Lost Eidolons

Lost Eidolons

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Lost Eidolons: Comprehensive Item List
By halcyan2
A complete list of items in Lost Eidolons, as well as where to acquire them.
   
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1. Introduction
This article was written under Lost Eidolons Ver1.5.4.R29.eb474865.

I am happy to make any corrections if more accurate information is discovered. If you have any comments, you can either post here or post on my HIVE blog version of this guide.

All of the screenshots in this post were taken by me.


While there are several other item list guides for Lost Eidolons, unfortunately most of them are incomplete. They are missing a number of items and do not include details on where or how to acquire them. Thus, I decided to start my own item list from scratch.

This item list is separated by category. Within each category, the first portion covers the details regarding the items (stats, description) while the second portion reveals how they can be acquired.
2. About Merchants
There are three merchants available in camp - Porter, Zarvoril, and Salma. The game is also roughly split into two halves - there are significant differences in what the merchants offer in the first half of the game compared to the second half.

Porter is the first merchant to join the camp and is around the most. He primarily sells consumables. During the first half of the game, he begins by selling mostly small potions/elixirs but eventually sells medium potions/elixirs as well. During the second half of the game he starts by selling medium potions/elixirs but later on sells large ones too.

Zarvoril shows up after Porter but Zarvoril is usually around for most chapters. During the first half of the game, Zarvoril sells a static list of Common weapons, shields, grimoires, and armor. During the second half of the game, he sells a rotating list of Rare weapons, shields, grimoires, and armor. (The only Common items he still sells at this point are shields and grimoires).

Salma first shows up in Chapter 6 and only comes by every other chapter (with the exception of Chapter 16). During the first half of the game, she will sell a small variety of Rare items (weapons, shields, grimoires, armor), usually has an accessory, provides stronger consumables than what Porter offers, and also displays a variety of rapport items. During the second half of the game, Salma sells a small variety of Legendary items instead.

It seems like Salma's inventory (and that for Zarvoril during the second half of the game) is fixed and not random so it's always going to be the same for a given chapter.
3. Swords
There are 1 Common, 4 Rare, 3 Legendary, and 1 Unique swords in the game:

Rarity
Name
Stats
Skills
Description
Common
Common Sword
5 Physical Attack
Common Sword - Accuracy +4 when physically attacking or countering.
A Common-grade sword.
Rare
Cruel Sword
7 Physical Attack
Rare Sword - Accuracy +6 when physically attacking or countering.

Cruel (Rare) - When landing a Physical Critical Hit, the extra damage is increased by +4%.
A Rare-grade sword.
Rare
Honed Blade
7 Physical Attack
Rare Sword - Accuracy +6 when physically attacking or countering.

Honed (Rare) - Accuracy +3 when using Combat Skills.
A Rare-grade sword.
Rare
Mercenary's Dagger
7 Physical Attack
Rare Sword - Accuracy +6 when physically attacking or countering.

Precise (Rare) - Accuracy +2 when attacking or countering.
A dagger kept by Pavlo. Common among mercenaries from around Lonetta.
Rare
Rare Sword
7 Physical Attack
Rare Sword - Accuracy +6 when physically attacking or countering.

Precise (Rare) - Accuracy +2 when attacking or countering.
A Rare-grade sword.
Legendary
Honed Blade
9 Physical Attack
Unique Sword - Accuracy +8 when physically attacking or countering.

Honed (Legendary) - Accuracy +5 when using Combat Skills.
A Legendary-grade sword.
Legendary
Legendary Sword
9 Physical Attack
Unique Sword - Accuracy +8 when physically attacking or countering.

Precise (Legendary) - Accuracy +3 when attacking or countering.
A Legendary-grade sword.
Legendary
Unyielding Blade
9 Physical Attack
Unique Sword - Accuracy +8 when physically attacking or countering.

Unbending Blade - Physical Attack +2 when using Combat Skills.
A Legendary-grade sword.
Unique
Dragon's Dance
9 Physical Attack
Unique Sword - Accuracy +8 when physically attacking or countering.

Unyielding (Unique) - Physical Attack +2 when using Skills.

Levin Smash - Strikes with a surging electric blade, inflicting Lightning damage on one enemy. [2 uses]
An enchanted blade that found its way to Eden's hand. Crackles with lightning energy.

Legendary Sword and Unyielding Blade have typos in that they are called Unique in their first skill when they are really Legendary.

Sword locations:

Rarity
Name
Starting Equipment
Loot
Quests
Price
Merchant
Common
Common Sword
Eden [1]; Francisco [1]; Andrea [3]; Dahlia [9]; Stella [12]
300
Zarvoril [5-15]
Rare
Cruel Sword
Klara [17]
600
Salma [6]; Zarvoril [18,20,22,24,26]
Rare
Honed Blade
Fontaine [18]
Enemy [9]
Bandit Duty [11]
600
Zarvoril [19,21,23,25]
Rare
Mercenary's Dagger
Pavlo Rapport 3
Rare
Rare Sword
Borislav [22]
Enemy [3]; Chest [10]
600
Zarvoril [18-26]
Legendary
Honed Blade
Enemy [21,26]
Legendary
Legendary Sword
Rafael [22]
Chest [19]; Enemy [22]
Legendary
Unyielding Blade
Klara [26]
Enemy [24]
1200
Salma [20]
Unique
Dragon's Dance
Reaching Within [17]

Dragon's Dance may also require special interaction with the Behemoth using the Thunder of Venezeus during the previous battle. However, I have also received the Dragon's Dance despite not using the Thunder of Venezeus at all.
4. Spears
There are 1 Common, 3 Rare, 3 Legendary, and 1 Unique spears in the game:

Rarity
Name
Stats
Skills
Description
Common
Common Spear
5 Physical Attack
Common Spear - Accuracy +1, Critical Hit +3 when physically attacking or countering.
A Common-grade spear.
Rare
Cruel Spear
7 Physical Attack
Rare Spear - Accuracy +2, Critical Hit +4 when physically attacking or countering.

Cruel (Rare) - When landing a Physical Critical Hit, the extra damage is increased by +4%.
A Rare-grade spear.
Rare
Rare Spear
7 Physical Attack
Rare Spear - Accuracy +2, Critical Hit +4 when physically attacking or countering.

Sharp (Rare) - Critical Hit +2 when attacking or countering.
A Rare-grade spear.
Rare
Refined Spear
7 Physical Attack
Rare Spear - Accuracy +2, Critical Hit +4 when physically attacking or countering.

Refined (Rare) - Critical Hit +3 when using Combat skills.
A Rare-grade spear.
Legendary
Cruel Spear
9 Physical Attack
Unique Spear - Accuracy +2, Critical Hit +6 when physically attacking or countering.

Cruel (Legendary) - When landing a Physical Critical Hit, the extra damage is increased by +6%.
A Legendary-grade spear.
Legendary
Legendary Spear
9 Physical Attack
Unique Spear - Accuracy +2, Critical Hit +6 when physically attacking or countering.

Honed Spear - Critical Hit +3 when attacking or countering.
A Legendary-grade spear.
Legendary
Refined Spear
9 Physical Attack
Unique Spear - Accuracy +2, Critical Hit +6 when physically attacking or countering.

Refined (Legendary) - Critical Hit +5 when using Combat skills.
A Legendary-grade spear.
Unique
Sky's Edge
9 Physical Attack
Unique Spear - Accuracy +2, Critical Hit +6 when physically attacking or countering.

Sharp (Rare) - Critical Hit +3 when attacking or countering.

Piercing Wave - An aquatic spear surges forth, inflicting Water damage on enemies in an area in front of the unit. Affected targets gain the Drenched status for 2 turns. [2 uses]
An ancestral weapon of House Svala. Dripping with elemental magic.

Cruel Spear, Legendary Spear, and Refined Spear have typos in that they are called Unique in their first skill when they are really Legendary.

Spear locations:

Rarity
Name
Starting Equipment
Loot
Quests
Price
Merchant
Common
Common Spear
Robere [2]; Karin [6]
300
Zarvoril [5-15]
Rare
Cruel Spear
600
Zarvoril [18,20,22,24,26]
Rare
Rare Spear
Enemy [7]
600
Zarvoril [18-26]
Rare
Refined Spear
Solo Mission [9]
600
Salma [12]; Zarvoril [19,21,23,25]
Legendary
Cruel Spear
1200
Salma [22]
Legendary
Legendary Spear
Enemy [22]
Legendary
Refined Spear
Borislav [22]
Unique
Sky's Edge
Enemy [12]
5. Axes
There are 1 Common, 3 Rare, 3 Legendary, and 1 Unique axes in the game:

Rarity
Name
Stats
Skills
Description
Common
Common Axe
7 Physical Attack
Common Axe - Critical Hit +4 when physically attacking or countering.
A Common-grade axe.
Rare
Cruel Axe
9 Physical Attack
Rare Axe - Critical Hit +6 when physically attacking or countering.

Cruel (Rare) - When landing a Physical Critical Hit, the extra damage is increased by +7%.
A Rare-grade axe.
Rare
Honed Axe
9 Physical Attack
Rare Axe - Critical Hit +6 when physically attacking or countering.

Honed (Rare) - Accuracy +5 when using Combat Skills.
A Rare-grade axe.
Rare
Rare Axe
9 Physical Attack
Rare Axe - Critical Hit +6 when physically attacking or countering.

Sharp (Rare) - Critical Hit +3 when attacking or countering.
A Rare-grade axe.
Legendary
Cruel Axe
12 Physical Attack
Legendary Axe - Critical Hit +8 when physically attacking or countering.

Cruel (Legendary) - When landing a Physical Critical Hit, the extra damage is increased by +10%.
A Legendary-grade axe.
Legendary
Heavy Axe
12 Physical Attack
Legendary Axe - Critical Hit +8 when physically attacking or countering.

Heavy (Legendary) - Attack +3 when physically attacking or countering an enemy who has full Health.
A Legendary-grade axe.
Legendary
Legendary Axe
12 Physical Attack
Legendary Axe - Critical Hit +8 when physically attacking or countering.

