Space Engineers

Space Engineers

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Arcane Cores: Example mod for: Ship Core Framework
By Blues Hailfire
A Guide on the limits inside of Arcane Ship Cores.

https://steamproxy.com/sharedfiles/filedetails/?id=3552595651
   
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Configure Your Own:
Built from the ground up by Sargonnas, the Visual Interface is a 'comprehensive WPF desktop application for managing Space Engineers Ship Class System mod configurations'.
You can find it here on Github[github.com]!

If you have any questions or need further assistance stop by our discord[discord.com]!

Bug Reports [github.com]
Frigate Core
Frigate Grid Class (Frigate_Core)

Property
Value
Unique Name
Frigate Grid Class
Force Broadcast
✔ (Range: 1000m)
Large Grid Static
Large Grid Mobile
Max Blocks
5000
Max Mass
Unlimited (-1)
Max PCU
40,000
Max per Player
2
Min Players
Unlimited (-1)

⚙️ Modifiers
Modifier
Value
Assembler Speed
0
Drill Harvest Multiplier
0
Gyro Efficiency
1.5
Gyro Force
1.5
Power Producers Output
1
Refine Efficiency
0
Refine Speed
0
Thruster Efficiency
1.5
Thruster Force
1.5
Max Speed
0.8
Max Boost
0.9
Boost Duration
10s
Boost Cooldown
60s

🛡️ Passive Defense
Type
Value
Bullet
1
Energy
1
Kinetic
1
Rocket
1
Explosion
1
Environment
1

🛡️ Active Defense (Enabled)
Type
Value
Bullet
0.6
Energy
0.6
Kinetic
0.6
Rocket
1.2
Explosion
0.6
Environment
1.2
Duration
5s
Cooldown
30s

🔫 Block Limits
Name
Groups
Max Count
Punishment
Extra
Weapons
Weaponry
10
Delete
Forward only
Turrets
Turrets
3
Delete
Forward only
PDC
VanillaPDC
3
Delete
Heavy Weaponry
VanillaArtillery, VanillaRailguns
0
Delete
Cruiser Core
Cruiser Grid Class (Cruiser_Core)

Property
Value
Unique Name
Cruiser Grid Class
Force Broadcast
✔ (Range: 3000m)
Large Grid Static
Large Grid Mobile
Max Blocks
10,000
Max Mass
Unlimited (-1)
Max PCU
60,000
Max per Player
3
Max per Faction
Unlimited (-1)
Min Players
2

⚙️ Modifiers
Modifier
Value
Assembler Speed
0
Drill Harvest Multiplier
0
Gyro Efficiency
3
Gyro Force
1
Power Producers Output
1.5
Refine Efficiency
0
Refine Speed
0
Thruster Efficiency
3
Thruster Force
1
Max Speed
0.6
Max Boost
0.7
Boost Duration
15s
Boost Cooldown
15s

🛡️ Passive Defense
Type
Value
Bullet
0.9
Energy
0.9
Kinetic
0.9
Rocket
0.9
Explosion
0.9
Environment
1

🛡️ Active Defense (Enabled)
Type
Value
Bullet
0.8
Energy
0.8
Kinetic
0.8
Rocket
0.8
Explosion
0.8
Environment
1
Duration
15s
Cooldown
15s

🔫 Block Limits
Name
Groups
Max Count
Punishment
Extra
Weapons
Weaponry
15
Delete
Forward, Left, Right, Up, Down
Heavy Weaponry
VanillaArtillery, VanillaRailguns
0
Delete
Destroyer Core
Destroyer Grid Class (Destroyer_Core)

Property
Value
Unique Name
Destroyer Grid Class
Force Broadcast
✔ (Range: 1900m)
Large Grid Static
Large Grid Mobile
Max Blocks
5000
Max Mass
Unlimited (-1)
Max PCU
60,000
Max per Player
Unlimited (-1)
Max per Faction
6
Min Players
2

