thing
* The deadly green gas in chapter 4 wasn't fun at all
So 4/10 is more than enough for this map
ZillaGG 28 Nov @ 1:17am 
Wow. amazing map, big and interesting paths. this is gold. Even had a blast playing without game instructor and exploring the map to find doors and switches.
重音铁托实名上网 27 Nov @ 9:50pm 
5/10 too many tanks with zombie It.this will be very difficult at a high difficulty level.
Biscuit:3 25 Nov @ 9:31pm 
Very great map, played the map on expert mode. chapter 1-3 was pretty fun and challenging.. the quality of the map is REALLY wonderful, at the end of the chapter 3, the tank when the second gate open kind of unnecessary (I don't know if it was a director spawn or a purposely placed tank) and chapter 4, If I had to be honest I really hated the fact you have to walk all the way until you finally get to the finale, you can sometimes get a really bad tank spawn on the way or a bad witch spawn, I think the finale is Alright though. 7-8/10 map, it was probably frustrating because of my lack of hours in the game and the fact I played on expert mode, still a Great map! :steamthumbsup:
Brian 25 Nov @ 5:40am 
This is one of the best campaigns I've played. I barely survive every time. I think it's because of the way the zombies spawn into existence. A lot of times a huge mob of zombies will suddenly appear near the survivors. There are a lot of special infected zombies too. I remember killing a Tank in the third map. Three special infected zombies attacked the team immediately after that. They almost wiped out the entire team. I've never seen another campaign like this. It seems like the zombies are always ready with the perfect ambush.
Vux the PizzaMan  [author] 25 Nov @ 4:49am 
@Papi Pastrami
Yep the kola does nothing for now, sorry for not say sooner. But I have a plan for it later chapter in next update
Papi Pastrami 25 Nov @ 2:49am 
What was the point of the soda at the beginning? My friend and I carried it all the way to the end expecting something to require it but nothing did and I cant find anyone else talking about it... Did we take it all the way to the end for nothing :isaac:
NorthCaptain 24 Nov @ 9:55am 
- I think map 1 can have a new alternative route , you know the blocked stair case where you still have some orange texture and a sky bridge on top ? you can finish the stair case make a new door on other side of the sky bridge to open the route to next area (while use dynamic map to block the underpass).
- Also, appreciate for make cars and forklifts static in this map, it would be hell in tank run if they become punch-able ngl