Unbending Blade - Physical Attack +3 when using Combat Skills.
A Legendary-grade axe.
Unique
Marco's Fury
12 Physical Attack
Unique Axe - Critical Hit +8 when physically attacking or countering.

Cruel (Unique) - When landing a Physical Critical Hit, the extra damage is increased by +10%.

Conflagration - Strikes with a flaming axe, inflicting Fire damage to multiple adjacent enemies and granting them the Scorched status for 3 turns. This cannot be counterattacked. [2 uses]
An ancestral weapon of House Feniche. Burns with a fiery fury.

Axe locations:

Rarity
Name
Starting Equipment
Loot
Quests
Price
Merchant
Common
Common Axe
Leon [1]; Robin [2]
500
Zarvoril [5-15]
Rare
Cruel Axe
1000
Zarvoril [18,20,22,24,26]
Rare
Honed Axe
Leta [15]
Enemy [13]
1000
Zarvoril [19,21,23,25]
Rare
Rare Axe
Viturin [14]
1000
Salma [8]; Zarvoril [18-26]
Legendary
Cruel Axe
Pavlo [20]; Hector [24]
Enemy [22]
Legendary
Heavy Axe
Enemy [26]
2000
Salma [20]
Legendary
Legendary Axe
Chest [18; Enemy [24]]
Unique
Marco's Fury
Enemy [24]
6. Bows
There are 2 Common, 3 Rare, 3 Legendary, and 1 Unique bows in the game:

Rarity
Name
Stats
Skills
Description
Common
Common Bow
5 Physical Attack
Common Bow - Accuracy +2, Critical Hit +2 when physically attacking or countering.
A Common-grade bow.
Common
Robin's Old Bow
5 Physical Attack + 2 Accuracy + 2 Critical Hit
A weapon made for Robin by Robere. A bit past its prime, but solid and dependable.
Rare
Cruel Bow
7 Physical Attack
Rare Bow - Accuracy +3, Critical Hit +3 when physically attacking or countering.

Cruel (Rare) - When landing a Physical Critical Hit, the extra damage is increased by +7%.
A Rare-grade bow.
Rare
Rare Bow
7 Physical Attack
Rare Bow - Accuracy +3, Critical Hit +3 when physically attacking or countering.

Precise (Rare) - Accuracy +3 when attacking or countering.
A Rare-grade bow.
Rare
Refined Bow
7 Physical Attack
Rare Bow - Accuracy +3, Critical Hit +3 when physically attacking or countering.

Refined (Rare) - Critical Hit +5 when using Combat skills.
A Rare-grade bow.
Legendary
Heavy Bow
9 Physical Attack
Legendary Bow - Accuracy +4, Critical Hit +4 when physically attacking or countering.

Heavy (Legendary) - Attack +3 when physically attacking or countering an enemy who has full Health.
A Legendary-grade bow.
Legendary
Legendary Bow
9 Physical Attack
Legendary Bow - Accuracy +4, Critical Hit +4 when physically attacking or countering.

Precise (Legendary) - Accuracy +5 when attacking or countering.
A Legendary-grade bow.
Legendary
Refined Bow
9 Physical Attack
Legendary Bow - Accuracy +4, Critical Hit +4 when physically attacking or countering.

Refined (Legendary) - Critical Hit +8 when using Combat skills.
A Legendary-grade bow.
Unique
Whisper of Wind
9 Physical Attack
Unique Bow - Accuracy +4, Critical Hit +4 when physically attacking or countering.

Heavy (Legendary) - Attack +3 when physically attacking or countering an enemy who has full Health.

Zephyr Arrow - Shoots an arrow using an aura of wind, inflicting Wind damage to one enemy. Adjacent units are pushed backwards by 1 tile. [2 uses]
A hero's weapon, handcrafted based on a fairytale. The air around it swells with a strange power.

Bow locations:

Rarity
Name
Starting Equipment
Loot
Quests
Price
Merchant
Common
Common Bow
Eden [1]; Francisco [1]; Leon [1]; Robere [2]; Robin [2]; Andrea [3]; Karin [6]; Dahlia [9]
500
Zarvoril [5-15]
Common
Robin's Old Bow
Robin Rapport 3 + Robere [23]
Rare
Cruel Bow
Leta [15]
1000
Salma [14]; Zarvoril [18,20,22,24,26]
Rare
Rare Bow
Stella [12]; Viturin [14]; Klara [17]; Pavlo [20]
Chest [7]
1000
Zarvoril [18-26]
Rare
Refined Bow
Fontaine [18]; Rafael [22]
Enemy [11]
1000
Salma [6]; Zarvoril [19,21,23,25]
Legendary
Heavy Bow
2000
Salma [24]
Legendary
Legendary Bow
Hector [24]
Enemy [21,25,26]
Legendary
Refined Bow
Klara [26]
Enemy [18,22,26]
Unique
Whisper of Wind
Robin Rapport 3 + The Winds of Change [23]
7. Shields
There are 1 Common, 6 Rare, 7 Legendary, and 1 Unique shields in the game:

Rarity
Name
Stats
Skills
Description
Common
Common Shield
1 Physical Defense + 1 Magic Defense
Common Shield - Guard +2, Critical Defense +2 when attacked or countered.
A Common-grade shield.
Rare
Adamant Shield
2 Physical Defense + 2 Magic Defense
Rare Shield 4 - Critical Defense +6 when attacked or countered.

Adamant (Rare) - When receiving a Critical Hit, the extra damage is reduced by -6%.
A Rare-grade shield.
Rare
Durable Shield
2 Physical Defense + 2 Magic Defense
Rare Shield 2 - Guard +2, Critical Defense +4 when attacked or countered.

Durable (Rare) - Critical Defense +2 when physically attacked or countered.
A Rare-grade shield.
Rare
Placid Shield
2 Physical Defense + 2 Magic Defense
Rare Shield 1 - Guard +4, Critical Defense +2 when attacked or countered.

Placid (Rare) - Guard +2 when attacked or countered with Magic.
A Rare-grade shield.
Rare
Rare Shield
2 Physical Defense + 2 Magic Defense
Rare Shield 1 - Guard +4, Critical Defense +2 when attacked or countered.

Impervious (Rare) - Guard +2 when physically attacked or countered.
A Rare-grade shield.
Rare
Serene Shield
2 Physical Defense + 2 Magic Defense
Rare Shield 2 - Guard +2, Critical Defense +4 when attacked or countered.

Serene (Rare) - Critical Defense +2 when attacked or countered with Magic.
A Rare-grade shield.
Rare
Tempered Shield
2 Physical Defense + 2 Magic Defense
Rare Shield 3 - Guard +6 when attacked or countered.

Tempered (Rare) - When blocking against an incoming attack or counter, damage is reduced by 6%.
A Rare-grade shield.
Legendary
Adamant Shield
3 Physical Defense + 3 Magic Defense
Legendary Shield 7 - Critical Defense +8 when attacked or countered.

Adamant (Legendary) - When receiving a Critical Hit, the extra damage is reduced by -10%.
A Legendary-grade shield.
Legendary
Durable Shield
3 Physical Defense + 3 Magic Defense
Legendary Shield 4 - Guard +2, Critical Defense +6 when attacked or countered.

Durable (Legendary) - Critical Defense +3 when physically attacked or countered.
A Legendary-grade shield.
Legendary
Impervious Shield
3 Physical Defense + 3 Magic Defense
Legendary Shield 2 - Guard +6, Critical Defense +2 when attacked or countered.

Impervious (Legendary) - Guard +3 when physically attacked or countered.
A Legendary-grade shield.
Legendary
Patient Shield
3 Physical Defense + 3 Magic Defense
Legendary Shield 1 - Guard +4, Critical Defense +4 when attacked or countered.

Patient (Legendary) - Magic Defense +3 when attacked or countered with Magic.
A Legendary-grade shield.
Legendary
Placid Shield
3 Physical Defense + 3 Magic Defense
Legendary Shield 3 - Guard +5, Critical Defense +3 when attacked or countered.

Placid (Legendary) - Guard +3 when attacked or countered with Magic.
A Legendary-grade shield.
Legendary
Serene Shield
3 Physical Defense + 3 Magic Defense
Legendary Shield 5 - Guard +3, Critical Defense +5 when attacked or countered.

Serene (Legendary) - Critical Defense +3 when attacked or countered with Magic.
A Legendary-grade shield.
Legendary
Tempered Shield
3 Physical Defense + 3 Magic Defense
Legendary Shield 6 - Guard +8 when attacked or countered.

Tempered (Legendary) - When blocking against an incoming attack or counter, damage is reduced by 10%.
A Legendary-grade shield.
Unique
Michael's Aegis
3 Physical Defense + 3 Magic Defense
Unique Shield - Guard +4, Critical Defense +4 when attacked or countered.

Patient (Unique) - Magic Defense +3 when attacked or countered with Magic.

Steel Defense - Guarantees this unit will Guard the next incoming attack, and increases damage reduction by 10%. Effect persists until triggered, no matter how many turns have elapsed. Not triggered by counterattacks. [2 uses]
A mighty shield belonging to House Vulisica. Thrums with a quiet, unassailable strength.

