Siralim Ultimate

Siralim Ultimate

Not enough ratings
Siralim Ultimate Shopping List - Gems, Spells & Traits
By camelotcrusade
Use this guide to see all the gems, spells and traits you can can buy from the god shops, including useful details about what the items actually do. I couldn't find it all in one place so I compiled this list.
3
2
   
Award
Favorite
Favorited
Unfavorite
Introduction
I made this guide to make the faction grind more meaningful. A shopping list and a goal helped me stay motivated and hopefully it will help you, too.

Below you will find Gems, Spells, and Trait Items for Sale for by God. Gems are organized by the order in which they appear, and spells and trait items are organized by the Favor Rank you need to make them available. Gems cost 1 emblem, and all spells and trait items cost 10 emblems.

This list just covers gems, spells and trait items, but f you can buy a trait item, you can also buy a creature. Creatures are available at 1, 5, 8, 11, 14, 18, 25 and the traits fall on 3, 7, 10, 13, 17, 19, 27. Spells come in at 2, 6, 9, 12, 16, 25.

Not every god has a full set of offerings, with some stopping early. For example, some gods only go to rank 16 on spells and some stop at 6 creatures, or rank 19. Others have a fuller set. Additionally, only the first 21 gods have gems.
Credits & Sources
All of the compiling and reformatting was done by me, camelotcrusade.

This guide was only made possible through these sources (after the 2.0 update):

[[Version 1.7.]]
This guide has been updated to correct errors and make updates that weren't in the above resources for 2.0 at the time I made the guide. Let me know if you have a correction.

Happy shopping! 🛒💎
Gemstones for Sale by God
Gemstones for Sale
Only the first 21 gods will sell gemstones. Here is what you can get, and where, for 1 emblem. I have also incorporated the list below into the individual god entries along with spells and traits.

No.
God (Realm)
Gemstone
Effect
1
Apocranox (Blood Grove)
Diamond
Casts on an extra target (as per original ally or enemy)
2
Azural (Frostbite Caverns)
Jade
Generous – Allies get 1‑charge ethereal copy in battle
3
Venedon (Caustic Reactor)
Beryl
Magnetic – +15% potency per ally with same spell
4
Mortem (Titan’s Wound)
Tourmaline
x% of Potency based on caster's Health
5
Erebyss (Path of the Damned)
Citrine
% cast after attacking, defending, healing, or provoking
6
Meraxis (The Swamplands)
Sapphire
x% of Potency based on caster's Speed
7
Zonte (Refuge of the Magi)
Moonstone
Damage increased by flat %
8
Vulcanar (Gr. Pandemonium)
Onyx
x% of Potency based on caster's Attack
9
Surathli (Azure Dream)
Obsidian
Healing increased by flat %
10
Aurum (Temple of Lies)
Opal
Class Swap – Chaos, Death, Life, Nature, or Sorcery
11
Torun (Cutthroat Jungle)
Bloodstone
Chance to attack after casting
12
Regalis (Arachnid Nest)
Agate
Adds x% more charges
13
Vertraag (Eternity’s End)
Aventurine
Singular – +30% potency per empty spell slot
14
Friden (WT Dead Ships Dwell)
Malachite
Stat increases/decreases amplified by flat %
15
Lister (Faraway Enclave)
Jasper
Buff/debuff duration increased
16
Yseros (The Barrens)
Carnelian
Chance to defend after casting
17
Aeolian (Unsullied Meadows)
Garnet
Chance to cast twice
18
Tenebris (Bastion of the Void)
Aquamarine
Cascading – Potency +3% per missing charge
19
Tartarith (Torture Chamber)
Azurite
Ignores % of target’s Defense
20
Gonfurian (Kingdom of Heretics)
Emerald
Chance to provoke after casting
21
Perdition (Sanctum Umbra)
Topaz
x% of Potency based on caster's Defense

If you prefer, here's a quick list organized by gem name instead:
  • Agate – Regalis (Arachnid Nest/12) – adds x% more charges to the spell gem
  • Aquamarine – Tenebris (Bastion of the Void/18) – Potency +3%/missing charge (Cascading)
  • Aventurine – Vertraag (Eternity’s End/13) – +30% potency/empty spell gem slot (Singular)
  • Azurite – Tartarith (Torture Chamber/19) – Ignores % of target’s DEF
  • Beryl – Venedon (Caustic Reactor/3) – +15% potency per ally with same spell (Magnetic)
  • Bloodstone – Torun (Cutthroat Jungle/11) – Chance to attack after casting
  • Carnelian – Yseros (The Barrens/16) – Chance to defend after casting
  • Citrine – Erebyss (Path of the Damned/5) – Chance to cast after a certain action
  • Diamond – Apocranox (Blood Grove/1) – Casts on extra random target
  • Emerald – Gonfurian (Kingdom of Heretics/20) – Chance to provoke after casting
  • Garnet – Aeolian (Unsullied Meadows/17) – Chance to cast twice
  • Jade – Azural (Frostbite Caverns/2) – Allies get 1‑charge ethereal copy at start (Generous)
  • Jasper – Lister (Faraway Enclave/15) – Buff/debuff duration increased
  • Malachite – Friden (Where the Dead Ships Dwell/14) – Stat changes amplified %
  • Moonstone – Zonte (Refuge of the Magi/7) – Damage increased %
  • Obsidian – Surathli (Azure Dream/9) – Healing increased %
  • Onyx – Vulcanar (Great Pandemonium/8) – x% of Potency based on ATK
  • Opal – Aurum (Temple of Lies/10) – Class swap (Chaos/Death/Life/Nature/Sorcery)
  • Sapphire – Meraxis (The Swamplands/6) – x% of Potency based on SPD
  • Topaz – Perdition (Sanctum Umbra/21) – x% of Potency based on DEF
  • Tourmaline – Mortem (Titan’s Wound/4) – x% of Potency based on Health
4080 (Forgotten Lab)
Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Chaos
6
Firewall
Enemies take a moderate amount of damage. Your creatures gain a moderate amount of Defense.
6
Chaos
14
Double Punch
Target takes a small amount of damage twice. 100% of the damage dealt is based on the caster's Attack instead of Intelligence.
9
Chaos
20
Warp Reality
Target's Barrier shatters, dealing damage to the target equal to 200% of the Barrier's strength.
12
Chaos
12
Aftermath
Caster attacks random enemies once for each turn the caster has taken in the current battle. Maximum of 10 attacks.
16
Chaos
15
Villify
Enemies are no longer Defending or Provoking.
25
Chaos
5
Acid Rain
Enemies take a moderate amount of damage and lose a large amount of Defense.

Traits for Sale - Plague Doctors
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
3
Herbalist Scalpel
Maximize
After this creature attacks, it converts each of the target's buffs into random debuffs.
7
Quack Scalpel
Black to White
After an enemy's debuff wears off, it is afflicted with a random debuff. This trait does not stack.
10
Scholar Scalpel
Insipid
Your creatures take 15% less damage for each debuff they have, up to a maximum of 75%. This trait does not stack.
13
Soothsayer Scalpel
Metaphor
After an enemy takes damage from Poisoned, Burning, or Blighted, your creatures recover Health equal to 35% of the damage dealt. This trait does not stack.
17
Surgeon Scalpel
Liberation
This creature casts spells 1 additional time for each minion it has.
19
Expert Scalpel
Kismet
After an enemy afflicts your creatures with a debuff, this creature afflicts the enemy with that debuff as well.
27
Alchemist Scalpel
Drained
After an enemy loses stats, this creature deals damage to that enemy equal to 50% of the amount of stats lost.
M
Sigil of the Plague Doctor
Master of Plague Doctors
If all the creatures in your party are Plague Doctors, they gain the Drained trait at the start of battle.
Aeolian (Unsullied Meadows)
Gemstone for Sale
Depth is the order in which this god's realm is unlocked. 1 is Apocranox and 21 is Perdition.

Gemstone
Effect
Realm
Depth
Garnet
Chance to cast the same spell twice in a row
Unsullied Meadows
17

Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Sorcery
20
Truesight
Enemies are no longer Invisible.
6
Sorcery
15
Psionic Blast
Target takes a moderate amount of damage and is afflicted with Weak.
9
Sorcery
10
Blur
Your creatures gain a moderate amount of SPD.
12
Sorcery
25
Vertigo
Target is afflicted with Confused.
16
Sorcery
14
Crystal Shield
Your creatures gain a Barrier that absorbs damage equal to 100% of their DEF.

