Stellaris

Stellaris

78 ratings
Distant Star-clusters ( Leviathan Events Extend)
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
945.859 MB
5 Oct @ 12:02am
1 Nov @ 5:47am
13 Change Notes ( view )

Subscribe to download
Distant Star-clusters ( Leviathan Events Extend)

In 1 collection by 小松岗
无限星河
21 items
Description

The MOD is currently compatible with the latest 4.*.* version of Stellaris.

Background
MODs mainly expand galaxies and star clusters, adding additional galaxies and star clusters in the game; galaxies are usually accompanied by the birth of some Leviathans, or they could involve other unknown forces; star clusters often come with the emergence of some powerful forces.


Content
  • Added various Leviathans, including different small mechanisms, allowing players to obtain certain rewards and the corresponding obtainable Leviathans.
  • A Silver Heart star cluster has been added, with its own unique ship styles and related events.
  • Added seven ship models of the same type in different colors, which can be selected directly in the country editing interface.
  • The MOD difficulty can be adjusted through a customizable UI, and the MOD events and faction-related expansions come with a separate brown UI for easy identification.

  • Galactic Forces: Mechanical Planetary warship; Living Planets; Star Rail Envoy Society; Rift Demons; Wandering Titans; Virtual Realm Divine Dragons; Galactic Fortresses; Barrier Worlds; Self-Fall Carriers;
  • Cluster Forces: G Cluster Ancient Maintenance Treaty Empire


Compatibility and Recommendations
  • For the prerequisite MOD, you only need to subscribe to one of them.
  • The MOD involves adding galaxies and star clusters, so it is not recommended to use irregular galaxy maps, as this may result in overlapping galaxies or galaxies being too close to each other, which can look unrealistic.
  • The MOD lacks content that enhances player output and benefits. It is best to choose a low difficulty when using it alone or together with non-powerful mods.
  • Supported languages: Chinese, English (pure machine translation)
  • If you have any suggestions or feedback, you can leave a message in the comment section below, and you are also welcome to join the QQ group 895218561.


Acknowledgements
This MOD uses the UI materials and layout from 【MOD: 古代帝国 2.0 [Stellaris 4.1]】, and we hereby thank its author ^滑稽^ for agreeing to its use.
This MOD's mechanical fortress uses the model files from 【MOD: THE ABYSS CONTRACT [深渊契约]】, and we hereby thank its author ^EnderAnswer^ for agreeing to its use.
102 Comments
perl 30 Nov @ 8:12am 
Excellent mod!
便便洞先生 26 Nov @ 4:41am 
我也这样 但是我看虚境神龙的时候单只舰队已经超过1w了 其他几个估计也这么多 我还在想什么mod年检一直卡
ReAgain0 26 Nov @ 4:35am 
okk,幸苦了捏
小松岗  [author] 26 Nov @ 4:16am 
@ReAgain0 先在ui界面关掉虚镜神龙吧,我还在调整
ReAgain0 25 Nov @ 11:07pm 
然后把所有的虚境神龙直接都删掉之后就没有卡死了
ReAgain0 25 Nov @ 10:46pm 
我这边也是一到45年1月1日就卡死,开了observe看了一下虚境神龙在44年7月7日有大概一万条(一支舰队五六千条)了?
小松岗  [author] 23 Nov @ 7:08pm 
@NotPossible My galactic core will deviate from the actual center of the Milky Way to prevent overlapping with other galaxies. However, the core currently doesn't serve much purpose. You can turn off the central star cluster through the UI interface that pops up at the start.
小松岗  [author] 23 Nov @ 7:05pm 
@zero 没有开局异常吧
NotPossible 23 Nov @ 3:42am 
Is this compatible with gigastructures? It adds hyperlanes to the centre of the galaxy and so does Aeternum
zero 19 Nov @ 3:29am 
开局事件刷新的异常并没有刷新