⚙️ Modifiers
Modifier
Value
Assembler Speed
0
Drill Harvest Multiplier
0
Gyro Efficiency
1
Gyro Force
3
Power Producers Output
1
Refine Efficiency
0
Refine Speed
0
Thruster Efficiency
1
Thruster Force
1
Max Speed
0.65
Max Boost
0.75
Boost Duration
15s
Boost Cooldown
30s

🛡️ Passive Defense
Type
Value
Bullet
2
Energy
1.5
Kinetic
1.5
Rocket
1.5
Explosion
1.5
Environment
1

🛡️ Active Defense (Enabled)
Type
Value
Bullet
1
Energy
1
Kinetic
1
Rocket
1
Explosion
1
Environment
1
Duration
15s
Cooldown
120s

🔫 Block Limits
Name
Groups
Max Count
Punishment
Weapons
Weaponry
20
Delete
Turrets
Turrets
5
Delete
Brawl Weapons
VanillaSmallGridFixedWeapons, VanillaSmallGridTurretWeapons, VanillaBrawl
0
Delete
PDC
VanillaPDC
15
Delete
Heavy Weaponry
VanillaArtillery, VanillaRailguns
15
Delete
Battleship Core
Battleship Grid Class (Battleship_Core)

Property
Value
Unique Name
Battleship Grid Class
Force Broadcast
✔ (Range: 5000m)
Large Grid Static
Large Grid Mobile
Max Blocks
5000
Max Mass
Unlimited (-1)
Max PCU
85,000
Max per Player
Unlimited (-1)
Max per Faction
3
Min Players
5

⚙️ Modifiers
Modifier
Value
Assembler Speed
0
Drill Harvest Multiplier
0
Gyro Efficiency
1
Gyro Force
3
Power Producers Output
1
Refine Efficiency
0
Refine Speed
0
Thruster Efficiency
1
Thruster Force
3
Max Speed
0.5
Max Boost
0.7
Boost Duration
30s
Boost Cooldown
120s

🛡️ Passive Defense
Type
Value
Bullet
0.8
Energy
0.8
Kinetic
0.8
Rocket
0.8
Explosion
0.8
Environment
1

🛡️ Active Defense (Enabled)
Type
Value
Bullet
0.5
Energy
0.5
Kinetic
0.5
Rocket
0.5
Explosion
0.5
Environment
0.5
Duration
60s
Cooldown
10s

🔫 Block Limits
Name
Groups
Max Count
Punishment
Extra
Weapons
Weaponry
30
Delete
Left, Right, Up, Down
Turrets
Turrets
15
Delete
PDC
VanillaPDC
10
Delete
RailGuns
VanillaRailguns
0
Delete
Interceptor Core
Interceptor Grid Class (Interceptor_Core)

Property
Value
Unique Name
Interceptor Grid Class
Force Broadcast
✔ (Range: 1000m)
Large Grid Static
Large Grid Mobile
Max Blocks
1000
Max Mass
Unlimited (-1)
Max PCU
5,000
Max per Player
10
Min Players
Unlimited (-1)

⚙️ Modifiers
Modifier
Value
Assembler Speed
0
Drill Harvest Multiplier
0
Gyro Efficiency
1.5
Gyro Force
1.5
Power Producers Output
1
Refine Efficiency
0
Refine Speed
0
Thruster Efficiency
1.5
Thruster Force
1.5
Max Speed
0.9
Max Boost
1.0
Boost Duration
5s
Boost Cooldown
10s

🛡️ Passive Defense
Type
Value
Bullet
0.3
Energy
0.3
Kinetic
0.3
Rocket
2.0
Explosion
0.5
Environment
1

🛡️ Active Defense (Enabled)
Type
Value
Bullet
0.1
Energy
0.1
Kinetic
0.1
Rocket
1.2
Explosion
0.1
Environment
1
Duration
5s
Cooldown
10s

🔫 Block Limits
Name
Groups
Max Count
Punishment
Extra
Weapons
Weaponry
6
Delete
Forward only
No Turrets
Turrets
0
Delete
No Heavy Weaponry
VanillaArtillery, VanillaRailguns
0
Delete
Fighter Core
Fighter Grid Class (Fighter_Core)