Traits for Sale – Vortexes
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
3
Observer Wind
Disturbance
After an enemy manually casts a spell, your creatures gain a copy of that Spell Gem.
7
Untamed Wind
Expansion
After this creature takes damage, it gains Attack equal to 50% of the damage it took.
10
Cerebral Wind
Impedance
At the start of battle, this creature Seals one of each enemy's Spell Gems. This trait does not stack.
13
Consuming Wind
Simulacrum
When an enemy casts a spell, this creature has a 35% chance to negate the spell. When this happens, this creature gains a copy of that Spell Gem. This trait does not stack.
17
Mana Wind
Stifle
After an enemy casts a spell, this creature afflicts enemies with Silenced.
19
Psychic Wind
Mindbender
When your creatures would take damage from spells, they have a 30% chance to ignore that damage. This trait does not stack..
27
Sulfuric Wind
Spiral Ward
This creature takes 2% less damage from spells (up to 90%) for every 1% Health it is missing.
M
Sigil of the Vortex
Master of Vortexes
At the start of battle, your Vortexes gain the Spiral Ward trait.
Alexandria (Damarel)
Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Death
12
Damnation
Enemies are afflicted with Cursed.
6
Death
12
Night Sword
Target takes a moderate amount of damage and the last Spell Gem the target used is Sealed. If no Spell Gem was used, one is chosen at random.
9
Death
5
Soul Harvest
Caster steals a small amount of Intelligence from all enemies.
12
Death
10
Poison Gas
Enemies are afflicted with Poisoned.
16
Death
15
Soul Sacrifice
Your creatures' Health is set to 70%.
25
Death
7
Annihilate
Enemies take a small amount of damage, or a massive amount of damage if they are afflicted with a debuff.

Traits for Sale – Forsaken
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
3
Bonescraper Pincer
Whetted Bones
This creature starts battles with 100% more Attack and Defense, but loses 25% Attack and Defense at the end of its turn.
7
Plaguebearer Pincer
Anxiety
This creature's Spell Gems have 100% more potency, but are Sealed after they're cast.
10
Rotmongerer Pincer
Stupify
This creature starts battles with 100% more Intelligence and Defense, but loses 25% Intelligence and Defense at the end of its turn.
13
Scourgewalker Pincer
Curse of the Silent
This creature's Spell Gems don't lose charges when it casts spells, but it also starts battles with Silenced.
17
Seacrawler Pincer
Transmogrification
This creature starts battles with 5 random buffs, but cannot gain additional buffs.
19
Spinewhipper Pincer
Contradiction
This creature starts battles with 200% more Speed, but also starts battles at the bottom of the Timeline.
27
Swampdweller Pincer
Darkness Surrounding
This creature starts battles with 125% more Health, but takes damage equal to 15% of its Maximum Health at the start of its turn.
M
Sigil of the Forsaken
Master of Forsaken
If all the creatures in your party are Forsaken, their innate traits have no downside.
Anneltha (Forbidden Depths)
Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Nature
12
Earthen Spike
Target takes a small amount of damage, or massive damage if the target is Defending.
6
Nature
10
Redoubt
One of the target's Spell Gems loses 100% of its Charges, and it gains Defense equal to 7% of the caster's Intelligence for each Charge removed.
9
Nature
8
Earth Enchantment
Target gains Taunting, and a large amount of Defense.
12
Nature
6
Expel
One of the target's Spell Gems loses 100% of its Charges, and enemies take damage equal to 7% of the target's Intelligence for each Charge removed.
16
Nature
5
Iron Skin
Target gains a massive amount of Defense.
25
Nature
6
Meteor Shower
Enemies take a moderate amount of damage three times.

Traits for Sale - Tremors
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
3
Ahnkol Soil
Stomp
When an enemy attacks, it has a 35% chance to be interrupted. This trait does not stack.
7
Ahnok Soil
Constrict
At the start of this creature's turn, it afflicts a random enemy with Snared and Feared.
10
Gorlum Soil
Solidarity
At the start of battle, this creature Seals your creatures' first 2 Spell Gems and gains copies of them.
13
Hanyac Soil
Twilight
At the end of this creature's turn, if it didn't cause any damage during its turn, it attacks a random enemy for 200% normal damage.
17
Quamar Soil
Jolt
At the end of each enemy's turn, they are afflicted with Stoned. This trait does not stack.
19
Quarnok Soil
Rattle
After an enemy defends or provokes, this creature attacks it and afflicts it with Stoned. This trait does not stack.
27
Urhul Soil
Shake
When an enemy casts a spell, it has a 35% chance to be interrupted. This trait does not stack.
M
Sigil of the Tremor
Master of Tremors
Your Tremors have 25% more Defense for each Tremor fighting on your side. This trait does not stack.
Apocranox (Blood Grove)
Gemstone for Sale
Depth is the order in which this god's realm is unlocked. 1 is Apocranox and 21 is Perdition.

Gemstone
Effect
Realm
Depth
Diamond
Casts on an extra target (enemy or ally same as original cast)
Blood Grove
1

Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Nature
10
Explosive Arrow
Target takes a moderate amount of damage, or a devastating amount if it has a Bomb. 100% of the damage is based on the caster's Speed instead of Intelligence.
6
Nature
13
Entangling Arrow
Target takes a moderate amount of damage and is afflicted with Snared. 100% of the damage is based on the caster's Speed instead of Intelligence.
9
Nature
13
Frost Arrow
Target takes a moderate amount of damage and is afflicted with Frozen. 100% of the damage is based on the caster's Speed instead of Intelligence.
12
Nature
13
Fire Arrow
Target takes a moderate amount of damage and is afflicted with Burning. 100% of the damage is based on the caster's Speed instead of Intelligence.
16
Nature
14
Splitting Arrow
Enemies take a small amount of damage. 100% of the damage is based on the caster's Speed instead of Intelligence.
25
Nature
13
Homing Arrow
Target takes a moderate amount of damage that ignores 50% of the target's Defense. 100% of the damage is based on the caster's Speed instead of Intelligence.

Traits for Sale - Efts
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
3
Howler Skull
Throat Ripper
After one of your Efts attack, all of your Efts recover Health equal to 5% of the damage dealt for each Eft fighting on your side. This trait does not stack.
7
Stalker Skull
Maim
After this creature attacks, it decreases the target's Attack by 10% for each Eft fighting on your side. This trait does not stack.
10
Climber Skull
Render Flesh
After this creature attacks, it decreases the target's Defense by 10% for each Eft fighting on your side. This trait does not stack.
13
Elder Skull
Dismemberment
After this creature attacks, it decreases the target's Intelligence by 10% for each Eft fighting on your side. This trait does not stack.
17
Bloody Skull
Pride of the Pack
Your Efts always have one of the following buffs for each Eft fighting on your side: Savage, Splashing, Protected, Berserk, Agile, Warded. Buffs are prioritized in that order.
19
Scavenger Skull
Hamstring
After this creature attacks, it decreases the target's Speed by 10% for each Eft fighting on your side. This trait does not stack.
M
Sigil of the Eft
Master of Efts
If all the creatures in your party are Efts, they have an independent 40% chance to dodge and deal critical damage. This trait does not stack./td]
[/tr][/table]
Ariamaki (Land of Breath and Balance)
Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Death
15
Unstable Summoning
Target gains a random minion.
6
Death
3
Dying Wish
Target is sent to the top of the Timeline. The caster is killed.
9
Death
15
Absolute Corruption
Target's buffs are converted to random debuffs.
12
Death
3
Summon Doppelganger
Caster gains Doppelganger.
16
Death
8
Shadow Crash
Enemies take damage equal to 10% of the caster's Intelligence for each time they've cast a spell in the current battle.
25
Death
9
Dreadblade
Target takes a large amount of damage and is afflicted with Feared.

