Sid Meier's Civilization VI

Sid Meier's Civilization VI

36 oy
Mod Balancing Project
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10 Ara 2024 @ 1:20
30 Mar @ 8:05
7 Değişiklik Notu ( görüntüle )

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Mod Balancing Project

Ophidy tarafından 1 koleksiyonda
Ophidy's ACG Mods
15 öğe
Açıklama
Ophidy's Mod Balancing Project


Intro
  1. This Balancing Patch adjusts some of my mods, so they may better adapt Vanilla game.
  2. This Balancing Patch only adjusts completed mods (with completed diplomatic text and agenda), and these adjusted mods will also add additional api for other authors to adjust their Lua scripts.
  3. This Balancing Patch mainly weaken those mods' performance at early game.
  4. If it is highly called for, it may also adjust the balance of other people's mods.


Adjusted Mods
15 Yorum
Saber.Alter 11 May @ 19:22 
有排序要求吗?
船票 22 Şub @ 9:42 
黍的领袖能力真的很需要平衡一下
Nirhildija 16 Şub @ 12:07 
Much needed, thorns and profound silence is incredibly OP.
zhihenglili 2 Şub @ 4:07 
希望也调整一下炎,太超模的话玩几十回合就索然无味了,大炎的文明能力太强没法体验不同领袖的特色:steammocking:
ChrisQ 21 Ara 2024 @ 21:03 
支持喵,大佬制作的很多MOD都很有特色,但真的太强了,这下爽爽玩了,heart
小井 21 Ara 2024 @ 9:16 
爽,特别喜欢拉特兰的MOD,但是之前太强了,玩了几次就没意思了,现在削弱一点又可以玩了
PhantomJ_M 19 Ara 2024 @ 5:59 
:mayu_eeh::mayu_eeh:
Ophidy  [yaratıcı] 19 Ara 2024 @ 5:46 
@PhantomJ_M
那我给伊蕾娜加强岂不是大家都不用削弱了:8bitheart:
PhantomJ_M 19 Ara 2024 @ 5:39 
比伊蕾娜强的模组都需要削弱!
念夏 18 Ara 2024 @ 0:25 
别看都在喊超模,真出平衡补丁了你看才几个人订阅 XD