Shield locations:

Rarity
Name
Starting Equipment
Loot
Quests
Price
Merchant
Common
Common Shield
Eden [1]; Francisco [1]; Robere [2]; Andrea [3]; Karin [6]; Dahlia [9]; Stella [12]
250
Zarvoril [5-22]
Rare
Adamant Shield
500
Zarvoril [19,22,25]
Rare
Durable Shield
Klara [17]
500
Zarvoril [20,23,26]
Rare
Placid Shield
Borislav [22]
Enemy [6]
500
Zarvoril [18,21,24]
Rare
Rare Shield
Fontaine [18]
Chest [5]
500
Zarvoril [18,21,24]
Rare
Serene Shield
500
Salma [8]; Zarvoril [20,23,26]
Rare
Tempered Shield
500
Salma [10]; Zarvoril [19,22,25]
Legendary
Adamant Shield
1000
Salma [22]
Legendary
Durable Shield
Enemy [25]
1000
Salma [24]
Legendary
Impervious Shield
Rafael [22]
Enemy [21]
Legendary
Patient Shield
Chest [23]
Legendary
Placid Shield
Enemy [24]
Legendary
Serene Shield
Enemy [26]
Legendary
Tempered Shield
Borislav [22]
Unique
Michael's Aegis
No Stone Unturned [22]
8. Dark Grimoires
There are 1 Common, 6 Rare, 1 Legendary, and 1 Unique dark grimoires in the game:

Rarity
Name
Stats
Skills
Description
Common
Common Dark Grimoire
5 Magic Attack
Common Dark Grimoire - Critical Hit +4 when attacking or countering with Magic.
A Common-grade Dark grimoire.
Rare
Binding Dark Grimoire
7 Magic Attack
Rare Dark Grimoire - Critical Hit +6 when attacking or countering with Magic.

Debilitation - A shadowy snare traps the enemy, inflicting Dark damage and decreasing Movement by -2 for the next 2 turns. [2 uses]
A Rare-grade Dark grimoire.
Rare
Corrosive Dark Grimoire
7 Magic Attack
Rare Dark Grimoire - Critical Hit +6 when attacking or countering with Magic.

Putrefy - Inflicts Dark damage on one enemy, lowering their Physical Defense by -5 for 1 turn. [1 use - seems to be a bug since other grimoires provide 2 uses]
A Rare-grade Dark grimoire.
Rare
Rare Dark Grimoire
7 Magic Attack
Rare Dark Grimoire - Critical Hit +6 when attacking or countering with Magic.

Merciless (Rare) - Critical Hit +3 when attacking or countering with Magic.
A Rare-grade Dark grimoire.
Rare
Rigorous Dark Grimoire
7 Magic Attack
Rare Dark Grimoire - Critical Hit +6 when attacking or countering with Magic.

Rigorous (Rare) - Accuracy +3 when attacking or countering with Magic.
A Rare-grade Dark grimoire.
Rare
Shattering Dark Grimoire
7 Magic Attack
Rare Dark Grimoire - Critical Hit +6 when attacking or countering with Magic.

Shroud Focus - Casts a shadowy haze over one enemy, inflicting Dark damage and decreasing their Magic Power by -10 for 1 turn. [1 use - seems to be a bug since other grimoires provide 2 uses]
A Rare-grade Dark grimoire.
Rare
Striking Dark Grimoire
7 Magic Attack
Rare Dark Grimoire - Critical Hit +6 when attacking or countering with Magic.

Dark Arrow - Looses a shadowy arrow, inflicting Dark damage on one enemy. [2 uses]
A Rare-grade Dark grimoire.
Legendary
Binding Dark Grimoire
9 Magic Attack
Legendary Dark Grimoire - Critical Hit +8 when attacking or countering with Magic.

Dark Grasp - Engulfs an enemy in shadow, inflicting Dark damage and granting the Immobilized status for 1 turn. [1 use - seems to be a bug since other grimoires provide 2 uses]
A Legendary-grade Dark grimoire.
Legendary
Legendary Dark Grimoire
9 Magic Attack
Legendary Dark Grimoire - Critical Hit +8 when attacking or countering with Magic.

Merciless (Legendary) - Critical Hit +5 when attacking or countering with Magic.
An ancient relic of House Zerpial. Pulses and teems with dark magic.
Legendary
Stormy Dark Grimoire
9 Magic Attack
Legendary Dark Grimoire - Critical Hit +8 when attacking or countering with Magic.

Stormy (Legendary) - Magic Power +3 when attacking or countering enemies equipped with Cloth armor.
A Legendary-grade Dark grimoire.
Unique
Book of Malice
9 Magic Attack
Unique Dark Grimoire - Critical Hit +8 when attacking or countering with Magic.

Stormy (Unique) - Magic Power +3 when attacking or countering enemies equipped with Cloth Armor.

Shadowquake - A dark aura lashes out at enemies within a 3-tile range, dealing a total of 4 attacks to randomly selected targets. Each strike is guaranteed to deal 30% of this spell's base damage. [2 uses]
An ancient relic of House Zerpial. Pulses and teems with dark magic.

Dark grimoire locations:

Rarity
Name
Starting Equipment
Loot
Quests
Price
Merchant
Common
Common Dark Grimoire
Gilbert [5]; Levana [9]
500
Zarvoril [5-23]
Rare
Binding Dark Grimoire
1000
Zarvoril [19,24]
Rare
Corrosive Dark Grimoire
1000
Zarvoril [25]
Rare
Rare Dark Grimoire
Johanna [17]
Enemy [10]
1000
Zarvoril [18,23,26]
Rare
Rigorous Dark Grimoire
Eris [18]
1000
Zarvoril [20,24]
Rare
Shattering Dark Grimoire
1000
Zarvoril [21,25]
Rare
Striking Dark Grimoire
1000
Zarvoril [22,26]
Legendary
Binding Dark Grimoire
Enemy [26]
Legendary
Legendary Dark Grimoire
2000
Salma [26]
Legendary
Stormy Dark Grimoire
Enemy [20]
Unique
Book of Malice
Malice and Greed [18]
100000
Salma [18]
9. Elemental Grimoires
There are 1 Common, 7 Rare, 4 Legendary, and 1 Unique elemental grimoires in the game:

Rarity
Name
Stats
Skills
Description
Common
Common Elemental Grimoire
5 Magic Attack
Common Elemental Grimoire - Accuracy +2, Critical Hit +2 when attacking or countering with Magic.
A Common-grade Elemental grimoire.
Rare
Blazing Elemental Grimoire
7 Magic Attack
Rare Elemental Grimoire - Accuracy +3, Critical Hit +3 when attacking or countering with Magic.

Fireball - Hurls a blazing projectile, inflicting Fire damage on a single enemy. [2 uses]
A Rare-grade Elemental grimoire.
Rare
Flowing Elemental Grimoire
7 Magic Attack
Rare Elemental Grimoire - Accuracy +3, Critical Hit +3 when attacking or countering with Magic.

Hydro Bomb - Sends forth an explosive aquatic burst, inflicting Water damage on a single enemy. [2 uses]
A Rare-grade Elemental grimoire.
Rare
Glacial Elemental Grimoire
7 Magic Attack
Rare Elemental Grimoire - Accuracy +3, Critical Hit +3 when attacking or countering with Magic.

Glacial Gale - Sends forth a glacial wind, inflicting Ice damage on a single enemy. [2 uses]
A Rare-grade Elemental grimoire.
Rare
Merciless Elemental Grimoire
7 Magic Attack
Rare Elemental Grimoire - Accuracy +3, Critical Hit +3 when attacking or countering with Magic.

Merciless (Rare) - Critical Hit +3 when attacking or countering with Magic.
A Rare-grade Elemental grimoire.
Rare
Rare Elemental Grimoire
7 Magic Attack
Rare Elemental Grimoire - Accuracy +3, Critical Hit +3 when attacking or countering with Magic.

Rigorous (Rare) - Accuracy +3 when attacking or countering with Magic.
A Rare-grade Elemental grimoire.
Rare
Shocking Elemental Grimoire
7 Magic Attack
Rare Elemental Grimoire - Accuracy +3, Critical Hit +3 when attacking or countering with Magic.

Thunderbolt - Summons a bolt of energy, inflicting Lightning damage on a single enemy. [2 uses]
A Rare-grade Elemental grimoire.
Rare
Windswept Elemental Grimoire
7 Magic Attack
Rare Elemental Grimoire - Accuracy +3, Critical Hit +3 when attacking or countering with Magic.

Tempest Gust - Summons a gusting gale, inflicting Wind damage on a single enemy. [2 uses]
A Rare-grade Elemental grimoire.
Legendary
Blazing Elemental Grimoire
9 Magic Attack
Legendary Elemental Grimoire - Accuracy +4, Critical Hit +4 when attacking or countering with Magic.

Pillar of Fire - Raises a column of flame, inflicting Fire damage on a single enemy. [2 uses]
A Legendary-grade Elemental grimoire.
Legendary
Legendary Elemental Grimoire
9 Magic Attack
Legendary Elemental Grimoire - Accuracy +4, Critical Hit +4 when attacking or countering with Magic.

Rigorous (Legendary) - Accuracy +5 when attacking or countering with Magic.
An heirloom of the greatest mages who ever lived. Its pages billow with the wisdom of history.
Legendary
Merciless Elemental Grimoire
9 Magic Attack
Legendary Elemental Grimoire - Accuracy +4, Critical Hit +4 when attacking or countering with Magic.

Merciless (Legendary) - Critical Hit +5 when attacking or countering with Magic.
A Legendary-grade Elemental grimoire.
Legendary
Unstoppable Elemental Grimoire
9 Magic Attack
Legendary Elemental Grimoire - Accuracy +4, Critical Hit +4 when attacking or countering with Magic.

Unstoppable (Legendary) - Magic Power +3 when attacking or countering enemies equipped with Plated Armor.
A Legendary-grade Elemental grimoire.
Unique
Book of Journeys
9 Magic Attack
Unique Elemental Grimoire - Accuracy +4, Critical Hit +4 when attacking or countering with Magic.

Unstoppable (Unique) - Magic Power +3 when attacking or countering enemies equipped with Plated Armor.

Whirlwind - Summons a whirlwind, inflicting Wind damage to multiple enemies in a targeted area. The whirlwind can move on its own up to 2 times, inflicting additional damage to enemies within 2 tiles of the target. [2 uses]
An heirloom of the greatest mages who ever lived. Its pages billow with the wisdom of history.

Legendary Elemental Grimoire seems to mistakenly have the same description as the Book of Journeys.