Property
Value
Unique Name
Fighter Grid Class
Force Broadcast
✔ (Range: 2000m)
Large Grid Static
Large Grid Mobile
Max Blocks
1000
Max Mass
Unlimited (-1)
Max PCU
6,000
Max per Player
10
Min Players
Unlimited (-1)

⚙️ Modifiers
Modifier
Value
Assembler Speed
0
Drill Harvest Multiplier
0
Gyro Efficiency
1.5
Gyro Force
1.5
Power Producers Output
1
Refine Efficiency
0
Refine Speed
0
Thruster Efficiency
1.5
Thruster Force
1.5
Max Speed
0.85
Max Boost
0.95
Boost Duration
5s
Boost Cooldown
10s

🛡️ Passive Defense
Type
Value
Bullet
0.3
Energy
0.3
Kinetic
0.3
Rocket
2.0
Explosion
0.5
Environment
1

🛡️ Active Defense (Enabled)
Type
Value
Bullet
0.1
Energy
0.1
Kinetic
0.1
Rocket
1.2
Explosion
0.1
Environment
1
Duration
5s
Cooldown
10s

🔫 Block Limits
Name
Groups
Max Count
Punishment
Extra
Weapons
Weaponry
8
Delete
Forward only
No Turrets
Turrets
0
Delete
Artillery
VanillaArtillery
2
Delete
Forward only
LargeRailgun
VanillaRailguns
1
Delete
Forward only
Gunship Core
<?xml version="1.0" encoding="utf-16"?>
<ShipCore xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<SubtypeId>Gunship_Core</SubtypeId>
<UniqueName>Gunship Grid Class</UniqueName>
<ForceBroadCast>true</ForceBroadCast>
<ForceBroadCastRange>2000</ForceBroadCastRange>
<LargeGridStatic>true</LargeGridStatic>
<LargeGridMobile>true</LargeGridMobile>
<MaxBlocks>5000</MaxBlocks>
<MaxMass>-1</MaxMass>
<MaxPCU>12000</MaxPCU>
<MaxPerPlayer>3</MaxPerPlayer>
<MinPlayers>3</MinPlayers>
<Modifiers>
<AssemblerSpeed>0</AssemblerSpeed>
<DrillHarvestMultiplier>0</DrillHarvestMultiplier>
<GyroEfficiency>1.5</GyroEfficiency>
<GyroForce>1.5</GyroForce>
<PowerProducersOutput>1</PowerProducersOutput>
<RefineEfficiency>0</RefineEfficiency>
<RefineSpeed>0</RefineSpeed>
<ThrusterEfficiency>2</ThrusterEfficiency>
<ThrusterForce>2</ThrusterForce>
<MaxSpeed>0.8</MaxSpeed>
<MaxBoost>0.9</MaxBoost>
<BoostDuration>5</BoostDuration>
<BoostCoolDown>10</BoostCoolDown>
</Modifiers>
<PassiveDefenseModifiers>
<Bullet>0.3</Bullet>
<Energy>0.3</Energy>
<Kinetic>0.3</Kinetic>
<Rocket>2</Rocket>
<Explosion>0.5</Explosion>
<Environment>1</Environment>
</PassiveDefenseModifiers>
<SpeedBoostEnabled>true</SpeedBoostEnabled>
<EnableActiveDefenseModifiers>true</EnableActiveDefenseModifiers>
<ActiveDefenseModifiers>
<Bullet>0.1</Bullet>
<Energy>0.1</Energy>
<Kinetic>0.1</Kinetic>
<Duration>5</Duration>
<Cooldown>10</Cooldown>
<Rocket>0.5</Rocket>
<Explosion>0.1</Explosion>
<Environment>1</Environment>
</ActiveDefenseModifiers>
<EnableReloadModifier>false</EnableReloadModifier>
<ReloadModifier>1</ReloadModifier>
<BlockLimits>
<Name>Weapons</Name>
<BlockGroups>Weaponry</BlockGroups>
<MaxCount>12</MaxCount>
<TurnedOffByNoFlyZone>true</TurnedOffByNoFlyZone>
<PunishmentType>Delete</PunishmentType>
<AllowedDirections>Forward</AllowedDirections>
</BlockLimits>
<BlockLimits>
<Name>Turrets</Name>
<BlockGroups>Turrets</BlockGroups>
<MaxCount>4</MaxCount>
<TurnedOffByNoFlyZone>true</TurnedOffByNoFlyZone>
<PunishmentType>Delete</PunishmentType>
</BlockLimits>
<BlockLimits>
<Name>Heavy Weaponry</Name>
<BlockGroups>VanillaArtillery</BlockGroups>
<BlockGroups>VanillaRailguns</BlockGroups>
<MaxCount>4</MaxCount>
<TurnedOffByNoFlyZone>true</TurnedOffByNoFlyZone>
<PunishmentType>Delete</PunishmentType>
</BlockLimits>
</ShipCore>
Utility Core
Utility Grid Class (Utility_Core)

