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5. (Guild / coop question) Storage box 1 contains copper the guild leader 1 is restricting only to their use. SB1 is set to INPUT 1 OUTPUT 6. Guild member 2 wants to steal copper. To prevent this, GL1 sets storage box 1 to no access except GL1. GM2 navigates to a ore machine. GM2 sets the dropdown to INPUT 6 OUTPUT 1. GM2 crafts copper ingots. Because INPUT CIRCUIT 6 is available in the dropdown, it can be selected. Because GM2 is using a guild ore machine [owned by GL1], ore machine is able to pull from GM2's private SB1.
6. There's no way to relate the inventories between 2 separate bases in any circumstance; water cistern water storage, storage boxes, sub fief consoles, vehicles, etc. Cannot be accessed from BASE 2 when they exist in BASE 1.
7. Water has a similar but separate storage system to items. All water items 'pool' together; water cisterns don't hold water better or separately from blood machines.
3. Items overflowing into storage will go into the first available storage's stack if a stackable item already exists and fits. Otherwise it will go into the first available item slot; Only the first storage container is considered even if the second storage container in the circuit has a partial stack with volume available. In this situation, an empty slot in storage 1 will be used because storage 2 wasn't examined yet.
4. Circuit OUTPUT only move items ON OVERFLOW. If a container is not full, it will not use the OUTPUT circuit (the second dropdown). Therefore, you can't e.g. dump backpack items into a blank storage box on circuit 2 input configured to output to circuit 1 and have it automatically sort your items and stack them on circuit 1.
I'll also state a list of facts I don't have any clue about but feel suspicious about until somebody has other information
(truncated due to length, 1/2)
1. Circuit # is arbitrary and all circuits are identical in functionality other than having a different string name and isolate the context they work in to only that circuit; in other words, there's no sort of hierarchical system where tier 3 is a subset of tier 2 is a subset of tier 1.
2. Circuits can only be pulled from directly, not followed. Production on circuit 1 can pull from circuit 2. Storage on circuit 2 can overflow output to circuit 3. Production cannot pull from circuit 3.