Elemental grimoire locations:

Rarity
Name
Starting Equipment
Loot
Quests
Price
Merchant
Common
Common Elemental Grimoire
Linard [3]; Gabriel [7]
500
Zarvoril [5-23]
Rare
Blazing Elemental Grimoire
1000
Zarvoril [19,24]
Rare
Flowing Elemental Grimoire
1000
Zarvoril [22,26]
Rare
Glacial Elemental Grimoire
1000
Zarvoril [21,25]
Rare
Merciless Elemental Grimoire
Gisep [15]
1000
Salma [8]; Zarvoril [20,25]
Rare
Rare Elemental Grimoire
Albrecht [12]
Enemy [8]
An Enchanted Exchange [12]
1000
Zarvoril [18,24]
Rare
Shocking Elemental Grimoire
1000
Zarvoril [26]
Rare
Windswept Elemental Grimoire
1000
Zarvoril [23]
Legendary
Blazing Elemental Grimoire
2000
Salma [18]
Legendary
Legendary Elemental Grimoire
Enemy [21,24]
Legendary
Merciless Elemental Grimoire
Enemy [20]
Legendary
Unstoppable Elemental Grimoire
Enemy [26]
Unique
Book of Journeys
Albrecht Rapport 3
10. Light Grimoires
There are 1 Common, 6 Rare, 3 Legendary, and 1 Unique light grimoires in the game:

Rarity
Name
Stats
Skills
Description
Common
Common Light Grimoire
5 Magic Attack
Common Light Grimoire - Accuracy +4 when attacking or countering with Magic.
A Common-grade Light grimoire.
Rare
Explosive Light Grimoire
7 Magic Attack
Rare Light Grimoire - Accuracy +6 when attacking or countering with Magic.

Light Arrow - Fires a radiant arrow, inflicting Light damage on a single enemy. [2 uses]
A Rare-grade Light grimoire.
Rare
Healing Light Grimoire
7 Magic Attack
Rare Light Grimoire - Accuracy +6 when attacking or countering with Magic.

Healing Touch - Uses the power of Light to heal an ally. [2 uses]
A Rare-grade Light grimoire.
Rare
Merciless Light Grimoire
7 Magic Attack
Rare Light Grimoire - Accuracy +6 when attacking or countering with Magic.

Merciless (Rare) - Critical Hit +3 when attacking or countering with Magic.
A Rare-grade Light grimoire.
Rare
Protective Light Grimoire
7 Magic Attack
Rare Light Grimoire - Accuracy +6 when attacking or countering with Magic.

Divine Hand - Protects an ally with an aura of light, decreasing Magic damage by -30% for the next 2 turns. [2 uses]
A Rare-grade Light grimoire.
Rare
Purifying Light Grimoire
7 Magic Attack
Rare Light Grimoire - Accuracy +6 when attacking or countering with Magic.

Purification - Channels the power of Light to cleanse all status effects on a single ally, granting +10 Health for each effect removed. [2 uses]
A Rare-grade Light grimoire.
Rare
Rare Light Grimoire
7 Magic Attack
Rare Light Grimoire - Accuracy +6 when attacking or countering with Magic.

Rigorous (Rare) - Accuracy +3 when attacking or countering with Magic.
A Rare-grade Light grimoire.
Legendary
Dazzling Light Grimoire
9 Magic Attack
Legendary Light Grimoire - Accuracy +8 when attacking or countering with Magic.

Healing Light - Uses the power of Light to heal an ally from a distance. [2 uses]
A Legendary-grade Light grimoire.
Legendary
Legendary Light Grimoire
9 Magic Attack
Legendary Light Grimoire - Accuracy +8 when attacking or countering with Magic.

Rigorous (Legendary) - Accuracy +5 when attacking or countering with Magic.
A holy relic from the vaults of House Bayardine. Radiates with righteous light.
Legendary
Merciless Light Grimoire
9 Magic Attack
Legendary Light Grimoire - Accuracy +8 when attacking or countering with Magic.

Merciless (Legendary) - Critical Hit +5 when attacking or countering with Magic.
A Legendary-grade Light grimoire.
Unique
Book of Deeds
9 Magic Attack
Unique Light Grimoire - Accuracy +8 when attacking or countering with Magic.

Amplifying (Unique) - Magic Power +3 when attacking or countering an enemy equipped with Leather Armor.

Radiant Purification - Channels the power of Light to cleanse all status effects on all allies, including this unit, and grants +10 Health for each effect removed. [2 uses]
A holy relic from the vaults of House Bayardine. Radiates with righteous light.

Legendary Light Grimoire seems to mistakenly have the same description as the Book of Deeds.

Light grimoire locations:

Rarity
Name
Starting Equipment
Loot
Quests
Price
Merchant
Common
Common Light Grimoire
Marchelle [3]; Dane [10]
500
Zarvoril [5-23]
Rare
Explosive Light Grimoire
1000
Zarvoril [19,24]
Rare
Healing Light Grimoire
1000
Salma [10]; Zarvoril [21,25]
Rare
Merciless Light Grimoire
Borislav [22]
1000
Zarvoril [20,24]
Rare
Protective Light Grimoire
1000
Zarvoril [25]
Rare
Purifying Light Grimoire
1000
Zarvoril [22,26]
Rare
Rare Light Grimoire
Edie [13]
Enemy [13]
1000
Zarvoril [18,23,26]
Legendary
Dazzling Light Grimoire
2000
Salma [24]
Legendary
Legendary Light Grimoire
2000
Salma [22]
Legendary
Merciless Light Grimoire
Enemy [20]
Unique
Book of Deeds
Linard Rapport 3
11. Cloth Armor
There are 1 Common, 6 Rare, and 6 Legendary cloth armors in the game:

Rarity
Name
Stats
Skills
Description
Common
Common Cloth Armor
1 Physical Defense + 3 Magic Defense
Common Cloth Armor - Critical Defense +4 when attacked or countered.
A suit of Common-grade cloth armor.
Rare
Adamant Cloth Armor
3 Physical Defense + 5 Magic Defense
Rare Cloth Armor - Critical Defense +6 when attacked or countered.

Adamant (Rare) - When receiving a Critical Hit, the extra damage is reduced by -6%.
A suit of Rare-grade cloth armor.
Rare
Durable Cloth Armor
3 Physical Defense + 5 Magic Defense
Rare Cloth Armor - Critical Defense +6 when attacked or countered.

Durable (Rare) - Critical Defense +2 when physically attacked or countered.
A suit of Rare-grade cloth armor.
Rare
Impervious Cloth Armor
3 Physical Defense + 5 Magic Defense
Rare Cloth Armor - Critical Defense +6 when attacked or countered.

Impervious (Rare) - Guard +2 when physically attacked or countered.
A suit of Rare-grade cloth armor.
Rare
Rare Cloth Armor
3 Physical Defense + 5 Magic Defense
Rare Cloth Armor - Critical Defense +6 when attacked or countered.

Placid (Rare) - Guard +2 when attacked or countered with Magic.
A suit of Rare-grade cloth armor.
Rare
Serene Cloth Armor
3 Physical Defense + 5 Magic Defense
Rare Cloth Armor - Critical Defense +6 when attacked or countered.

Serene (Rare) - Critical Defense +2 when attacked or countered with Magic.
A suit of Rare-grade cloth armor.
Rare
Tempered Cloth Armor
3 Physical Defense + 5 Magic Defense
Rare Cloth Armor - Critical Defense +6 when attacked or countered.

Tempered (Rare) - When blocking against an incoming attack or counter, damage is reduced by 6%.
A suit of Rare-grade cloth armor.
Legendary
Durable Cloth Armor
5 Physical Defense + 7 Magic Defense
Legendary Cloth Armor - Critical Defense +8 when attacked or countered.

Durable (Legendary) - Critical Defense +3 when physically attacked or countered.
A suit of Legendary-grade cloth armor.
Legendary
Impervious Cloth Armor
5 Physical Defense + 7 Magic Defense
Legendary Cloth Armor - Critical Defense +8 when attacked or countered.

Impervious (Legendary) - Guard +3 when physically attacked or countered.
A suit of Legendary-grade cloth armor.
Legendary
Legendary Cloth Armor
5 Physical Defense + 7 Magic Defense
Legendary Cloth Armor - Critical Defense +8 when attacked or countered.

Placid (Legendary) - Guard +3 when attacked or countered with Magic.
A suit of Legendary-grade cloth armor.
Legendary
Rugged Cloth Armor
5 Physical Defense + 7 Magic Defense
Legendary Cloth Armor - Critical Defense +8 when attacked or countered.

Rugged (Legendary) - Physical Defense +3 when attacked or countered by an enemy wielding a spear or bow.
A suit of Legendary-grade cloth armor.
Legendary
Rugged Cloth Armor
5 Physical Defense + 7 Magic Defense
Legendary Cloth Armor - Critical Defense +8 when attacked or countered.

Serene (Legendary) - Critical Defense +3 when attacked or countered with Magic.
A suit of Legendary-grade cloth armor.
Legendary
Serene Cloth Armor
5 Physical Defense + 7 Magic Defense
Legendary Cloth Armor - Critical Defense +8 when attacked or countered.

Serene (Legendary) - Critical Defense +3 when attacked or countered with Magic.
A suit of Legendary-grade cloth armor.
Legendary
Tempered Cloth Armor
5 Physical Defense + 7 Magic Defense
Legendary Cloth Armor - Critical Defense +8 when attacked or countered.

Tempered (Legendary) - When blocking against an incoming attack or counter, damage is reduced by 10%.
A suit of Legendary-grade cloth armor.