Traits for Sale – Banshees
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).
Rank
Material Name
Trait Name
Description
3
Abyss Doll
Empowered Death Siphon
At the start of battle, this creature gains Death Siphon. When this creature casts this spell, it doesn't kill the target.
7
Anguish Doll
Empowered Magic Missile
At the start of battle, this creature gains Magic Missile. When this creature casts this spell, it casts 3 additional times.
10
Destruction Doll
Empowered Fireball
At the start of battle, this creature gains Fireball. When this creature casts this spell, it has a 75% chance to cast it 1 additional time. This effect can occur repeatedly.
13
Impaler Doll
Empowered Bone Spear
At the start of battle, this creature gains Bone Spear. When this creature casts this spell, it casts 1 additional time and ignores 25% of the target's Defense.
17
Savage Doll
Empowered Savage Spores
At the start of battle, this creature gains Savage Spores. When this creature casts this spell, it increases your creatures' Defense instead of decreasing it.
19
Styx Doll
Empowered Chain Lightning
At the start of battle, this creature gains Chain Lightning. When this creature casts this spell, its damage increases rather than decreases with each bounce.
27
Tormented Doll
Empowered Death Blossom
At the start of battle, this creature gains Death Blossom. When this creature casts this spell, it deals a moderate amount of damage instead of a small amount of damage.
M
Sigil of the Banshee
Master of Banshees
If all the creatures in your party are Banshees, enemies always have Scorned.
Aurum (Temple of Lies)
Gemstone for Sale
Depth is the order in which this god's realm is unlocked. 1 is Apocranox and 21 is Perdition.

Gemstone
Effect
Realm
Depth
Opal
Swaps the spell's class to Chaos, Death, Life, Nature, or Sorcery
Temple of Lies
10

Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Sorcery
18
Dark Crystal
Target gains Shelled and Arcane.
6
Sorcery
7
Galaxy
Enemies take a small amount of damage, plus 10% more damage for each buff each of your creatures have. Then, these buffs are removed.
9
Sorcery
13
Reverberate
Enemies that are afflicted with Confused attack one of their allies.
12
Sorcery
30
Fireworks
Enemies take a small amount of damage and have a 50% chance to be afflicted with Bomb.
16
Sorcery
14
Blindside
Target takes a small amount of damage. This damage ignores the target's Defense.
25
Sorcery
15
Surrender to Madness
Target is afflicted with Confused and Cursed.

Traits for Sale – Gemlings
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
3
Crystaldune Shard
Oscillation
Your creatures' Spell Gems are 70% more potent when they have an odd number of charges, and are 70% less potent when they have an even number of charges. This trait does not stack.
7
Eternaldew Shard
Tumble
Your creatures' Spell Gems with the "Cascading" property now consume 3 charges when cast, and are 50% more potent. This trait does not stack.
10
Nightvelvet Shard
Neodymium
Your creatures' Spell Gems with the "Magnetic" property act as if 3 more of those Spell Gems exist. This trait does not stack.
13
Rockmoss Shard
Obelisk
Your creatures' Ethereal Spell Gems have the same number of charges they'd have if they weren't Ethereal.
17
Stillfire Shard
Quality Over Quantity
Your creatures' Spell Gems with the "Singular" property have 100% more charges if they only have one non-Ethereal Spell Gem equipped. This trait does not stack.
19
Whitestar Shard
Distribution
At the start of battle, your creatures share a copy of their first Spell Gems with each other. This trait does not stack.
M
Sigil of the Gemling
Master of Gemlings
If all the creatures in your party are Gemlings, they can equip Spell Gems from any class.
Azural (Frostbite Caverns)
Gemstone for Sale
Depth is the order in which this god's realm is unlocked. 1 is Apocranox and 21 is Perdition.

Gemstone
Effect
Realm
Depth
Jade
Allies receive a 1-charge ethereal copy at battle start (Generous)
Frostbite Caverns
2

Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Sorcery
20
Frost Armor
Target gains Shelled and 30% Defense.
6
Sorcery
15
Flash Freeze
Each enemy has a 50% chance to be afflicted with Frozen.
9
Sorcery
10
Shatter
Target takes a small amount of damage, or massive damage if the target is Frozen.
12
Sorcery
15
Permafrost
Enemies that are Frozen are afflicted with Snared.
16
Sorcery
10
Brain Freeze
Enemies' Spell Gems they've cast in the current battle are Sealed.

Traits for Sale – Smiths
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
1
Brim Axe
Dissection
When your creatures attack, they deal additional damage equal to 50% of the total Attack bonus on this creature's artifact. This trait does not stack.
5
Crystal Axe
Fool's Axiom
Your creatures have additional Defense equal to 50% of the total Defense bonus on this creature's artifact.
8
Dark Brim Axe
Battle Born
Your creatures' Spell Slots have a 10% greater chance to activate.
11
Black Crystal Axe
Unbreakable
Your creatures' '[Class] Strength' Artifact properties prevent 50% more damage from that class. This trait does not stack.
14
Depravity Axe
Braze
Your creatures' '[Class] Strength' Artifact properties deal 50% more damage to that class. This trait does not stack.
18
Pestilence Axe
Incursion
Your creatures' 'Afflict Debuff On Damage' properties have a 100% greater chance to activate. This trait does not stack.
25
Ianne's Spare Hammer
War Forged
Your creatures' 'Gain Buff On Damage' properties have a 100% greater chance to activate. This trait does not stack.
28
Disease Axe
Imbue
Your creatures' Stat Slots provide 15% more benefit. This trait does not stack.
32
Death Axe
Honed Blades
Your creatures share 15% of their Artifacts' bonuses from Attack, Intelligence, Defense, and Speed with each other. This trait does not stack.
35
War Axe
Warcraft
This creature's Stat Slots provide 40% more benefit.
M
Sigil of the Smith
Master of Smiths
At the start of battle, if all the creatures in your party are Smiths, they share their Artifact's trait with the creature to the left.
Erebyss (Path of the Damned)
Gemstone for Sale
Depth is the order in which this god's realm is unlocked. 1 is Apocranox and 21 is Perdition.

Gemstone
Effect
Realm
Depth
Citrine
Chance to cast after attacking, defending, healing, or provoking
Path of the Damned
5

Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Death
10
Rain of Blood
Enemies are afflicted with Bleeding.
6
Death
10
Unholy Confessions
Your creatures gain a moderate amount of Intelligence.
9
Death
15
Graft Bone
Target creature takes a moderate amount of damage and gains Defense equal to 200% of the damage taken.
12
Death
15
Death Siphon
Target creature is killed, and the caster gains 50% of its Attack, Intelligence, Defense, Speed, and Maximum Health.
16
Death
13
Unholy Frenzy
Your creatures gain Berserk.

Traits for Sale – Skeletons
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
3
Sniper Bone
Head Shot
When this creature attacks, it has a 50% chance to deal 200% more damage.
7
Triggerman Bone
Vital Shot
This creature's attacks deal 5% more damage for every 1% of Health the target is missing.
10
Cannoneer Bone
Cannon Shot
After this creature attacks, it afflicts the target and two other enemies with Vulnerable.
13
Marksman Bone
Aimed Shot
This creature's attacks deal 200% more damage to targets that are at 100% Health.
17
Mortarman Bone
Scatter Shot
After this creature attacks, it deals 30% of the damage dealt to all other enemies.
19
Gunslinger Bone
Quick Shot
After this creature attacks, it has a 50% chance to attack the same target again. This effect can occur repeatedly.
27
Buccaneer Bone
All In
This creature's first attack each battle deals 300% more damage.
M
Sigil of the Skeleton
Master of Skeletons
If all the creatures in your party are Skeletons, they attack 1 additional time and have a 100% chance to deal critical damage. This trait does not stack.
Friden (Where the Dead Ships Dwell)
Gemstone for Sale
Depth is the order in which this god's realm is unlocked. 1 is Apocranox and 21 is Perdition.

Gemstone
Effect
Realm
Depth
Malachite
Stat increases and decreases are increased by x%
Where the Dead Ships Dwell
14

Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Death
17
Corruption
Target is afflicted with Blighted and Cursed.
6
Death
10
Parasites
Enemies are afflicted with Blighted and Leeching.
9
Death
6
Epidemic
Afflicts all enemies with a copy of all the target's debuffs.
12
Death
4
Devour
Caster steals a large amount of Attack, Intelligence, Defense, and Speed from the target.
16
Death
10
Necrosis
Enemies take a moderate amount of damage. 50% of the damage is based on the caster's Speed instead of Intelligence.