Property
Value
Unique Name
Utility Grid Class
Force Broadcast
✘ (Range: 0m)
Large Grid Static
Large Grid Mobile
Small Grid
Max Blocks
5000
Max Mass
Unlimited (-1)
Max PCU
30,000
Max per Player
3
Max per Faction
Unlimited (-1)
Min Players
Unlimited (-1)

⚙️ Modifiers
Modifier
Value
Assembler Speed
1.5
Drill Harvest Multiplier
1.5
Gyro Efficiency
1.5
Gyro Force
1.5
Power Producers Output
1.5
Refine Efficiency
1.5
Refine Speed
1.5
Thruster Efficiency
1.5
Thruster Force
1.5
Max Speed
0.6
Max Boost
0.8
Boost Duration
10s
Boost Cooldown
60s

🛡️ Passive Defense
Type
Value
Bullet
1
Energy
1
Kinetic
1
Rocket
1
Explosion
1
Environment
0.8

🛡️ Active Defense
✘ Disabled (values ignored)

🔫 Block Limits
Name
Groups
Max Count
Punishment
Tools
Tools
10
Delete
Weaponry PDC Only
Weaponry
10
Delete
Non-PDC Weapons
Turrets, VanillaSmallGridFixedWeapons, VanillaLargeGridFixedWeapons
0
Delete
Courier Core
Courier Grid Class (Courier_Core)

Property
Value
Unique Name
Courier Grid Class
Force Broadcast
✔ (Range: 10,000m)
Large Grid Static
Large Grid Mobile
Small Grid
Max Blocks
Unlimited (-1)
Max Mass
50,000,000
Max PCU
30,000
Max per Player
3
Max per Faction
Unlimited (-1)
Min Players
Unlimited (-1)

⚙️ Modifiers
Modifier
Value
Assembler Speed
1.5
Drill Harvest Multiplier
1.5
Gyro Efficiency
3
Gyro Force
2
Power Producers Output
1.5
Refine Efficiency
1.5
Refine Speed
1.5
Thruster Efficiency
3
Thruster Force
2
Max Speed
0.7
Max Boost
0.9
Boost Duration
10s
Boost Cooldown
60s

🛡️ Passive Defense
Type
Value
Bullet
1
Energy
1
Kinetic
1
Rocket
1
Explosion
1
Environment
0.8

🛡️ Active Defense
✘ Disabled (values ignored)

🔫 Block Limits
Name
Groups
Max Count
Punishment
Tools
Tools
0
Delete
Weaponry
Weaponry
5
Delete
Heavy Weaponry
VanillaArtillery, VanillaRailguns
0
Delete
Extractor Core
Extractor Grid Class (Extractor_Core)

Property
Value
Unique Name
Extractor Grid Class
Force Broadcast
✔ (Range: 5,000m)
Large Grid Static
Large Grid Mobile
Small Grid
Max Blocks
5,000
Max Mass
Unlimited (-1)
Max PCU
60,000
Max per Player
2
Max per Faction
Unlimited (-1)
Min Players
3