Cloth armor locations:

Rarity
Name
Starting Equipment
Loot
Quests
Price
Merchant
Common
Common Cloth Armor
Linard [3]; Marchelle [3]; Gilbert [5]; Gabriel [7]; Levana [9]; Dane [10]
250
Zarvoril [5-15]
Rare
Adamant Cloth Armor
Edie [13]
500
Salma [14]; Zarvoril [18,21,24]
Rare
Durable Cloth Armor
Johanna [17]; Eris [18]
500
Zarvoril [20,23,26]
Rare
Impervious Cloth Armor
500
Zarvoril [19,22,25]
Rare
Rare Cloth Armor
Albrecht [12]; Gisep [15]
500
Zarvoril [18,21,24]
Rare
Serene Cloth Armor
Enemy [5]
500
Zarvoril [20,23,26]
Rare
Tempered Cloth Armor
Enemy [15]
500
Zarvoril [19,22,25]
Legendary
Durable Cloth Armor
Enemy [19]
Legendary
Impervious Cloth Armor
Enemy [21]
Legendary
Legendary Cloth Armor
Enemy [22]
Legendary
Rugged Cloth Armor
Enemy [26]
Legendary
Serene Cloth Armor
Enemy [22]
Legendary
Tempered Cloth Armor
1000
Salma [26]
12. Leather Armor
There are 1 Common, 6 Rare, and 6 Legendary leather armors in the game:

Rarity
Name
Stats
Skills
Description
Common
Common Leather Armor
2 Physical Defense + 2 Magic Defense
Common Leather Armor - Guard +2, Critical Defense +2 when attacked or countered.
A suit of Common-grade leather armor.
Rare
Adamant Leather Armor
4 Physical Defense + 4 Magic Defense
Rare Leather Armor - Guard +3, Critical Defense +3 when attacked or countered.

Adamant (Rare) - When receiving a Critical Hit, the extra damage is reduced by -6%.
A suit of Rare-grade leather armor.
Rare
Impervious Leather Armor
4 Physical Defense + 4 Magic Defense
Rare Leather Armor - Guard +3, Critical Defense +3 when attacked or countered.

Impervious (Rare) - Guard +2 when physically attacked or countered.
A suit of Rare-grade leather armor.
Rare
Placid Leather Armor
4 Physical Defense + 4 Magic Defense
Rare Leather Armor - Guard +3, Critical Defense +3 when attacked or countered.

Placid (Rare) - Guard +2 when attacked or countered with Magic.
A suit of Rare-grade leather armor.
Rare
Rare Leather Armor
4 Physical Defense + 4 Magic Defense
Rare Leather Armor - Guard +3, Critical Defense +3 when attacked or countered.

Durable (Rare) - Critical Defense +2 when physically attacked or countered.
A suit of Rare-grade leather armor.
Rare
Serene Leather Armor
4 Physical Defense + 4 Magic Defense
Rare Leather Armor - Guard +3, Critical Defense +3 when attacked or countered.

Serene (Rare) - Critical Defense +2 when attacked or countered with Magic.
A suit of Rare-grade leather armor.
Rare
Tempered Leather Armor
4 Physical Defense + 4 Magic Defense
Rare Leather Armor - Guard +3, Critical Defense +3 when attacked or countered.

Tempered (Rare) - When blocking against an incoming attack or counter, damage is reduced by 6%.
A suit of Rare-grade leather armor.
Legendary
Adamant Leather Armor
6 Physical Defense + 6 Magic Defense
Legendary Leather Armor - Guard +4, Critical Defense +4 when attacked or countered.

Adamant (Legendary) - When receiving a Critical Hit, the extra damage is reduced by -10%.
A suit of Legendary-grade leather armor.
Legendary
Impervious Leather Armor
6 Physical Defense + 6 Magic Defense
Legendary Leather Armor - Guard +4, Critical Defense +4 when attacked or countered.

Impervious (Legendary) - Guard +3 when physically attacked or countered.
A suit of Legendary-grade leather armor.
Legendary
Legendary Leather Armor
6 Physical Defense + 6 Magic Defense
Legendary Leather Armor - Guard +4, Critical Defense +4 when attacked or countered.

Durable (Legendary) - Critical Defense +3 when physically attacked or countered.
A suit of Legendary-grade leather armor.
Legendary
Placid Leather Armor
6 Physical Defense + 6 Magic Defense
Legendary Leather Armor - Guard +4, Critical Defense +4 when attacked or countered.

Placid (Legendary) - Guard +3 when attacked or countered with Magic.
A suit of Legendary-grade leather armor.
Legendary
Serene Leather Armor
6 Physical Defense + 6 Magic Defense
LLegendary Leather Armor - Guard +4, Critical Defense +4 when attacked or countered.

Serene (Rare) - Critical Defense +3 when attacked or countered with Magic.
A suit of Legendary-grade leather armor.
Legendary
Tempered Leather Armor
6 Physical Defense + 6 Magic Defense
Legendary Leather Armor - Guard +4, Critical Defense +4 when attacked or countered.

Tempered (Legendary) - When blocking against an incoming attack or counter, damage is reduced by 10%.
A suit of Legendary-grade leather armor.

Leather armor locations:

Rarity
Name
Starting Equipment
Loot
Quests
Price
Merchant
Common
Common Leather Armor
Leon [1]; Robin [2]; Andrea [3]; Dahlia [9]
250
Zarvoril [5-15]
Rare
Adamant Leather Armor
500
Zarvoril [19,22,25]
Rare
Impervious Leather Armor
Stella [12]
500
Zarvoril [19,22,25]
Rare
Placid Leather Armor
Viturin [14]
Enemy [14]
500
Zarvoril [18,21,24]
Rare
Rare Leather Armor
Klara [17]
Chest [7]
500
Zarvoril [18,21,24]
Rare
Serene Leather Armor
500
Salma [12]; Zarvoril [20,23,26]
Rare
Tempered Leather Armor
500
Zarvoril [20,23,26]
Legendary
Adamant Leather Armor
Enemy [22]
Legendary
Impervious Leather Armor
Enemy [26]
Legendary
Legendary Leather Armor
Hector [24]
Enemy [20]
Legendary
Placid Leather Armor
Klara [26]
Enemy [21]
Legendary
Serene Leather Armor
Pavlo [20]
Enemy [22]
Legendary
Tempered Leather Armor
1000
Salma [26]
13. Plated Armor
There are 1 Common, 6 Rare, and 6 Legendary plated armors in the game:

Rarity
Name
Stats
Skills
Description
Common
Common Plated Armor
3 Physical Defense + 1 Magic Defense
Common Plated Armor - Guard +4 when attacked or countered.
A suit of Common-grade plated armor.
Rare
Adamant Plated Armor
5 Physical Defense + 3 Magic Defense
Rare Plated Armor - Guard +6 when attacked or countered.

Adamant (Rare) - When receiving a Critical Hit, the extra damage is reduced by -6%.
A suit of Rare-grade plated armor.
Rare
Durable Plated Armor
5 Physical Defense + 3 Magic Defense
Rare Plated Armor - Guard +6 when attacked or countered.

Durable (Rare) - Critical Defense +2 when physically attacked or countered.
A suit of Rare-grade plated armor.
Rare
Placid Plated Armor
4 Physical Defense + 4 Magic Defense
Rare Plated Armor - Guard +6 when attacked or countered.

Placid (Rare) - Guard +2 when attacked or countered with Magic.
A suit of Rare-grade plated armor.
Rare
Rare Plated Armor
5 Physical Defense + 3 Magic Defense
Rare Plated Armor - Guard +6 when attacked or countered.

Impervious (Rare) - Guard +2 when physically attacked or countered.
A suit of Rare-grade plated armor.
Rare
Serene Plated Armor
5 Physical Defense + 3 Magic Defense
Rare Plated Armor - Guard +6 when attacked or countered.

Serene (Rare) - Critical Defense +2 when attacked or countered with Magic.
A suit of Rare-grade plated armor.
Rare
Tempered Plated Armor
5 Physical Defense + 3 Magic Defense
Rare Plated Armor - Guard +6 when attacked or countered.

Tempered (Rare) - When blocking against an incoming attack or counter, damage is reduced by 6%.
A suit of Rare-grade plated armor.
Legendary
Adamant Plated Armor
7 Physical Defense + 5 Magic Defense
Legendary Plated Armor - Guard +8 when attacked or countered.

Adamant (Legendary) - When receiving a Critical Hit, the extra damage is reduced by -10%.
A suit of Legendary-grade plated armor.
Legendary
Durable Plated Armor
7 Physical Defense + 5 Magic Defense
Legendary Plated Armor - Guard +8 when attacked or countered.

Durable (Legendary) - Critical Defense +3 when physically attacked or countered.
A suit of Legendary-grade plated armor.
Legendary
Iron Plated Armor
7 Physical Defense + 5 Magic Defense
Legendary Plated Armor - Guard +8 when attacked or countered.

Iron (Legendary) - Physical Defense +3 when attacked or countered by an enemy equipped with an axe.
A suit of Legendary-grade plated armor.
Legendary
Legendary Plated Armor
7 Physical Defense + 5 Magic Defense
Legendary Leather Armor - Guard +4, Critical Defense +4 when attacked or countered.

Placid (Legendary) - Guard +3 when attacked or countered with Magic.
A suit of Legendary-grade plated armor.
Legendary
Placid Plated Armor
7 Physical Defense + 5 Magic Defense
Legendary Plated Armor - Guard +8 when attacked or countered.

Placid (Legendary) - Guard +3 when attacked or countered with Magic.
A suit of Legendary-grade plated armor.
Legendary
Serene Plated Armor
7 Physical Defense + 5 Magic Defense
Legendary Plated Armor - Guard +8 when attacked or countered.

Serene (Legendary) - Critical Defense +3 when attacked or countered with Magic.
A suit of Legendary-grade plated armor.
Legendary
Tempered Plated Armor
7 Physical Defense + 5 Magic Defense
Legendary Plated Armor - Guard +8 when attacked or countered.

Tempered (Legendary) - When blocking against an incoming attack or counter, damage is reduced by 10%.
A suit of Legendary-grade plated armor.

