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Even when the gravship switches to vehicle mode and only people are on it, the quest map remains intact. I'm currently developing the ocean expansion, which includes both the quests and the ambushes on the temporary map.
And do you think you can make quests work on temporary maps similar to how odyssey does it?
Updated because it was an issue requiring immediate fix.
Lightning strikes on the vehicle map will not cease entirely from now on, but the chance of occurrence will be significantly reduced based on the size ratio of the vehicle map relative to a standard map size of 200x200.
I've also added compatibility with Rimatomics, but let me know if any issues arise.
Certain mod-made turrets may require compatibility patches. Requests are welcome. I'll address them.
1. If any pawn of its faction is on the vehicle map, it behaves like a normal vehicle.
2. Yes.
3. Of course.