⚙️ Modifiers
Modifier
Value
Assembler Speed
0
Drill Harvest Multiplier
6
Gyro Efficiency
1.5
Gyro Force
1.5
Power Producers Output
1.5
Refine Efficiency
1.5
Refine Speed
1.5
Thruster Efficiency
1.5
Thruster Force
1.5
Max Speed
0.6
Max Boost
0.8
Boost Duration
10s
Boost Cooldown
60s

🛡️ Passive Defense
Type
Value
Bullet
0.5
Energy
0.5
Kinetic
0.5
Rocket
0.5
Explosion
0.5
Environment
0.5

🛡️ Active Defense
Type
Value
Bullet
0.3
Energy
0.3
Kinetic
0.3
Rocket
0.3
Explosion
0.3
Environment
0

🔫 Block Limits
Name
Groups
Max Count
Punishment
Tools
Tools
10
Delete
Weaponry
VanillaSmallGridTurretWeapons
5
Delete
Non-PDC Weapons
VanillaLargeGridTurretWeapons, VanillaSmallGridFixedWeapons, VanillaLargeGridFixedWeapons
0
Delete
Harvester Core
Harvester Grid Class (Harvester_Core)

Property
Value
Unique Name
Harvester Grid Class
Force Broadcast
✔ (Range: 50,000m)
Large Grid Static
Large Grid Mobile
Small Grid
Max Blocks
10,000
Max Mass
Unlimited (-1)
Max PCU
60,000
Max per Player
Unlimited (-1)
Max per Faction
2
Min Players
5

⚙️ Modifiers
Modifier
Value
Assembler Speed
1
Drill Harvest Multiplier
5
Gyro Efficiency
0.5
Gyro Force
10
Power Producers Output
1
Refine Efficiency
2
Refine Speed
5
Thruster Efficiency
0.5
Thruster Force
10
Max Speed
0.5
Max Boost
0.7
Boost Duration
10s
Boost Cooldown
60s

🛡️ Passive Defense
Type
Value
Bullet
1
Energy
1
Kinetic
1
Rocket
1
Explosion
1
Environment
0.8

🛡️ Active Defense
Type
Value
Bullet
0.7
Energy
0.7
Kinetic
0.7
Rocket
0.7
Explosion
0.7
Environment
0

🔫 Block Limits
Name
Groups
Max Count
Punishment
Notes
Drills
Drills
20
Delete
Allowed Directions: Down
Not-Alowed Tools
Grinders, Welders
0
Delete
-
Weaponry PDC Only
Weaponry
30
Delete
-
Non-PDC Weapons
Turrets, VanillaSmallGridFixedWeapons, VanillaLargeGridFixedWeapons
0
Delete
-
Outpost Core
Outpost Station Class (Outpost_Core)

Property
Value
Unique Name
Outpost Station Class
Force Broadcast
✔ (Range: 10,000m)
Large Grid Static
Large Grid Mobile
Max Blocks
10,000
Max Mass
Unlimited (-1)
Max PCU
60,000
Max per Player
5
Max per Faction
Unlimited (-1)
Min Players
Unlimited (-1)

⚙️ Modifiers
Modifier
Value
Assembler Speed
1
Drill Harvest Multiplier
1
Gyro Efficiency
1
Gyro Force
1
Power Producers Output
1
Refine Efficiency
1
Refine Speed
1
Thruster Efficiency
1
Thruster Force
0.1
Max Speed
0.3
Max Boost
0
Boost Duration
15s
Boost Cooldown
15s

🛡️ Passive Defense
Type
Value
Bullet
1
Energy
1
Kinetic
1
Rocket
1
Explosion
1
Environment
0.5

🛡️ Active Defense
Type
Value
Bullet
0.5
Energy
0.5
Kinetic
0.5
Rocket
0.5
Explosion
0.5
Environment
0
Duration
180s
Cooldown
60s