Plated armor locations:

Rarity
Name
Starting Equipment
Loot
Quests
Price
Merchant
Common
Common Plated Armor
Eden [1]; Francisco [1]; Robere [2]; Karin [6]
250
Zarvoril [5-15]
Rare
Adamant Plated Armor
500
Salma [10]; Zarvoril [19,22,25]
Rare
Durable Plated Armor
Leta [15]
Enemy [16]
500
Zarvoril [20,23,26]
Rare
Placid Plated Armor
500
Salma [6]; Zarvoril [18,21,24]
Rare
Rare Plated Armor
Fontaine [18]
Chest [14]
500
Zarvoril [18,21,24]
Rare
Serene Plated Armor
500
Zarvoril [20,23,26]
Rare
Tempered Plated Armor
500
Salma [12]; Zarvoril [19,22,25]
Legendary
Adamant Plated Armor
Enemy [26]
Legendary
Durable Plated Armor
Rafael [22]
Legendary
Iron Plated Armor
1000
Salma [18]
Legendary
Legendary Plated Armor
Enemy [22]
Legendary
Placid Plated Armor
Borislav [22]
Enemy [22]
Legendary
Serene Plated Armor
Enemy [25]
Legendary
Tempered Plated Armor
1000
Salma [20]
14. Accessories
There are 4 Common, 6 Rare, 4 Legendary, and 2 Unique accessories in the game:

Rarity
Name
Stats
Skills
Description
Common
Bracelet of Durability
1 Guard + 1 Critical Defense
A bangle inscribed with protective runes, said to protect its wearer from harm.
Common
Lucky Earring
5 Luck
An earring that bestows luck upon its holder.
Common
Resistant Necklace
1 Magic Defense
A mysterious necklace that increases the wearer's Magic Defense.
Common
Steel Necklace
1 Physical Defense
A mysterious necklace that increases the wearer's Physical Defense.
Rare
Ferrta Collar
6 Guard
A necklace often sported by Imperial sentries at Ferrta Gate. Boosts the wearer's Guard chance.
Rare
Hesetzt Carcanet
4 Critical Hit
A quality necklace made by the most famous jeweler in Hesetzt. Boosts the wearer's Critical Hit rate.
Rare
Ivory Choker
4 Accuracy
A delicately carved monster-bone necklace, given to you by Karin. Boosts the wearer's Accuracy.
Rare
Niebosan Torque
4 Critical Hit
A quality necklace fashioned by a master craftman in Vyugar. Boosts the wearer's Critical Hit chance.
Rare
Requital Chain
6 Guard
A gift necklace bearing links from various villagers you've helped. Boosts the wearer's Guard.
Rare
Stonegrass Necklace
6 Critical Defense
A woven necklace made from enchanted grass deep in the heart of Liviyu. Boosts the wearer's Critical Defense.
Legendary
Bangle of Faith
Blessing of Purification - At the start of each turn, there is a 10% chance this unit will lose all harmful status effects.
A token of loyalty bestowed by Gisep.
Legendary
Forgotten Glory
Manuevering Master - When using a Combat Skill, there is a 20% chance the number of remaining uses will not deplete.
A necklace that gives the wearer a chance to use combat skills without depleting their available uses.
Legendary
Hero's Armlet
Quick Attack - Inflicts damage on one enemy. If the enemy is defeated by the first strike, this unit delivers a second strike to the next viable enemy within range. [2 uses]
A bracelet commemorating the gratitude of various villagers and merchants.
Legendary
Relic of the First Dawn
Sage's Chant - When using Magic, there is a 20% chance the number of remaining uses will not deplete.
Enchanted earrings, from a time when mankind had just begun to master magic. Despite its age, the jewels shine brightly.
Unique
Broken Oath
Relentless Strike - Inflicts damage on one enemy. If the enemy counterattacks, this unit strikes again. [2 uses]
A fallen soldier's necklace. Now it's yours to carry.
Unique
Champion's Necklace
Victor's Vigor - Unit recovers up to 8 Health whenever an attack defeats an enemy unit.
A necklace imbued with the blessings of those you have helped across Artemesia.

Accessory locations:

Rarity
Name
Loot
Quests
Price
Merchant
Common
Bracelet of Durability
Obtained from Salma for 300 gold and given to Linard in Poisonous Thoughts [14]
Common
Lucky Earring
Enemy [4]
Common
Resistant Necklace
Chest [8]
200
Salma [10]
Common
Steel Necklace
Enemy [6]
200
Salma [8]
Rare
Ferrta Collar
400
Salma [14]
Rare
Hesetzt Carcanet
400
Salma [12]
Rare
Ivory Choker
Karin Rapport 3
Rare
Niebosan Torque
400
Salma [18]
Rare
Requital Chain
Village Rewards [Grade 2] (30 Prestige)
Rare
Stonegrass Necklace
Enemy [17]
Legendary
Bangle of Faith
Gisep Rapport 3 + Leta Rapport 3
Legendary
Forgotten Glory
800
Salma [20]
Legendary
Hero's Armlet
Village Rewards [Grade 7] (105 Prestige)
Legendary
Relic of the First Dawn
800
Salma [22]
Unique
Broken Oath
Leon Rapport 2 + My Brother's Keeper [16]
Unique
Champion's Necklace
Village Rewards [Grade 12] (180 Prestige)
15. Mounts
There are 1 Common, 2 Rare, and 1 Legendary mounts in the game:

Rarity
Name
Stats
Description
Common
Brown Horse
A wild and nimble looking horse.
Rare
Imperial War Horse
2 Accuracy
A war horse found at an abandoned Imperial camp outside Leroyaure. Scars tell the tale of its experiences in battle.
Rare
Lamprechtian Stallion
2 Accuracy
A wild horse native to the grasslands of Lamprecht. Nimble and swift, with a rebellious personality. Taming it gave Robin no end of trouble.
Legendary
Southwind/Robinson/Revenge
2 Accuracy + 2 Guard
'Brown coat, lean build. Young and cocky, with a big attitude. Perfect for Cap.' -Robin

Mount locations:

Rarity
Name
Quests
Common
Brown Horse
War and Horses [8]
Rare
Imperial War Horse
Robin [15]
Rare
Lamprechtian Stallion
War and Horses, Part III [11]
Legendary
Southwind/Robinson/Revenge
The New Stable Keeper [23]
16. Consumables
There are 7 Common, 8 Rare, 6 Legendary, and 2 Unique consumables in the game:

Rarity
Name
Description
Common
Antidote
Removes the Poisoned status effect.
Common
Small Defense Elixir
Increases Physical Defense by +5 for 2 turns.
Common
Small Haste Elixir
Increases Movement by +1 for 2 turns.
Common
Small Magic Elixir
Increases Magic Attack by +5 for 2 turns.
Common
Small Recovery Potion
Restores up to 40% of Maximum Health.
Common
Small Strength Elixir
Increases Physical Attack by +5 for 2 turns.
Common
Small Warding Elixir
Increases Magic Defense by +5 for 2 turns
Rare
Incendiary Bottle
Can be thrown in battle to inflict 6 Fire damage on multiple enemies in a 3x3 area. This cannot be counterattacked.
Rare
Medium Defense Elixir
Increases Physical Defense by +8 for 2 turns.
Rare
Medium Haste Elixir
Increases Movement by +2 for 2 turns.
Rare
Medium Magic Elixir
Increases Magic Attack by +8 for 2 turns.
Rare
Medium Recovery Potion
Restores up to 60% of Maximum Health.
Rare
Medium Strength Elixir
Increases Physical Attack by +8 for 2 turns.
Rare
Medium Warding Elixir
Increases Magic Defense by +8 for 2 turns.
Rare
Poison Pouch
Can be thrown in battle to unleash Miasma on a targeted area. This cannot be counterattacked.
Legendary
Large Defense Elixir
Increases Physical Defense by +12 for 2 turns.
Legendary
Large Haste Elixir
Increases Movement by +3 for 2 turns.
Legendary
Large Magic Elixir
Increases Magic Attack by +12 for 2 turns.
Legendary
Large Recovery Potion
Restores up to 80% of Maximum Health.
Legendary
Large Strength Elixir
Increases Physical Attack by +12 for 2 turns.
Legendary
Large Warding Elixir
Increases Magic Defense by +12 for 2 turns.
Unique
Dane's Herbal Cheese
A soft, savory cheese infused with herbs that also have medicinal effects. Replenishes the body in battle.
Unique
Sera's Elcapon Steak
A tough cut of meat from an even toughter bird.

Dane's Herbal Cheese and Sera's Elcapon Steak don't describe what they do but they seem to restore up to 100% of Maximum Health.

Consumable locations:

Rarity
Name
Starting Equipment
Loot
Quests
Price
Merchant
Common
Antidote
Dahlia Rapport 3
60
Porter [4+]
Common
Small Defense Elixir
Practice Makes Perfect [7]
60
Porter [4-15]
Common
Small Haste Elixir
60
Porter [8-15]
Common
Small Magic Elixir
After the Battle [6]; Village Rewards [Grade 1] (15 Prestige))
60
Porter [4-15]
Common
Small Recovery Potion
Eden [1]; Francisco [1]; Leon [1]; Robere [2]; Robin [2]; Andrea [3]; Linard [3]; Marchelle [3]; Gilbert [5]; Karin [6]; Gabriel [7]; Dahlia [9]; Levana [9]; Dane [10]; Albrecht [12]; Stella [12]; Edie [13]; Viturin [14]; Gisep [15]; Leta [15]; Johanna [17]; Klara [17]
Making Camp [3]; Pass Out the Food [3]; Things that go Bump in the Night [4]; Monstrous Studies [4]; The Stomach for War [5]; Practice Makes Perfect [7]; Village Rewards [Grade 1] (15 Prestige); Scorched Earth [10]
50
Porter [4+]
Common
Small Strength Elixir
After the Battle [6]; Village Rewards [Grade 1] (15 Prestige)
60
Porter [4-15]
Common
Small Warding Elixir
Practice Makes Perfect [7]
60
Porter [4-15]
Rare
Incendiary Bottle
120
Porter [4+]
Rare
Medium Defense Elixir
The Inquisitor [15]
120
Salma [6-14]; Porter [12-24]
Rare
Medium Haste Elixir
120
Salma [6-14]; Porter [12-24]
Rare
Medium Magic Elixir
A Long Road Home [14]; Village Rewards [Grade 5] (75 Prestige); Magical Menace [17]
120
Salma [6-14]; Porter [12-24]
Rare
Medium Recovery Potion
Eris [18]; Fontaine [18]; Pavlo [20]; Borislav [22]; Rafael [22]; Hector [24]
Chest [5, 8, 10, 14, 18, 19]
Made in Hesetzt [12]; Village Rewards [Grade 5] (75 Prestige); The Wait [17]
100
Salma [6-14]; Porter [17+]
Rare
Medium Strength Elixir
A Long Road Home [14]; Village Rewards [Grade 5] (75 Prestige); Magical Menace [17]
120
Salma [6-14]; Porter [12-24]
Rare
Medium Warding Elixir
The Inquisitor [15]
120
Salma [6-14]; Porter [12-24]
Rare
Poison Pouch
Dahlia Rapport 3
120
Porter [4+]
Legendary
Large Defense Elixir
Dane Rapport 3
240
Salma [18+]; Porter [21+]
Legendary
Large Haste Elixir
Dahlia Rapport 3
240
Salma [18+]; Porter [21-25]
Legendary
Large Magic Elixir
Village Rewards [Grade 10] (150 Prestige); Dead Letter [25]
240
Salma [18+]; Porter [21+]
Legendary
Large Recovery Potion
Klara [26]
Chest [23]
Village Rewards [Grade 10] (150 Prestige)
200
Salma [18+]
Legendary
Large Strength Elixir
Village Rewards [Grade 10] (150 Prestige); Dead Letter [25]
240
Salma [18+]; Porter [21+]
Legendary
Large Warding Elixir
Dane Rapport 3
240
Salma [18+]; Porter [21+]
Unique
Dane's Herbal Cheese
Dane Rapport 3
Unique
Sera's Elcapon Steak
Let Them Eat Steak [13]
17. Essential Items & Books
For a complete list of book item locations and descriptions, please see:

https://steamproxy.com/sharedfiles/filedetails/?id=3554730660

Essential items are mostly used for quests. Most of them are used up during the quest but a few of them are kept:

Rarity
Name
Description
Notes
Common
Artemesian Epic
A history of the continent, as recorded by an Aristan priest.
Received during Peace Through Parchment sidequest in Chapter 10.
Common
Beer from Sera
Beer from Sera, to give to Gilbert as a gift. A taste everyone is familiar with.
Possible option to be received and used during Wisdom of the Spirits sidequest in Chapter 9.
Common
Brawling Beer Ale
A bottle of ale from a brewery near Lonetta. Good for toasting new friendships and starting tavern brawls, sometimes in the same night.
Received and used during Secret Admirer sidequest in Chapter 25.
Common
Elcapon Breast
Monstrous poultry, salted and smoked. As dangerous as it is delicious.
Received and used during Let Them Eat Steak sidequest in Chapter 13.
Common
Kingdom of Storms
A tragedy about a king who made all the wrong choices, eventually leading to his downfall.
Received during Peace Through Parchment sidequest in Chapter 10.
Common
Leather Pouch
A crude leather pouch that someone seems to have lost. The letter 'P' is shoddily embroidered on the side. There is a small amount of gold inside.
Received and used during Leon's Book sidequest in Chapter 7.
Common
Leon's Book
A book Leon received from his mother [Typo - missing a period]
Received and used during Leon's Book sidequest in Chapter 7.
Common
Mead from Sera
Mead from Sera. Meant as a gift for Gilbert, since I gave away the batch I promised him.
Possible option to be received and used during Wisdom of the Spirits sidequest in Chapter 9.
Common
Mercenaries of Portum
A comedy about the mercenaries of Portum, who punish evil and corrupt merchants.
Received during Peace Through Parchment sidequest in Chapter 10.
Common
Robere's Tactics Book
A book on squad tactics, belonging to Robere. The pages are filled with writing about troop coordination and the warrior spirit. The margins are filled with Robere's densely scribbled notes.
Received and used during Concerning Robin sidequest in Chapter 6.
Common
Robin's Journal
Robin's notes on the horses in camp, including information on height, carrying weight, favorite food, favorite song...
Received and used during The New Stable Keeper sidequest in Chapter 23.
Common
Sera's Handkerchief
A handkerchief that was a gift from Sera. The name 'Eden' is embroidered in the corner.
Requires Sera Rapport Level 1
Common
Stolen Supply Crate
A crate of various goods stolen by bandits and enemy soldiers.
Received during Chapter 12 optional battle and used for the "[Urgent] Recover Supplies" prestige quest. Also received during Chapter 24 optional battle and used for the "[Urgent] Halt Pursuit" prestige quest.
Common
Strange Pendant
A mysterious pendant. The number 221 is engraved on the back.
Received and used during Forget Me Not sidequest in Chapter 15.
Common
Sugar Cube
Sugar cubes bought at Robin's request to help tame the horses.
Received and used during War and Horses sidequest in Chapter 8.
Common
Supply Crate
Goods and supplies, packed for transport to a nearby village. Contains food, medicine, and various tools.
Sold by Porter in certain chapters for 25 gold each. Used to complete various prestige quests.
Common
Village Rewards [Grade 1-12]
A gift from local villagers, based on your army's deeds. Open it up and see what's inside.
Fixed rewards for each 15 Prestige. Speak to the Taskmaster. You will need to send soldiers, which costs an increasing amount of Leadership.
Common
Wine from Sera
Pomeldan wine from Sera, meant as a gift for Gilbert. Has a soft, subtle flavor.
Possible option to be received and used during Wisdom of the Spirits sidequest in Chapter 9.
Rare
Curious Blade
A blade found inexplicably in the stomach of a monster. (Is it... humming?)
Received and used during Reaching Within sidequest in Chapter 17.
Rare
Dahlia's Assassin Kit
A pouch Dahlia always carries with her. But what's inside?
Received after reaching Dahlia Rapport Level 3. When opened, it provides 3 x Poison Pouch, 3 x Antidote, 3 x Large Haste Elixir, and 1 x Throwing Knife rapport item.
Rare
Dane's Gift
What ever could be inside?
Received after reaching Dane Rapport Level 3. When opened, it provides 3 x Dane's Herbal Cheese, 3 x Large Defense Elixir, 3 x Large Warding Elixir
Rare
Ginger Scones
Warm buttermilk scones with a hint of ginger and lemongrass.
Received during Food for Thought sidequest in Chapter 20.
Rare
Hoarcoal
???
Received during Chapter 18 optional battle and used for the Malice and Greed subquest.
Rare
Merchant Guild Discount Coupon
Can be used to obtain discounted goods from Porter.
Received after reaching Stella Rapport Level 3. Despite the description, it works on both Porter and Zarvoril for a 20% discount but it doesn't work on Salma.
Rare
Merchant's Treasure
???
Received during Chapter 9 optional battle and used for the "Urgent] Merchant's Treasure" prestige quest.
Rare
Processed Monster Parts
Monster parts, processed for craftwork. The value can vary depending on the quality.
Received and used during Made in Hesetzt sidequest in Chapter 12.
Rare
Steak for Robin
Sera's Elcapon steak. This one's for Robin, so it would be rude to eat it.
Received and used during Let Them Eat Steak sidequest in Chapter 13.
Rare
Stolen Goods
???
Received during Chapter 15 optional battle and used for the "[Urgent] Retrieve Stolen Treasure" prestige quest.
Rare
The Orb
A strange crystalline sphere imbued with magical energy. But what is it for?
Received and used during The Gift of Prophesy sidequest in Chapter 9.
18. Rapport Items (Part 1)
Rapport items can be given to other characters to improve your relationships with them. Reaching rapport levels with characters can provide larger bonuses when adjacent to them in combat, unlock new conversations, and in a few cases give you item rewards (including unique items) or unlock codex entries.

Most rapport items are ordered into one of seven categories. Most characters like two categories and you will receive a higher rapport increase if you gift them liked items. The Unique Artisanal Hesetzt Belt is in a special category and is liked by all characters.

For each of the seven main categories, there are 2 common, 2 rare, and 1 legendary item which are periodically offered for sale by Merchant Salma. At the end of the game, you can give a unique Memento Box to one of the six romanceable characters in order to unlock the associated romance ending. There are also a few additional special items which can be acquired through quests or rapport. In particular, the Crafty Thinking subquest in Chapter 19 has you select several choices which can yield one of six different types of a special rare rapport item.

The seven main categories are:

Helm: Soldier's Badge (Common), Training Spear (Common), Arming Sword (Rare), Brass Sheath (Rare), Royal Sword (Legendary). Robin can craft a Bamboo Spear (Rare) and Dahlia can give you a Throwing Knife (Rare).

Book: History of the Empire (Common), World Map (Common), Military Handbook (Rare), Monster Encyclopedia (Rare), Ancient Forbidden Texts (Legendary). Robin can craft a Wheeled Bookshelf (Rare) and Marchelle gives you Marchelle's Book (Rare).

Food: Beer (Common), Lime Cordial (Common), Alpine Fruit (Rare), Portum Honey Liqueur (Rare), Aged Pomeldan Liquor (Legendary). Robin can craft a Tableware Set (Rare).

Sculpture: Landscape Painting (Common), Wooden Flute (Common), Decorative Flowers (Rare), Wooden Lute (Rare), Statue of an Old Hero (Legendary). Robin can craft a Wooden Flute (Rare).

Gem: Leather Handicraft (Common), Pearl Broach (Common), Decorative Knife (Rare), Gilded Goblet (Rare), Bloodstone Bracelet (Legendary). Robin can craft a Wooden Knight (Rare).

Magic: Aged Grimoire (Common), Magic Scroll (Common), Enchanted Wand (Rare), Refined Soulstone (Rare), Four Eidolon Statues (Legendary).