Traits for Sale – Revenants
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
3
Cabalist Fin
Pain Redefined
After this creature Defends, it takes damage equal to 20% of its Maximum Health and grants 1 random buff to all your creatures.
7
Captain Fin
Reign of Pain
This creature deals 5% more damage for every 1% Health it is missing.
10
Horror Fin
Delirium
After this creature takes damage, it gains Intelligence equal to 40% of the damage it took.
13
King Fin
Pact of the Deep
At the start of battle, this creature steals 35% of your other creatures' Health.
17
Sealord Fin
Internal Struggle
After this creature Casts a spell, it loses 25% Current Health, adds this amount of Health to its damage, and Casts the spell 1 additional time.
19
Soldier Fin
Blood For Blood
When this creature Attacks, it loses 20% Current Health and adds 200% of this amount to the damage dealt.
27
Dagon Fin
Lunacy
Enemies take 40% more damage, but are immune to debuffs. This trait does not stack.
M
Sigil of the Revenant
Master of Revenants
If all the creatures in your party are Revenants, they recover 50% Health at the end of their turns. This trait does not stack.
Genaros (Overgrown Temple)
Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Chaos
20
Sabotage
Target attacks the caster 3 times for 5% normal damage. These attacks cannot be dodged, and always deal at least 1 damage.
6
Chaos
7
Impale
Target takes a large amount of damage, and enemies adjacent to the target take 75% of that damage.
9
Chaos
20
Anger
Target creature's Attack is set equal to its Intelligence.
12
Chaos
16
Desperation
Target gains a Barrier that absorbs damage equal to its Defense, and loses 50% Defense.
16
Chaos
15
Eviscerate
Target takes damage. The amount of damage is increased based on how much Health the target is missing.
25
Chaos
3
Savage Roar
Your creatures gain a massive amount of Attack.

Absolutely, John — here’s your Steam Guide–formatted trait block for Warhogs, using your original structure and master trait, with only the material names corrected to match canonical Genaros lineage.

Traits for Sale – Warhogs
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).
Rank
Material Name
Trait Name
Description
3
Baleful Tusk
Spirit Eater
After this creature attacks, it afflicts the target with Cursed and decreases their Speed by 15%.
7
Bladed Tusk
Blade Eater
After this creature attacks, it afflicts the target with Disarmed and decreases their Attack by 15%.
10
Gold Tusk
Hog Wild
After your Warhog creatures afflict an enemy with a debuff, they gain a random buff. This trait does not stack.
13
Runic Tusk
Magic Eater
After this creature attacks, it afflicts the target with Silenced and decreases their Intelligence by 15%.
17
Corroded Tusk
Life Eater
After this creature attacks, it afflicts the target with Blighted and decreases their lowest stat by 30%.
19
Armored Tusk
Steel Eater
After this creature attacks, it afflicts the target with Vulnerable and decreases their Defense by 15%.
M
Sigil of the Warhog
Master of Warhogs
If all the creatures in your party are Warhogs, their innate traits are 100% more effective. This trait does not stack.
Gonfurian (Kingdom of Heretics)
Gemstone for Sale
Depth is the order in which this god's realm is unlocked. 1 is Apocranox and 21 is Perdition.

Gemstone
Effect
Realm
Depth
Emerald
Chance to provoke after casting
Kingdom of Heretics
20

Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Chaos
8
Crush Punch
Target takes a large amount of damage and loses a large amount of Defense.
6
Chaos
8
Hellcry Punch
Target takes a large amount of damage and is afflicted with Cursed.
9
Chaos
10
Word of Chaos
Target has a 5% chance to be killed for each debuff it has.
12
Chaos
8
Blastar Punch
Target takes a large amount of damage and is afflicted with Scorned.
16
Chaos
8
Split Punch
Target takes a large amount of damage and is afflicted with Bleeding.

Traits for Sale – Doom Fortresses
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
3
Stronghold Brick
Derision
This creature always has Taunting, and it takes 50% less damage while it is provoking.
7
Necropolis Brick
Necrotic Protection
Your creatures take 50% less damage while provoking. This trait does not stack.
10
Alcazar Brick
Steadfast Resilience
After your creatures provoke, they gain 35% Defense and recover 25% Health. This trait does not stack.
13
Crypt Brick
Rally
After this creature provokes, your creatures gain 25% Attack and Intelligence.
17
Bastion Brick
Congregation
After this creature provokes, your creatures gain 35% Defense and Speed.
19
Hell Brick
Glass House
After this creature provokes, it attacks a random enemy for each Doom Fortress fighting on your side.
27
Citadel Brick
Mind Prison
After this creature provokes, it Seals 3 of a random enemy's Spell Gems.
M
Sigil of the Doom Fortress
Master of Doom Fortresses
Your creatures deal 15% more damage for each Doom Fortress fighting on your side. This trait does not stack.
Lister (Faraway Enclave)
Gemstone for Sale
Depth is the order in which this god's realm is unlocked. 1 is Apocranox and 21 is Perdition.

Gemstone
Effect
Realm
Depth
Jasper
Buffs and debuffs last longer — duration increased by a flat amount
Faraway Enclave
15

Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Life
13
Crackle
Target takes a moderate amount of damage and is afflicted with Confused.
6
Life
5
Flourish
Your creatures are resurrected with a small amount of Health.
9
Life
20
Spirit Breaker
Target takes a small amount of damage, plus 50% more damage for each turn it has taken in the current battle.
12
Life
5
Atonement
Enemies lose a large amount of Speed and Defense.
16
Life
15
Cosmic Ripple
Target takes a moderate amount of damage if it is an enemy, or is healed for a moderate amount of Health if it is an ally.

Traits for Sale – Siren
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
1
Purifier Bell
Dream Touch
After this creature attacks, it afflicts the target with Sleeping. Your creatures' attacks never wake up enemies that have Sleeping.
5
Coercer Bell
Forbidden Lullaby
After this creature is attacked, the enemy is afflicted with Sleeping.
8
Soothsayer Bell
Filtered Truth
Enemies always have equal Attack and Intelligence; whichever is lower.
11
Beguiler Bell
Siren Charms
At the start of battle, this creature afflicts 3 random enemies with Confused. This trait does not stack.
14
Ascendant Bell
Coerced Coexistence
After an enemy attacks, this creature afflicts it with Scorned. After an enemy casts, this creature afflicts it with Silenced.
18
Oracle Bell
In Plain View
At the start of battle, this creature afflicts each enemy with Scorned or Silenced for 1 turn, depending on whether their Attack or Intelligence is higher.
25
Lifetaker Bell
Beautiful Sorrow
After one of your creatures dies, this creature gains their innate trait.
M
Sigil of the Siren
Master of Sirens
If all the creatures in your party are Sirens, enemies can have both Scorned and Silenced at the same time.
Meraxis (The Swamplands)
Gemstone for Sale
Depth is the order in which this god's realm is unlocked. 1 is Apocranox and 21 is Perdition.

Gemstone
Effect
Realm
Depth
Sapphire
% of potency based on the caster's Speed
The Swamplands
6

Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Nature
13
Wind Shear
Enemies take a small amount of damage, plus 35% more damage for each Nature creature fighting on your side.
6
Nature
8
Wind Enchantment
Target gains Agile, and a large amount of Speed.
9
Nature
20
Refresh
Target's debuffs are removed.
12
Nature
5
Giant's Strength
Target gains a massive amount of Attack.
16
Nature
5
Boulder
Target takes a massive amount of damage.

Traits for Sale – Aspects
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
3
Autumn Figment
Call of the Harvest
Your creatures always have Agile. In addition, this creature has an independent 50% chance to dodge attacks.
7
Summer Figment
Call of the Solstice
After this creature dodges, it attacks the enemy. In addition, this creature has an independent 50% chance to dodge attacks.
10
Springtime Figment
Call of the Bloom
After this creature dodges, your creatures recover 30% Health. In addition, this creature has an independent 50% chance to dodge attacks.
13
Winter Figment
Call of the Tundra
After this creature dodges, it casts Snowstorm. In addition, this creature has an independent 50% chance to dodge attacks.
17
Seasons Figment
Call of the Aspect
This creature has an independent 12% chance to dodge attacks for each different type of Aspect fighting on your side. When it does, your Aspects gain 20% Attack, Intelligence, Defense, and Speed.
19
Change Figment
Call of Evolution
After this creature dodges an attack, it casts one of its spells. In addition, this creature has an independent 50% chance to dodge attacks.
27
Time Figment
Call of Time
After this creature dodges an attack, it gains a Barrier that absorbs damage equal to 50% of its Speed. In addition, this creature has an independent 50% chance to dodge attacks.
M
Sigil of the Aspect
Master of Aspects
Your Aspects have another 50% independent chance to dodge attacks. In addition, your Aspects take 25% less damage from all sources. This trait does not stack.
Mortem (Titan's Wound)
Gemstone for Sale
Depth is the order in which this god's realm is unlocked. 1 is Apocranox and 21 is Perdition.