🔫 Block Limits
Name
Groups
Max Count
Punishment
Weapons
Weaponry
30
Delete
Stronghold Core
<?xml version="1.0" encoding="utf-16"?>
<ShipCore xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<SubtypeId>Stronghold_Core</SubtypeId>
<UniqueName>Stronghold Station Class</UniqueName>
<ForceBroadCast>true</ForceBroadCast>
<ForceBroadCastRange>20000</ForceBroadCastRange>
<LargeGridStatic>true</LargeGridStatic>
<LargeGridMobile>false</LargeGridMobile>
<MaxBlocks>20000</MaxBlocks>
<MaxMass>-1</MaxMass>
<MaxPCU>85000</MaxPCU>
<MaxPerFaction>-1</MaxPerFaction>
<MaxPerPlayer>5</MaxPerPlayer>
<MinPlayers>3</MinPlayers>
<Modifiers>
<AssemblerSpeed>3</AssemblerSpeed>
<DrillHarvestMultiplier>1</DrillHarvestMultiplier>
<GyroEfficiency>1</GyroEfficiency>
<GyroForce>1</GyroForce>
<PowerProducersOutput>3</PowerProducersOutput>
<RefineEfficiency>3</RefineEfficiency>
<RefineSpeed>3</RefineSpeed>
<ThrusterEfficiency>1</ThrusterEfficiency>
<ThrusterForce>0.1</ThrusterForce>
<MaxSpeed>0.3</MaxSpeed>
<MaxBoost>0</MaxBoost>
<BoostDuration>15</BoostDuration>
<BoostCoolDown>15</BoostCoolDown>
</Modifiers>
<PassiveDefenseModifiers>
<Bullet>0.7</Bullet>
<Energy>0.7</Energy>
<Kinetic>0.7</Kinetic>
<Rocket>0.7</Rocket>
<Explosion>0.7</Explosion>
<Environment>0.3</Environment>
</PassiveDefenseModifiers>
<SpeedBoostEnabled>false</SpeedBoostEnabled>
<EnableActiveDefenseModifiers>true</EnableActiveDefenseModifiers>
<ActiveDefenseModifiers>
<Bullet>0.3</Bullet>
<Energy>0.3</Energy>
<Kinetic>0.3</Kinetic>
<Duration>180</Duration>
<Cooldown>60</Cooldown>
<Rocket>0.3</Rocket>
<Explosion>0.3</Explosion>
<Environment>0</Environment>
</ActiveDefenseModifiers>
<EnableReloadModifier>false</EnableReloadModifier>
<ReloadModifier>1</ReloadModifier>
<BlockLimits>
<Name>Weapons</Name>
<BlockGroups>Weaponry</BlockGroups>
<MaxCount>50</MaxCount>
<TurnedOffByNoFlyZone>true</TurnedOffByNoFlyZone>
<PunishmentType>Delete</PunishmentType>
</BlockLimits>
</ShipCore>
Citadel Core
Citadel Station Class (Citadel_Core)

Property
Value
Unique Name
Citadel Station Class
Force Broadcast
✔ (Range: 200,000m)
Large Grid Static
Large Grid Mobile
Max Blocks
30,000
Max Mass
Unlimited (-1)
Max PCU
120,000
Max per Player
Unlimited (-1)
Max per Faction
1
Min Players
10

⚙️ Modifiers
Modifier
Value
Assembler Speed
10
Drill Harvest Multiplier
1
Gyro Efficiency
1
Gyro Force
1
Power Producers Output
3
Refine Efficiency
10
Refine Speed
10
Thruster Efficiency
1
Thruster Force
0.1
Max Speed
0.1
Max Boost
0
Boost Duration
15s
Boost Cooldown
15s

🛡️ Passive Defense
Type
Value
Bullet
0.3
Energy
0.3
Kinetic
0.3
Rocket
0.3
Explosion
0.3
Environment
0.1

🛡️ Active Defense
Type
Value
Bullet
0.1
Energy
0.1
Kinetic
0.1
Rocket
0.1
Explosion
0.1
Environment
0
Duration
300s
Cooldown
60s

🔫 Block Limits
Name
Groups
Max Count
Punishment
Weapons
Weaponry
100
Delete
1 Comments
Glue_Drinker 18 Sep @ 8:18am 
github link broke