Sea Power

Sea Power

49 ratings
Zumwalt-class destroyer
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Timeframe and Location: 2010s, 2020s, 2030s
Object Type: Destroyer
Alignment: NATO
File Size
Posted
Updated
1.137 MB
30 Jan @ 6:26am
26 Mar @ 5:14am
15 Change Notes ( view )

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Zumwalt-class destroyer

Description
THE Stealth destroyer. credit:@maneuverwarfare for deck texture
60 Comments
aaaaaaaaaaaaaaaabcd  [author] 27 Jun @ 3:01am 
@alra673 that bug is from the game which will be fixed in the next update
alra673 20 Jun @ 6:28pm 
Hey, just a heads up that the LRLAP isn't hitting targets. Might be the new update.
IceWalloh 23 Apr @ 1:25am 
Would it be okay if you added the possibility to bring the S70 helicopter mod onboard as well as the MH60. The MH60 shows up as a sea sprite no matter what I try to do and I'm not sure why.
godfather 22 Apr @ 10:57am 
this is a great mod. :steamthumbsup:
JazzLounge71 2 Apr @ 12:56am 
I think I found a bug, LRHW was an invisible torpedo that just went around in circles when i tried to fire it.
aaaaaaaaaaaaaaaabcd  [author] 28 Mar @ 5:42am 
@MyGuyMan1 adding underwater part won't break the game but I don't have time
MyGuyMan1 27 Mar @ 9:04am 
Do you think you could add an underwater model in the future? Or would it break the mod?
aaaaaaaaaaaaaaaabcd  [author] 26 Mar @ 6:32am 
And the ship is using Virginia class CGN hitboxes
aaaaaaaaaaaaaaaabcd  [author] 26 Mar @ 6:30am 
@De Staber visual model does not equal to hitbox
De Staber 26 Mar @ 6:11am 
The Zumwalt class has no underwater section, how are torpedoes supposed to hit it?