Gemstone
Effect
Realm
Depth
Tourmaline
% of potency based on the caster's current Health
Titan’s Wound
4

Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Death
10
Bone Offering
Target loses a large amount of Defense, and your creatures gain 20% of that amount.
6
Death
10
Bone Spear
Target takes a moderate amount of damage. If the amount of damage exceeds 25% of the target's Maximum Health, all other enemies take a moderate amount of damage as well.
9
Death
10
Flesh Offering
Target loses a large amount of Maximum Health, and your creatures gain 20% of that amount.
12
Death
12
Corpse Explosion
Enemies take a small amount of damage for each dead creature on the battlefield.
16
Death
15
Corpse Shield
Your creatures gain a Barrier that absorbs a large amount of damage for each of your dead creatures.
25
Death
10
Spirit Offering
Target loses a large amount of Intelligence, and your creatures gain 20% of that amount.

Traits for Sale – Hemomancers
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
3
Lord Blood Vial
Heartstopper
After this creature attacks, it steals 20% of the target's Speed and gives it to your creatures.
7
Mutant Blood Vial
Depression
After this creature attacks, it steals 20% of the target's Defense and gives it to your creatures.
10
Lunar Blood Vial
Abation
After this creature attacks, it steals 20% of the target's Attack and Intelligence and gives it to your creatures.
13
Devourer Blood Vial
World Domination
Your Hemomancers' innate traits now activate when they are attacked as well.
17
Donor Blood Vial
From Hero To Zero
After this creature attacks, it removes the target's traits that it didn't start with in battle and gives them to your creatures.
19
Seer Blood Vial
Mind Eraser
After this creature attacks, it Seals one of the target's Spell Gems and gives a copy of it to your creatures.
M
Sigil of the Hemomancer
Master of Hemomancers
If all the creatures in your party are Hemomancers, their on-attack and when-attacked effects activate 1 additional time. This trait does not stack.
Muse (Astral Gallery)
Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Life
8
Lifeline
Caster recovers 100% Health.
6
Life
15
Condemn Light
Enemies' classes are changed to Life.
9
Life
3
True Light
Your creatures gain a large amount of Defense, and enemies lose a large amount of Defense.
12
Life
10
Glory
Each of the caster's other, non-Ethereal Spell Gems have a 30% chance to be cast. Maximum of 3 spells can be cast.
16
Life
5
Starfire
Enemies take a moderate amount of damage and are afflicted with either Scorned or Silenced.
25
Life
3
Star Pact
Enemies take a massive amount of damage, plus 10% damage for every buff this creature has.

Traits for Sale – Seraphs
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
3
Andolin Symbol
Break the Cycle
If this creature has provoked at least one time this battle, a random enemy is sent to the bottom of the Timeline each time it provokes after that.
7
Kaito Banner
Break of Dawn
Enemies take 20% more damage for each turn they've taken in the current battle. This trait does not stack.
10
Neralim Symbol
Chasing Infinity
If this creature has provoked at least one time this battle, its spells no longer consume charges and have 50% more potency.
13
Undolim Symbol
Ever Upwards
If this creature has defended at least one time this battle, it resurrects allies with 50% Health each time it defends after that.
17
Nex Symbol
Defy the Odds
If this creature has attacked at least once this battle, it takes 65% less damage.
19
Vanelin Symbol
Almost Easy
If this creature has attacked at least one time this battle, its attacks deal 200% more damage.
27
Siralim Symbol
Haven
If this creature has defended at least one time this battle, your creatures have 50% more Defense. This trait does not stack.
M
Sigil of the Seraph
Master of Seraphs
Your Seraphs share their innate traits with each other.
Perdition (Sanctum Umbra)
Gemstone for Sale
Depth is the order in which this god's realm is unlocked. 1 is Apocranox and 21 is Perdition.

Gemstone
Effect
Realm
Depth
Topaz
% of potency based on the caster's Defense
Sanctum Umbra
21

Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Life
15
Righteous Storm
Enemies take a small amount of damage and lose a small amount of Attack.
6
Life
10
Lionheart
Target gains a large amount of Attack and Defense.
9
Life
10
Enlightenment
Target's Attack is added to its Intelligence. Then, its Attack is set to its minimum value.
12
Life
10
Guardian Force
Your creatures Defend.
16
Life
20
Equality
Target's stats are averaged.
25
Life
14
Humility
Target's stats become equal to its lowest stat.

Traits for Sale – Unguided
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).
Rank
Material Name
Trait Name
Description
3
Psychic Stardust
Bloodline
Your creatures always deal damage as if they are strong against their enemy's class. This trait does not stack.
7
Merciful Stardust
Dispossession
Your creatures take 50% less damage as a result of their class strength. This trait does not stack.
10
Demolisher Stardust
Mesmer
After this creature damages an enemy, the enemy's class is changed to this creature's class weakness. This trait does not stack.
13
Dimensional Stardust
Capitalize
Your creatures deal 75% more damage as a result of their class strength. This trait does not stack.
17
Sadist Stardust
Details Matter
Your creatures always take damage as if they are strong against their enemy's class. This trait does not stack.
19
Errant Stardust
Quantum Flux
After your creatures take damage from an enemy, their class is changed to the enemy's class weakness. This trait does not stack.
M
Sigil of the Unguided
Master of Unguided
If all the creatures in your party are Unguided, they deal 150% more damage to creatures that are weak against their class.


Reclusa (Gambler's Hive)
Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Nature
15
Smoke Bomb
Enemies are afflicted with Blind.
6
Nature
10
Nutrition
Removes one of the target's debuffs. If a debuff was successfully removed, heal the target for a large amount of Health.
9
Nature
6
Soothing Breeze
Target recovers a massive amount of Health.
12
Nature
15
Elemental Guard
Your creatures gain a Barrier that absorbs damage equal to 20% of their Defense.
16
Nature
10
Lycanthropy
Caster transforms into a random Nature creature with 100% Health. Then, this Spell Gem is Sealed. This spell cannot be cast manually, but has a 100% chance to cast when this creature takes damage while it is below 25% Health.
25
Nature
10
Dust Cloak
Your creatures gain Invisible but are sent to the bottom of the Timeline.

Traits for Sale – Waspids
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
3
Guardian Stinger
Endless Swarm
After this creature attacks, each of your dead Waspids have a 50% chance to be resurrected with 50% Health.
7
Infiltrator Stinger
Infiltration
Your Waspids have 20% more Speed for each Waspid fighting on your side. This trait does not stack.
10
Scout Stinger
Swarm
Your Waspids each have a 4% chance to start at the top of the Timeline for each Waspid fighting on your side. This trait does not stack.
13
Slicer Stinger
Gore
After your Waspids attack, they afflict the target with Poisoned and Bleeding.
17
Soldier Stinger
Final Sting
This creature deals 300% more damage with attacks. After this creature attacks, it is killed.
19
Worker Stinger
Disposability
Your other creatures' buffs persist through death.
27
Hiveleader Stinger
Hive Mind
After this creature attacks, your other Waspids attack the same target for 30% normal damage. This trait does not affect other creatures with the same trait.
M
Sigil of the Waspid
Master of Waspids
At the start of battle, your Waspids gain the Final Sting and Endless Swarm traits.
Regalis (Arachnid Nest)
Gemstone for Sale
Depth is the order in which this god's realm is unlocked. 1 is Apocranox and 21 is Perdition.

Gemstone
Effect
Realm
Depth
Agate
Adds x% extra charges to the spell gem
Arachnid Nest
12

Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Nature
25
Web
Target is afflicted with Snared.
6
Nature
15
Petrify
Target is afflicted with Stone.
9
Nature
20
Metamorphosis
Target's Health is set to a random amount between 1% and 100%.
12
Nature
8
Earthen Embrace
Target recovers a moderate amount of Health and gains a Barrier that absorbs damage equal to 100% of the amount healed.
16
Nature
5
Savage Spores
All the creatures on the battlefield become Berserk and lose 40% Defense.