Tools: Herbalist's Tools (Common), Saddle Blanket (Common), Fishing Rod (Rare), Hunting Tools (Rare), Bronze Bridle (Legendary). Robin can craft Robin's Dagger (Rare).
19. Rapport Items (Part 2)
Descriptions of rapport items that you can buy:

Rarity
Name
Type
Description
Common
Aged Grimoire
Magic
An ancient tome used to study magic in days of old. Although different from contemporary magic, there is much to be learned from its contents.
Common
Beer
Food
A hearty brew made from barley. Considered essential equipment by laborers, soldiers, and mercenaries.
Common
Herbalist's Tools
Tools
A set of equipment for harvesting wild plants.
Common
History of the Empire
Book
A text that chronicles the history of the Ludivictan Empire, from its inception to today.
Common
Landscape Painting
Sculpture
A breathtaking rendering of snowy mountains, with trees in the foreground. Creator unknown.
Common
Leather Handicraft
Gem
A leatherbound ledger, handmade in Hesetzt. It would make a fine gift.
Common
Lime Cordial
Food
A sweet dessert drink made with syrup and spices, often served cold.
Common
Magic Scroll
Magic
A roll of parchment teeming with arcane power. Magic users can use it to record spells.
Common
Pearl Broach
Gem
An ornamental accessory that is meant to be attached to clothes. Decorated with pearls, its grandiosity and splendor is incandescent.
Common
Saddle Blanket
Tools
A padded cloth that drapes over a saddle, providing comfort to a rider and easing stress on a horse's back.
Common
Soldier's Badge
Helm
A plain badge without much significance or meaning. Soldiers often inscribe these with their names when going off to war.
Common
Training Spear
Helm
A dulled practice weapon. The ends are draped with cloth to minimize injury.
Common
Wooden Flute
Sculpture
A simple wind instrument made by weaving together the branches of a willow tree.
Common
World Map
Book
A map detailing the geography of the Artemesian continent.
Rare
Alpine Fruit
Food
Fruit grown at high altitudes, popular for its cool, sweet taste.
Rare
Arming Sword
Helm
A typical one-handed sword used for training. It is also standard for self-defense practice among archers and wizards.
Rare
Brass Sheath
Helm
Used to protect the wielder from accident and maintain a keen edge. Decorated with a simple engraving.
Rare
Decorative Flowers
Sculpture
A bouquet of decorative flowers grown in Lampikoz. Aside from their obvious beauty, certain flowers hold symbolic and religious significance.
Rare
Decorative Knife
Gem
A beautifully ornate knite that can be used for both ceremonial purposes and self-defense. It is said to have been crafted by the legendary blacksmith, Vyugar.
Rare
Enchanted Wand
Magic
A brand new wand crafted by the hands of a wizard.
Rare
Fishing Rod
Tools
A fishing rod carved from sturdy timber.
Rare
Gilded Goblet
Gem
An ornate goblet smithed by a reclusive artisan in Hullisberg. The outside is engraved with the image of an ancient dragon god, wreathed in lightning.
Rare
Hunting Tools
Tools
A bundle of bows, arrows, and daggers designed for hunting animals.
Rare
Military Handbook
Book
A textbook of the sort used to instruct officer cadets at the Imperial military schools in the capital. The book is co-authored by several people.
Rare
Monster Encyclopedia
Book
Encyclopedia detailing the species, characteristics, and weaknesses of the monsters found throughout Artemesia.
Rare
Portum Honey Liqueur
Food
Among the many honeyed drinks in Artemesia, those brewed in Portum are especially sweet, perfect for soothing tired minds and bodies.
Rare
Refined Soulstone
Magic
A fragment of soulstone used in the making of various magical items.
Rare
Wooden Lute
Sculpture
A string instrument that has been around since times long past. It is characterized by its distinctive tone that reverbates and flows from its masterfully crafted body.
Legendary
Aged Pomeldan Liquor
Food
World-renowned liquor from Artemesia's brewery capital, Pomelde. Despite the war, beverage connoisseurs everywhere still dream of one day sampling it.
Legendary
Ancient Forbidden Texts
Book
A grimoire that was lost in an ancient war long ago. It is filled with arcane secrets, including powerful dark magics.
Legendary
Bloodstone Bracelet
Gem
A jeweled bracelet made in Portum. Various crimson stones dangle from its chains.
Legendary
Bronze Bridle
Tools
A horse's bridle that can only be obtained in the capital. Allows access to equine traders and stabling services across Artemesia.
Legendary
Four Eidolon Statues
Magic
A statue depicting the four Eidolons of lore. This artifact is sure to grab the attention of historical enthusiasts everywhere.
Legendary
Royal Sword
Helm
A sword created by the hands of the famous blacksmith, Vyugar. It's said to be of the sort used by the Royal Guard.
Legendary
Statue of an Old Hero
Sculpture
A beautiful marble statue created by a master sculptor from Castyllian. It is modeled after an old hero of legend.
Unique
Memento Box
Romance
I should give this to someone I care deeply about, before heading into our final battle.

There are some special rapport items that are not purchasable. Instead you get these from quests or rapport conversations:

Rarity
Name
Type
Description
Rare
Marchelle's Book
Book
A book that once belonged to Marchelle, bringing great comfort in times of trial. Some of her favorite passages have been bookmarked.
Rare
Throwing Knife
Helm
Dahlia's go-to weapon.
Unique
Artisanal Hesetzt Belt
Universal
A belt created by a leather craftsman in Hesetzt. The texture is of great quality and the buckle is remarkably sturdy.
20. Rapport Items (Part 3)
In Chapter 19, Robin can make you a special Rare rapport item. Based on your conversation choices, it will be one of six different types (Magic type is not available):

First Choice
Second Choice
Rarity
Name
Type
Description
Something useful in battle
Go big or go home
Rare
Bamboo Spear
Helm
A spear with a shaft made of strange, bending wood from a faraway land.
Something useful in battle
Keep it simple
Rare
Robin's Dagger
Tools
A simple dagger made with love and care. Robin's signature mark is carved into the handle.
Something ornamental
Go big or go home
Rare
Wooden Knight
Gem
A wooden soldier paperweight with movable limbs. It reminds me of someone…
Something ornamental
Keep it simple
Rare
Tableware Set
Food
A set of whimsical tableware with different animals carved into each piece.
Something practical
Go big or go home
Rare
Wheeled Bookshelf
Book
A bookshelf on wheels. Seems a little ahead of its time.
Something practical
Keep it simple
Rare
Wooden Flute
Sculpture
An artfully crafted wooden flute. Like its creator, it is small and loud.

Rapport item locations:

Rarity
Name
Type
Quests
Price
Merchant
Common
Aged Grimoire
Magic
Tactician's Grievance [8]
200
Salma [6,14,26]
Common
Beer
Food
First Impressions [20]
200
Salma [6,18,26]
Common
Herbalist's Tools
Tools
200
Salma [12,24]
Common
History of the Empire
Book
The New King [8]
200
Salma [8,10,20]
Common
Landscape Painting
Sculpture
The Quiet One [17]
200
Salma [12,22]
Common
Leather Handicraft
Gem
A Commander's Gift [5]
200
Salma [8,20]
Common
Lime Cordial
Food
The Stomach for War [5]
200
Salma [10,22]
Common
Magic Scroll
Magic
200
Salma [10,22]
Common
Pearl Broach
Gem
200
Salma [12,24]
Common
Saddle Blanket
Tools
Peace Through Parchment [10]
200
Salma [8,18]
Common
Soldier's Badge
Helm
Blowing Off Steam [10]
200
Salma [6,14,24]
Common
Training Spear
Helm
Build a Training Grounds [6]
200
Salma [8,20]
Common
Wooden Flute
Sculpture
200
Salma [18]
Common
World Map
Book
200
Salma [6,14,26]
Rare
Alpine Fruit
Food
Sister Sister [15]; Village Rewards [Grade 8] (120 Prestige)
300
Salma [20]
Rare
Arming Sword
Helm
Guardian of Ruins [14]
300
Salma [22]
Rare
Brass Sheath
Helm
Village Rewards [Grade 4] (60 Prestige)
300
Salma [14,26]
Rare
Decorative Flowers
Sculpture
300
Salma [10,24]
Rare
Decorative Knife
Gem
Those Left Behind [22]
300
Salma [14,26]
Rare
Enchanted Wand
Magic
300
Salma [12,24]
Rare
Fishing Rod
Tools
300
Salma [8,22]
Rare
Gilded Goblet
Gem
300
Salma [6,22]
Rare
Hunting Tools
Tools
Forget Me Not [15]
300
Salma [18]
Rare
Military Handbook
Book
Poison Pen [18]
300
Salma [12,26]
Rare
Monster Encyclopedia
Book
300
Salma [20]
Rare
Portum Honey Liqueur
Food
Secret Admirer [25]
300
Salma [10,24]
Rare
Refined Soulstone
Magic
Village Rewards [Grade 4] (60 Prestige)
300
Salma [20]
Rare
Wooden Lute
Sculpture
Promises [23]
300
Salma [18]
Legendary
Aged Pomeldan Liquor
Food
Village Rewards [Grade 8] (120 Prestige)
500
Salma [22]
Legendary
Ancient Forbidden Texts
Book
500
Salma [26]
Legendary
Bloodstone Bracelet
Gem
Village Rewards [Grade 11] (165 Prestige)
500
Salma [24]
Legendary
Bronze Bridle
Tools
500
Salma [14]
Legendary
Four Eidolon Statues
Magic
Village Rewards [Grade 11] (165 Prestige)
500
Salma [20,26]
Legendary
Royal Sword
Helm
Final Fight [26]
500
Salma [18]
Legendary
Statue of an Old Hero
Sculpture
500
Salma [24]
Legendary
Memento Box
Romance
100
Salma [26]

Special rapport items:

Rarity
Name
Type
Quests
Price
Merchant
Rare
Marchelle's Book
Book
Staying Behind [19]
Rare
Throwing Knife
Helm
Dahlia Rapport 3
Unique
Artisanal Hesetzt Belt
Universal
Made in Hesetzt [12]
Rare
Bamboo Spear
Helm
Crafty Thinking [19]
Rare
Robin's Dagger
Tools
Crafty Thinking [19]
Rare
Tableware Set
Food
Crafty Thinking [19]
Rare
Wheeled Bookshelf
Book
Crafty Thinking [19]
Rare
Wooden Flute
Sculpture
Crafty Thinking [19]
Rare
Wooden Knight
Gem
Crafty Thinking [19]