Sea Power
47 valoraciones
Zumwalt-class destroyer
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Timeframe and Location: 2010s, 2020s, 2030s
Object Type: Destroyer
Alignment: NATO
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Publicado el
Actualizado el
1.137 MB
30 ENE a las 6:26 a. m.
26 MAR a las 5:14 a. m.
15 notas sobre cambios ( ver )

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Zumwalt-class destroyer

Descripción
THE Stealth destroyer. credit:@maneuverwarfare for deck texture
60 comentarios
aaaaaaaaaaaaaaaabcd  [autor] 27 JUN a las 3:01 a. m. 
@alra673 that bug is from the game which will be fixed in the next update
alra673 20 JUN a las 6:28 p. m. 
Hey, just a heads up that the LRLAP isn't hitting targets. Might be the new update.
IceWalloh 23 ABR a las 1:25 a. m. 
Would it be okay if you added the possibility to bring the S70 helicopter mod onboard as well as the MH60. The MH60 shows up as a sea sprite no matter what I try to do and I'm not sure why.
godfather 22 ABR a las 10:57 a. m. 
this is a great mod. :steamthumbsup:
JazzLounge71 2 ABR a las 12:56 a. m. 
I think I found a bug, LRHW was an invisible torpedo that just went around in circles when i tried to fire it.
aaaaaaaaaaaaaaaabcd  [autor] 28 MAR a las 5:42 a. m. 
@MyGuyMan1 adding underwater part won't break the game but I don't have time
MyGuyMan1 27 MAR a las 9:04 a. m. 
Do you think you could add an underwater model in the future? Or would it break the mod?
aaaaaaaaaaaaaaaabcd  [autor] 26 MAR a las 6:32 a. m. 
And the ship is using Virginia class CGN hitboxes
aaaaaaaaaaaaaaaabcd  [autor] 26 MAR a las 6:30 a. m. 
@De Staber visual model does not equal to hitbox
De Staber 26 MAR a las 6:11 a. m. 
The Zumwalt class has no underwater section, how are torpedoes supposed to hit it?