Traits for Sale – Elves
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
3
Cleric Poem
Madness And Other Ideals
Effects that activate when creatures defend are ignored.
7
Monk Poem
Forgiveness And Other Blunders
Effects that activate when creatures provoke are ignored.
10
Mystic Poem
Peace And Other Myths
Effects that activate when creatures dodge attacks are ignored.
13
Barbarian Poem
Hate And Other Triumphs
Effects that activate when creatures die are ignored. This trait does not work in boss battles.
17
Huntsman Poem
Love And Other Disasters
Effects that activate when creatures are afflicted with a buff or debuff are ignored.
19
Rogue Poem
Justice And Other Fallacies
Effects that activate when creatures are resurrected are ignored.
27
Drifter Poem
Life And Other Illusions
Effects that activate when creatures attack are ignored.
M
Sigil of the Elf
Master of Elves
At the start of battle, your Elf creatures share 5% of their stats with each other. This trait does not stack.
Shallan (Fae Lands)
Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Life
20
Ascension
Caster gains a random trait. This spell cannot be cast manually, but has a 50% chance to cast when the caster Defends or Provokes.
6
Life
10
Heaven's Fury
Target loses a large amount of Maximum Health.
9
Life
5
Fist of Heavens
Target takes a massive amount of damage.
12
Life
15
Thoughts and Prayers
This spell casts three additional times, but has no effect.
16
Life
1
Sacrifice to the Light
When the caster dies, it resurrects with 100% Health. This spell cannot be cast manually, and only works in normal battles.
25
Life
3
Blistering Radiance
Enemies take a large amount of damage and are afflicted with Scorned.

Traits for Sale – Dryads
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
3
Keeper Dew
Surge
After your creatures gain a buff, they gain 15% Attack and Intelligence. This trait does not stack.
7
Naturalist Dew
Extension
After this creature defends, the duration of your creatures' buffs is extended by 2 turns, and your creatures' minions gain 1 stack.
10
Proliferator Dew
Moonlight
Your creatures have 7% more Attack, Intelligence, and Defense for each buff they have. This trait does not stack.
13
Raincaller Dew
Soothing Rain
After this creature defends, your creatures recover 20% Health for each buff they have.
17
Seductress Dew
Green Eyes
After any creature gains a buff, this creature gains that buff as well.
19
Warden Dew
Duplication
After this creature Provokes, your other creatures gain a copy of this creature's buffs.
27
Vindicator Dew
Absolution
After an enemy is afflicted with a debuff, they lose 15% Attack and Intelligence. This trait does not stack.
M
Sigil of the Dryad
Master of Dryads
Your Dryads' buffs and minions last forever.
Surathli (Azure Dream)
Gemstone for Sale
Depth is the order in which this god's realm is unlocked. 1 is Apocranox and 21 is Perdition.

Gemstone
Effect
Realm
Depth
Obsidian
Healing effects are increased by x%
Azure Dream
9

Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Life
15
Divine Aegis
Caster gains a Barrier that absorbs a moderate amount of damage.
6
Life
10
Holy Fire
Enemies take damage equal to 30% of the caster's Barrier strength.
9
Life
7
Holy Nova
Enemies take a moderate amount of damage, and your creatures recover a moderate amount of Health.
12
Life
15
Holy Spear
Target takes damage equal to 50% of the caster's Barrier strength.
16
Life
7
Inner Strength
Your creatures gain a massive amount of ATK, INT, SPD, or DEF. The stat is chosen at random.

Traits for Sale – Angels
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
3
Firewound Claymore
Pyre
This creature's attacks deal 75% more damage and afflict the target with Burning.
7
Icewound Claymore
Rime
This creature's attacks deal 75% more damage and afflict the target with Frozen.
10
Goldblight Claymore
Stasis
This creature's attacks deal 75% more damage and afflict the target with Confused.
13
Doomblight Claymore
Scourge
This creature's attacks deal 75% more damage and afflict the target with Weak.
17
Imperial Claymore
Black Hole Halo
This creature's attacks deal 75% more damage and afflict the target with Scorned.
19
Soulslayer Claymore
Soul to Keep
This creature's attacks deal 75% more damage. After this creature attacks, it gains a copy of the target's trait.
27
Aegis Claymore
Hand of Light
This creature's attacks deal 75% more damage and grant this creature Shelled.
M
Sigil of the Angel
Master of Angels
Your Angels' attacks apply all the debuffs that your other Angels' innate traits apply as well.
T'mere M'rgo (Amalgam Gardens)
Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Sorcery
20
Wormhole
Caster swaps positions with the target on the Timeline.
6
Sorcery
10
Verdant Spheres
The caster Casts 3 of the target's Spell Gems in your favor.
9
Sorcery
14
Mind Explosion
Target takes a moderate amount of damage. 100% of the damage is based on the target's Intelligence instead of the caster's Intelligence.
12
Sorcery
10
Gravity
Enemies take damage based on how high they are on the Timeline. The higher their position, the more damage they take.
16
Sorcery
15
Exhaustion
Increases battle fatigue by 1 unit.
25
Sorcery
15
Timewalk
Target executes its start-of-turn effects and increases the number of turns it has taken by 1. This spell can only ever target 1 creature and can only be Cast once at a time.

Traits for Sale – Chimeras
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
3
Impossible Recipe
Eldritch Creation
At the start of battle, your creatures gain 2 Ethereal Spell Gems that correspond to their Fused creature's class. This trait does not stack.
7
Orthodox Recipe
Raging Spirit
After your creatures are killed, they have a 35% chance to be resurrected with 50% Health and gain a random trait that belongs to their Fused creature's race. This trait does not stack.
10
Complicated Recipe
Divine Form
At the start of battle, your creatures gain 100% more of whatever stat corresponds to their Fused creature's class. This trait does not stack.
13
Forbidden Recipe
Appreciation For Ancestry
Your creatures deal 75% more damage and take 50% less damage from creatures that belong to their Fused creature's class. This trait does not stack.
17
Hidden Recipe
Valiant Heart
Your creatures attack and cast 1 additional time for each creature with the same secondary Fusion fighting on your side. This trait does not stack.
19
Natural Recipe
Fairy Blood
At the start of battle, your creatures gain a random trait that belongs to their Fused creature's class. This trait does not stack.
M
Sigil of the Chimera
Master of Chimeras
If all the creatures in your party are Chimeras, they take 75% less damage from creatures that belong to their Fused creature's class. This trait does not stack.
Tartarith (Torture Chamber)
Gemstone for Sale
Depth is the order in which this god's realm is unlocked. 1 is Apocranox and 21 is Perdition.

Gemstone
Effect
Realm
Depth
Azurite
Spell ignores x% of the target’s Defense
Torture Chamber
19

Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Chaos
12
Lacerate
If the target has Bleeding, it takes a massive amount of damage. Otherwise, deals a moderate amount of damage and afflicts the target with Bleeding.
6
Chaos
19
Productive Belch
Target takes a small amount of damage and is afflicted with Disarmed.
9
Chaos
16
Whiplash
Target takes a small amount of damage and is afflicted with Bleeding. 100% of the damage dealt is based on the caster's Speed instead of Intelligence.
12
Chaos
11
Ravage
Target takes a moderate amount of damage and loses a moderate amount of Defense.
16
Chaos
10
Mutilate
Target takes damage equal to 50% of the caster's Current Health.

Traits for Sale – Fiends
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
3
Berserker Tooth
Outrage
This creature is always Berserk, and deals 75% more damage.
7
Thrasher Tooth
Relentless Hunger
After this creature attacks, it deals 100% of the damage dealt to two other random enemies.
10
Mauler Tooth
Eyesore
At the start of battle, this creature's Defense is added to its Attack, then its Defense is set to its minimum value.
13
Ferocious Tooth
Agitation
This creature deals 80% more damage with attacks for each of its debuffs.
17
Destroyer Tooth
Bloodfury
After this creature provokes, your creatures gain Berserk and Savage.
19
Annihilator Tooth
Uncontrollable Anger
After your creatures with Berserk attack, they have a 35% chance to attack again. This trait does not stack.
27
Deceptive Tooth
Flash of Anger
After your creatures with Berserk attack, they gain Invisible.
M
Sigil of the Fiend
Master of Fiends
Your Fiends with Berserk have a 40% chance to avoid damage. This trait does not stack.
Tenebris (Bastion of the Void)
Gemstone for Sale
Depth is the order in which this god's realm is unlocked. 1 is Apocranox and 21 is Perdition.

