Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Mod Balancing Project
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10.12.2024 klo 1.20
30.3. klo 8.05
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Mod Balancing Project

1 kokoelmassa, tekijä Ophidy
Ophidy's ACG Mods
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Ophidy's Mod Balancing Project


Intro
  1. This Balancing Patch adjusts some of my mods, so they may better adapt Vanilla game.
  2. This Balancing Patch only adjusts completed mods (with completed diplomatic text and agenda), and these adjusted mods will also add additional api for other authors to adjust their Lua scripts.
  3. This Balancing Patch mainly weaken those mods' performance at early game.
  4. If it is highly called for, it may also adjust the balance of other people's mods.


Adjusted Mods
15 kommenttia
Saber.Alter 11.5. klo 19.22 
有排序要求吗?
船票 22.2. klo 9.42 
黍的领袖能力真的很需要平衡一下
Nirhildija 16.2. klo 12.07 
Much needed, thorns and profound silence is incredibly OP.
zhihenglili 2.2. klo 4.07 
希望也调整一下炎,太超模的话玩几十回合就索然无味了,大炎的文明能力太强没法体验不同领袖的特色:steammocking:
ChrisQ 21.12.2024 klo 21.03 
支持喵,大佬制作的很多MOD都很有特色,但真的太强了,这下爽爽玩了,heart
小井 21.12.2024 klo 9.16 
爽,特别喜欢拉特兰的MOD,但是之前太强了,玩了几次就没意思了,现在削弱一点又可以玩了
PhantomJ_M 19.12.2024 klo 5.59 
:mayu_eeh::mayu_eeh:
Ophidy  [tekijä] 19.12.2024 klo 5.46 
@PhantomJ_M
那我给伊蕾娜加强岂不是大家都不用削弱了:8bitheart:
PhantomJ_M 19.12.2024 klo 5.39 
比伊蕾娜强的模组都需要削弱!
念夏 18.12.2024 klo 0.25 
别看都在喊超模,真出平衡补丁了你看才几个人订阅 XD