ENDLESS™ Space 2

ENDLESS™ Space 2

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Initially Destroyed Worlds [ESG]
   
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TYPE: Extension
CONTENT: Gameplay
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803.657 KB
2 月 1 日 下午 11:15
8 月 16 日 下午 11:25
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Initially Destroyed Worlds [ESG]

在 mdel 的 1 个合集中
ESG Plus
14 件物品
描述
Allows destroyed planets to spawn during galaxy generation.

The only ruined world you're likely to encounter at the start of the vanilla game is Harrow, the orbit of Academy HQ. This mod aims to add a little more tragedy and variety to the universe by allowing other (unnamed) destroyed worlds to spawn as well. Both gas giants and telluric planets may randomly appear in the destroyed state. Casualties of long-forgotten feuds of the Endless and Lost, perhaps? Who knows.

The idea is to add flavour without affecting strategic balance significantly, thus the probability is intentionally slight (roughly 1 in 60). Ones that you do find may be repaired into a habitable condition with Behemoths (from the Supremacy DLC), which could give a little extra push in that tech direction in certain starting scenarios.

If using Endless Moons, this mod must be loaded after it.

This is the ESG-compatible version of the original mod (to be loaded after ESG). It should not be used together with the original one.
2 条留言
mdel  [作者] 2 月 16 日 下午 2:48 
@Royal Oreo: yeah, it mostly does work, but clobbers a number of ESG changes, and there is also a possible (rare) crash. Would strongly recommend this version instead when using ESG.
Royal Oreo 2 月 16 日 上午 7:28 
Original mod works with esg already, in my experience.