Gemstone
Effect
Realm
Depth
Aquamarine
Potency increases by 3% for each missing charge (Cascading)
Bastion of the Void
18

Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Death
10
Clawing Shadows
Target takes a moderate amount of damage. The damage is based on the caster's highest stat instead of Intelligence.
6
Death
10
Death Blossom
Enemies take a small amount of damage three times.
9
Death
15
Defy Light
Enemies' classes are changed to Death.
12
Death
12
Murder of Crows
Random enemies take a moderate amount of damage 3 times, plus 2 more times for each dead creature on the battlefield.
16
Death
10
Dark Transformation
Target gains a moderate amount of Attack, Intelligence, Defense, and Speed for each minion it has.
25
Death
7
Crucifixion
Target takes a large amount of damage, plus 35% more damage for each minion the caster has.

Traits for Sale – Reapers
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
1
Blood Scythe
Decapitation
After this creature attacks a creature with less than 35% Health, it is killed, and your creatures recover 200% Health.
5
Bone Scythe
Bonecraft
After this creature attacks an ally with less than 35% Health, it is killed, then this creature grants 50% of its Attack, Intelligence, and Defense to all your other creatures.
8
Soul Scythe
Soul Siphon
After this creature attacks a creature with less than 35% Health, it is killed, then this creature gives a copy of its trait to all your creatures.
11
Shadow Scythe
Shadow Scythe
After this creature attacks an enemy with less than 35% Health, it is killed, then this creature deals damage to adjacent enemies equal to 200% of the damage dealt by the attack.
14
Cursed Scythe
Soul Corruption
After this creature attacks a creature with less than 35% Health, it is killed, then this creature afflicts enemies with a random debuff for each buff the target had before it died.
18
Incursion Scythe
Defy the Gods
After this creature attacks an ally with less than 50% Health, it is killed, then this creature resurrects it with 100% Health and 50% more Attack, Intelligence, and Speed.
25
Plague Scythe
Assumption
After this creature attacks a creature with less than 35% Health, it is killed, then this creature casts its first 3 spells.
M
Sigil of the Reaper
Master of Reapers
Your Reapers' traits now activate at 50% Health.
Torun (Cutthroat Jungle)
Gemstone for Sale
Depth is the order in which this god's realm is unlocked. 1 is Apocranox and 21 is Perdition.

Gemstone
Effect
Realm
Depth
Bloodstone
Chance to attack after casting
Cutthroat Jungle
11

Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Nature
12
Lightning Strike
Target takes a small amount of damage, or massive damage if the target is Provoking.
6
Nature
25
Profanity
Target Provokes.
9
Nature
7
Stampede
Each of your creatures Attack an enemy for 50% normal damage. Each creature targets an enemy in their corresponding position.
12
Nature
5
Stone Skin
Target gains a massive amount of Current and Maximum Health.
16
Nature
5
Earthquake
Enemies take a large amount of damage and their minions are removed.

Traits for Sale – Trolls
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
3
Arsonist Sweat
Resin
At the start of this creature's turn, it deals damage to a random enemy equal to 75% of its Attack.
7
Necksnapper Sweat
Skull Bash
At the end of this creature's turn, it has a 50% chance to send a random enemy to the bottom of the Timeline.
10
Berserker Sweat
Misanthropy
At the end of this creature's turn, it attacks 2 random enemies.
13
Knife Juggler Sweat
Fan of Knives
After an ally attacks, this creature deals damage to the target equal to 20% of its Speed.
17
Alemaster Sweat
Mystery Brew
After this creature provokes, it casts a random Booze Spell for each time (up to 5) it has provoked in the current battle.
19
King Sweat
Sadism
At the start of this creature's turn, enemies take damage equal to 15% of their Current Health.
27
Youngster Sweat
Rude Awakening
After an enemy is resurrected, this creature deals damage to it equal to 50% of the enemy's Current Health.
M
Sigil of the Troll
Master of Trolls
Your Trolls have 25% more Attack and 10% less Intelligence for each Troll fighting on your side. This trait does not stack.
Venedon (Caustic Reactor)
Gemstone for Sale
Depth is the order in which this god's realm is unlocked. 1 is Apocranox and 21 is Perdition.

Gemstone
Effect
Realm
Depth
Beryl
+15% potency for each ally that has the same spell equipped (Magnetic)
Caustic Reactor
3

Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Chaos
15
Adrenaline Rush
Caster Attacks random enemies 3 times. Each attack deals 15% normal damage.
6
Chaos
10
Clayman
Target gains Maximum Health equal to its Current Health.
9
Chaos
9
Soul Fire
Enemies take a moderate amount of damage, plus 10% more damage for each buff they have.
12
Chaos
13
Toxic Shield
Target gains 20% Defense for each debuff it has. Then, the target's debuffs are removed.
16
Chaos
11
Downburst
Target and the creatures adjacent to it take a moderate amount of damage.
25
Chaos
14
Rupture
Target takes a small amount of damage. This damage is increased by the percentage of Attack, Intelligence, Defense and Speed the caster has over those of the target.

Traits for Sale – Toxdwellers
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
3
Slasher Poison
A Gift For You
This creature's attacks deal 75% more damage and afflict the target with Bomb.
7
Bloodbather Poison
And You Get A Bomb
At the start of battle, this creature afflicts 3 random enemies with Bomb.
10
Mutant Poison
Click, Click, Boom
After this creature defends or provokes, enemies take damage from their Bomb debuffs.
13
Decoy Poison
Not Quite A Dud
When an enemy's Bomb detonates at the start of their turn, there is a 50% chance the Bomb debuff won't be removed from the creature. This trait does not stack.
17
Parasite Poison
Sharing Is Caring
After an enemy's Bomb detonates, adjacent enemies take 100% of the detonation damage as well. This trait does not stack.
19
Infector Poison
Imminent Danger
After your creatures attack an enemy with Bomb, the potency of the Bomb increases by 20%. This trait does not stack.
M
Sigil of the Toxdweller
Master of Toxdwellers
Enemies' Bomb debuffs have an independent 50% chance to detonate 1 additional time for each Toxdweller in your party. This trait does not stack.
Vertraag (Eternity’s End)
Gemstone for Sale
Depth is the order in which this god's realm is unlocked. 1 is Apocranox and 21 is Perdition.

Gemstone
Effect
Realm
Depth
Aventurine
+30% potency for each empty spell slot the caster has (Singular)
Eternity’s End
13

Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Death
10
Timely Demise
Enemies take a small amount of damage. The damage is increased based on the duration of the current battle.
6
Death
5
Dark Whispers
Your creatures gain Arcane.
9
Death
10
Shadow Infusion
Target gains a large amount of Attack and Speed.
12
Death
20
Purgatory
Target is sent to the bottom of the Timeline.
16
Death
7
Sudden Death
Target is killed, and enemies take damage equal to 25% of its current Health.

Traits for Sale – Shades
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
3
Dungeon Incense
Phase Shift
After this creature is damaged by an attack or spell, it gains Invisible.
7
Evernight Incense
From Light Comes Darkness
After your creatures are damaged by an enemy, they have a 50% chance to gain Invisible. This trait does not stack.
10
Hoar Incense
Dark Signs
Your creatures deal 100% more damage while they are Invisible. This trait does not stack.
13
Gateway Incense
Spook
At the start of battle, this creature gains Invisible. This creature deals 200% more damage while it is Invisible. This creature's Invisible buff is no longer removed at the start of its turn.
17
Drifting Incense
Shadow Aegis
Your creatures take 95% less damage while they are Invisible. This trait does not stack.
19
Whispering Incense
Pariah
After a creature is killed, your creatures gain Invisible.
27
Wandering Incense
Impossibility
Your creatures with Invisible are immune to damage from spells.
M
Sigil of the Shade
Master of Shades
If all the creatures in your party are Shades, they gain Invisible at the end of their turns and have an independent 100% chance to dodge while they have this buff.
Vulcanar (Great Pandemonium)
Gemstone for Sale
Depth is the order in which this god's realm is unlocked. 1 is Apocranox and 21 is Perdition.

Gemstone
Effect
Realm
Depth
Onyx
% of potency based on the caster's Attack
Great Pandemonium
8

Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Chaos
8
Fireball
Target takes a moderate amount of damage and is afflicted with Burning.
6
Chaos
4
Firestorm
Enemies take a moderate amount of damage and are afflicted with Burning.
9
Chaos
9
Flamestrike
Enemies take a small amount of damage. This spell casts a number of times equal to the number of enemies that are afflicted with Burning.
12
Chaos
12
Raze
Enemies take damage equal to 2 turns of their Burning debuff.
16
Chaos
20
Inferno
Extends the duration of the enemies' Burning debuff by 1 turn and increases the debuff's potency by 100%.

