Angel Wings: Endless Night

Angel Wings: Endless Night

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A.W.E.N 100% Guide
By Na
❖ Guide on how & what you need to know everything in the game
✓ Like & Favorite so anyone can use this for guidance!
➳ Credits to RumR Design[angelwings.me]
   
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Total Endings
There are a total of 4 endings:
a) Bad Ending
b) Perfect Ending
c) Lilith's Ending
d) Elise's Ending

🗺️Map
This is a map of Elise's mansion created by yours truly, Lilith using mud / her 💩

According to Lilith, there are 7/8 rooms
1) Cellar
2) Library - Emilia
3) Washroom
4) Music Hall - Rose
5) Garden - Cassia
6) Alice's Room (You will learn the truth about Alice)
7) Dining Room - Haruka
8)Art Studio - Alice (Not physically but more details on her)

* Upstairs/2nd Floor - Luna (You will meet her after exploring either Garden/Music room/Dining room)
🥺I'm Not Okay Achievement
There are 12 ways that you can die that you need to discover!
Front Entrance
When Z ask you if you believe Lilith when the curse happening, pick the "You're right. Let's leave."

Cellar
Pick the "Try to reason with her."

Library
  • Choose the "Try to break the window." option
  • Choose the "Escape through the door." option
  • Choose the "Free her." option
  • Choose the "Stay" option

Garden
Pick the "Burn the flowers." options

Dining Room
Pick the "Create a distraction." option

Music Hall
Pick the "Physically restrain Rose." option

Hallway
  • Elise will be separated from Lilith and is trap with a rabbit surrounded by nature with a bench nearby. Choose the "Don't give the flower to the rabbit." options.
  • This is an automatic death as Nightmare Lilith ambushed them at the hallway. This is due to Elise did not pick all the options when Lilith ask her if she want to know anything.
Credits to NovaNexus for providing this crucial info in the steam discussion! Elise has to choose the option that accidentally kill Lilith's friend (Cassia, Haruka and Rose).
  • Throw the Blue Flower (Killed Cassia)
  • Try to drag Haruka out from the table where she hides (Killed Haruka)
  • Convince Rose without Blue Flower (Killed Rose)
Eventually, Lilith will become Nemesis herself and will kill Elise.
👘Questionable Design Choices Achievement
First, go to Extras and Outfits to change every character's outfit to Nightmare!
Restart the game and help Elise and Lilith reach the Art Studio to confront Nightmare Lilith to unlock the achievement!
👗Lilith Ending With 1983 Outfit Achievement
First, go to Extras and Outfits to change Lilith outfit to 1983!
Restart the game and help Elise and Lilith reach the end. Afterwards, pick "Lilith" option to unlock the achievement!
📖Library
Elise and Lilith will find Emilia in the library.

There are five interactions for this room. You can pick any for the first option but pick this option for the things to do:
a) Choose the "Try to break the window." option to score point for the l'm Not Okay achievement.
b) Choose the "Escape through the door." option to score point for the l'm Not Okay achievement.
c) Choose the "Free her." option to score point for the l'm Not Okay achievement.
d) Choose the "The skull." option to unlock the Geek Paradox achievement.
e) Choose the "Stay" option to score point for the l'm Not Okay achievement.
🍴Dining Room
Lilith and Elise will find Haruka in the Dining Room.

There are three interactions for this room. You can pick any choices for the first one but for the next one, two things to do:
a) Choose the "Create a distraction." option to score point for the l'm Not Okay achievement.
b) if you visit Garden first, choose "Help drag Haruka out." option as Elise will use the blue rose to save Haruka which unlock the Blue Forever achievement.
To fix the clock,
Turn the pendulum to the right time which is 1:09 and you will receive a hilt and unlock the Time Goes By achievement
You should be obtaining 2 achievements in this room!
🎶Music Hall
Lilith and Elise will find Rose in the Music Hall.

There are two interactions for this room. You can pick any choices for the first one but please choose the "Physically restrain Rose." options to score point for the l'm Not Okay achievement.

After choosing the right choices, you will gain the handle from Rose.
🌱Garden
Lilith and Elise will find Cassia at the Garden.

There are 3 interactions for this room. You can pick any choices for the first one but please choose the "Burn the flowers." options to score point for the l'm Not Okay achievement.

After choosing the right choices, you will receive a black stone crown from Cassia.
🎨Art Studio
Lilith and Elise will learn more on Alice at the Art Studio.
🎥 Perfect Ending
For More Info, check out Gamer Yeager's guide by watching the video!

Choices to follow
Hell yeah, bro
Answer her
I'm skeptical but alright
I believe her

Library
I don't know, but I'd certainly like to
Offer Emilia as sacrifice
Grab the books
The skull
Stay

Cellar
Use lethal force

Garden

Garden
Examine the garden tools
Do nothing
Examine the flowers
Pick the flowers
Don't throw it

Cellar
We were friends

Music Hall
The world is beautiful
Plead with her

Dining Room
Be my guest
* Fix the clock to right timing of 1:09
Find a way to block the eye's gaze

Give the flower to the rabbit

Lilith
🧬Life Lesson
My favorite character in the game is Elise. I like her character development. She shared 2 life lesson that we can learn and apply in real life.

"Whatever happens from now on, let's just make the most of every minute."

Meaning:
This is a reminder to live in the present. No matter how uncertain or difficult life becomes, we still have the power to cherish each moment, create meaningful experiences, and find joy in the now.

Application:
  • Let go of regrets from the past and fears of the future.
  • Spend quality time with people you love.
  • Be intentional with how you use your time — do what brings you peace, growth, or happiness.

"I learn to be grateful for the things I have."

Meaning:
This reflects personal growth. It shows that Elise has learned not to focus on what's missing, but to appreciate what she already has — even if it's imperfect or fleeting.

Application:
  • Practice daily gratitude, even for small things (e.g. a kind word, a safe place, a meal).
  • Helps shift your mindset from scarcity to abundance.
  • Builds emotional resilience and keeps you grounded during tough times.