Traits for Sale – Basilisks
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
3
Ethereal Husk
Sluice
If this creature does not take damage from attacks or spells between each of its turns, it casts 3 of its Spell Gems at random.
7
Dormant Husk
Here Until Forever
If this creature does not take damage from attacks or spells between each of its turns, it recovers 100% Health and gains Rebirth.
10
Lurking Husk
Run Free
If this creature does not take damage from attacks or spells between each of its turns, it attacks each enemy.
13
Crashing Husk
Awakening
If this creature does not take damage from attacks or spells between each of its turns, each of your creatures casts one of their Spell Gems at random.
17
Roaring Husk
No Sudden Movement
If this creature does not take damage from attacks or spells between each of its turns, it afflicts enemies with Snared and decreases their Speed by 30%.
19
Stomping Husk
Sap
If this creature does not take damage from attacks or spells between each of its turns, this creature Seals all the enemies' Spell Gems.
27
Spitting Husk
Heated Ichor
If this creature does not take damage from attacks or spells between each of its turns, it deals damage to enemies equal to 50% of its Current Health.
M
Sigil of the Basilisk
Master of Basilisks
If all the creatures in your party are Basilisks, they have a 20% chance to avoid damage. In addition, their innate traits have a 25% chance to activate even if they took damage between their turns. This trait does not stack.
Yseros (The Barrens)
Gemstone for Sale
Depth is the order in which this god's realm is unlocked. 1 is Apocranox and 21 is Perdition.

Gemstone
Effect
Realm
Depth
Carnelian
Chance to defend after casting
The Barrens
16

Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Life
7
Epiphany
Your creatures' races are changed to match that of the caster for the rest of the battle.
6
Life
10
Ancient Prayer
Your creatures gain copies of all the target's buffs.
9
Life
10
Zephyr
Your creatures recover a moderate amount of Health, plus 25% more healing for each Life creature fighting on your side.
12
Life
15
Judgment
Enemies are killed if they have less than 33% Health.
16
Life
5
Sacred Ground
All creatures are afflicted with Scorned.

Traits for Sale – Sphinxes
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
3
Avenger Mane
Desert Glory
After your creatures die, they have a 5% chance to be resurrected with 50% Health for each creature of its own class fighting on your side. This trait does not stack.
7
Elder Mane
Pharaoh's Boon
Your creatures have 10% more Attack, Intelligence, Defense, and Speed for each creature of the same class fighting on your side. This trait does not stack.
10
Healer Mane
Rejuvenation
At the start of your creatures' turns, they recover 12% Health for each creature of the same class fighting on your side. This trait does not stack.
13
Justicar Mane
Recombobulation
At the start of battle, your creatures are set to the same class, chosen randomly.
17
Ordainer Mane
Blessing of Sands
Your creatures' traits and other effects act as if your party contains 3 more creatures that belong to the same class. This trait does not stack.
19
Zealot Mane
Pharaoh's Bane
Enemies have 5% less Attack, Intelligence, Defense, and Speed for each creature of this creature's own class fighting on your side. This trait does not stack.
27
Usurper Mane
Prejudice
After this creature attacks, it also attacks every other enemy that belongs to the same class as the target.
M
Sigil of the Sphinx
Master of Sphinxes
Your Sphinxes start battles with Rebirth..
Zonte (Refuge of the Magi)
Gemstone for Sale
Depth is the order in which this god's realm is unlocked. 1 is Apocranox and 21 is Perdition.

Gemstone
Effect
Realm
Depth
Moonstone
Spell damage is increased by a flat percentage
Refuge of the Magi
7

Spells for Sale
Rank is the favor required to buy the spell.

Rank
Class
Charges
Spell
Description
2
Sorcery
12
Mind Blast
Target takes a moderate amount of damage and is afflicted with Stone.
6
Sorcery
11
Mind Crush
Target loses a moderate amount of INT and is afflicted with Sleeping.
9
Sorcery
8
Spell Flow
Target gains Arcane and Warded.
12
Sorcery
15
Arcane Enchantment
Target gains Warded and Protected.
16
Sorcery
15
Mind Tricks
Target Attacks itself for 50% normal damage.

Traits for Sale – Familiars
Rank is the favor required to buy the trait item. Master Sigil for reference only (it's not for sale).

Rank
Material Name
Trait Name
Description
3
Elemental Pinion
Conversion
Your creatures' spells deal 15% more damage and 15% less healing for each Familiar fighting on your side. This trait does not stack.
7
Arcane Pinion
All For One
Your creatures cast spells 0.5 additional times (rounded down) for each Familiar fighting on your side. This trait does not stack.
10
Flood Pinion
One For All
After one of your Familiars casts a spell, your other creatures gain a random Spell Gem. This trait does not stack.
13
Judge Pinion
Pierce the Veil
Your creatures' spells ignore 10% of their target's Defense for each Familiar fighting on your side. This trait does not stack.
17
Mystical Pinion
Group Meditation
At the start of battle, your creatures' Spell Gems gain 1 charge if you have at least 3 Familiars fighting on your side. This trait does not stack.
19
Palace Pinion
Potency
Your creatures' spells that increase or decrease stats are 25% more effective for each Familiar fighting on your side. This trait does not stack.
27
Spectral Pinion
Higher Understanding
Your creatures' Spell Gems have a 10% chance to not consume charges when they're cast for each Familiar fighting on your side. This trait does not stack.
M
Sigil of the Familiar
Master of Familiars
Your Familiars have 10% more Intelligence for each time your Familiars have cast a spell in the current battle. This trait does not stack.
Chemistry, Fruit, Music and Tarot
Odds and Ends
Since you're out there grinding faction anyway, here's how you get more faction or emblems out of the events below, plus some other rewards if you'd rather. Credit goes to Firlefanz here.

================================================================
Chemistry Table Combinations (Refuge of the Magi)
================================================================
Red + Yellow: Gain Brimstone
Red + Green: Gain Granite
Red + Blue: Gain Crystal
Red + Pink: Gain 100-150 favor with Zonte
Yellow + Green: Gain Emblems
Yellow + Blue: Buff for your creatures in current realm
Yellow + Pink: Debuff for enemies in current realm
Green + Blue: Gain Essence
Green + Pink: Gain Treasure
Pink + Blue: Gain Power

================================================================
Musical Crystal Combinations (Forbidden Depths)
================================================================
A + B: Gain Power
A + C: Buff for your creatures in current realm
A + D: Gain Crystal
A + Smack: Gain Essence
B + C: Debuff for enemies in current realm
B + D: Gain favor with Anneltha and a little treasure
B + Smack: Gain Treasure
C + D: Gain Brimstone
C + Smack: Gain Emblems
D + Smack: Gain Granite

================================================================
Fruit Combinations (Cutthroat Jungle)
================================================================
Purpe + Purple + Purple : Debuff for enemies in current realm
Yellow + Yellow + Yellow : Gain Power
Orange + Orange + Orange : Fight a group of enemies
Purple + Purple + Yellow : Gain Granite
Purple + Purple + Orange : Summon more enemies
Yellow + Yellow + Purple : Gain Crystal
Yellow + Yellow + Orange : Gain Essence
Orange + Orange + Purple : Buff for your creatures in current realm
Orange + Orange + Yellow : Gain favor with Torun
Purple + Yellow + Orange : Gain Brimstone

================================================================
Tarot Card Combinations (Land of Breath and Balance)
================================================================
Sun + Sun + Sun : Fight a group of enemies
Sun + Sun + Moon : Buff for your creatures in current realm
Sun + Sun + Star : Gain favor with Ariamaki
Sun + Moon + Moon : Summon more enemies
Sun + Moon + Star : Gain Brimstone
Sun + Star + Star : Gain Essence
Moon + Moon + Moon : Debuff for enemies in current realm
Moon + Moon + Star : Gain Granite
Moon + Star + Star : Gain Crystal
Star + Star + Star : Gain Power
3 Comments
HeraldOfOpera 9 Sep @ 4:41pm 
It's actually a bot command that dispenses this in the Discord, so I genuinely don't know who found it originally.
camelotcrusade  [author] 9 Sep @ 1:55pm 
@HeraldOfOpera whom should I credit that list to? I don't use the Discord so help me out.
HeraldOfOpera 9 Sep @ 1:47pm 
If you actually read the topic, Firlefanz was themselves just copy-pasting from the Discord.