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Phantom Breaker: Omnia | Review and Content
By Rens Agatha ⁧【レンス】
 Guide for those who want to learn about the Phantom Breaker: Omnia content, configuration, options, tips, and other helpful information.
   
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★󠁧󠁳 Description
 This is my review for Phantom Breaker. Before diving into the content, it's important to note that this guide also serves as a small reference, including game content such as menus, options, and features, to help users understand what the game offers in terms of configuration rather than giving away story or gameplay spoilers.

 I’ll write my in-depth review here, since Steam has an 8K character limit. Additionally, it's important to remember that this guide is purely based on personal opinions as a casual player reviewing the game, and it focuses solely on Phantom Breaker experience. You haven't seen a review quite like this before. Consider following my curator :)
󠁧󠁳  Note
 This isn’t a walkthrough or achievement guide.Don't mind me, just like writing game review as side hobby with my broken english.


 Well, I just use this guide for writing as a hobby, so yeah, welcome to My Stupid Review of content.

ⓘ  This guide has a bunch of image files in each list. Some images may not load properly due to Steam's server issues, so you might need to reload the page to load those that failed to download. Well, technically, your internet just sucks.
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★󠁧󠁳 Content
 Here’s a showcase of the Phantom Breaker: Omnia game’s content.
󠁧󠁳  󠁧󠁳󠁧󠁳Title Screen

 󠁧󠁳󠁧󠁳At launch, you'll immediately watch an opening video like many anime games, then be sent to the title screen.
󠁧󠁳  󠁧󠁳󠁧󠁳Main Menu

󠁧󠁳 󠁧󠁳󠁧󠁳At the main menu, we have 8 selectable options such as:
  • Story
  • Single
  • Online
  • VS
  • Training
  • Records
  • Game Refrence
  • Option
󠁧󠁳  󠁧󠁳󠁧󠁳󠁧󠁳 󠁧󠁳 Story Mode

 󠁧󠁳󠁧󠁳At the story menu, you can play the story mode for each character. Finishing a character's story unlocks a bonus form with additional animations and combos.
󠁧󠁳  󠁧󠁳󠁧󠁳󠁧󠁳 󠁧󠁳 Single Mode

 󠁧󠁳󠁧󠁳󠁧󠁳Besides the story mode, you had four single-player modes, such as:
  • Score Attack
  • Times Attack
  • Endless Battle
  • Arcade
󠁧󠁳  󠁧󠁳󠁧󠁳󠁧󠁳 󠁧󠁳 Online

 󠁧󠁳󠁧󠁳󠁧󠁳In online mode, we have two types: ranked match and player match, which is technically casual. Though, the game is completely dead because it's obvious.
󠁧󠁳  󠁧󠁳󠁧󠁳󠁧󠁳 󠁧󠁳 Versus

 󠁧󠁳󠁧󠁳󠁧󠁳In VS mode, we had three options, such as:
  • 1P vs 2P
  • 1P vs CPU
  • CPU vs CPU
󠁧󠁳  󠁧󠁳󠁧󠁳󠁧󠁳 󠁧󠁳 Training

 󠁧󠁳󠁧󠁳󠁧󠁳Then we had the standard training mode, like many fighting games out there.
󠁧󠁳  󠁧󠁳󠁧󠁳󠁧󠁳 󠁧󠁳 Records

 󠁧󠁳󠁧󠁳󠁧󠁳In the Record menu, you can find your play data, profile cards, rankings, and also the gallery unlocked from playing specific modes. In rankings, you can see your local and online high scores. Also, a little tip for arcade mode: if you forget which character you’ve played or has been played, you can check it in this record menu.
󠁧󠁳  󠁧󠁳󠁧󠁳󠁧󠁳 󠁧󠁳 Game Refrence

 󠁧󠁳󠁧󠁳󠁧󠁳Game Reference is the place where you can read the tutorial for this game. Without reading this, you might struggle a bit to learn the game. As for me, I’m going to put the entire content below. As a note, you might also want to visit their website since it explains things more easily than in-game. I learned how to parry (avoid any projectiles or attacks) directly from the website.
󠁧󠁳  󠁧󠁳󠁧󠁳󠁧󠁳 󠁧󠁳󠁧󠁳󠁧󠁳• In-Game Manual
󠁧󠁳  󠁧󠁳󠁧󠁳󠁧󠁳 󠁧󠁳󠁧󠁳󠁧󠁳• The Basics
󠁧󠁳  󠁧󠁳󠁧󠁳󠁧󠁳 󠁧󠁳󠁧󠁳󠁧󠁳• Controls
󠁧󠁳  󠁧󠁳󠁧󠁳󠁧󠁳 󠁧󠁳󠁧󠁳󠁧󠁳• Pratical Guide
󠁧󠁳  󠁧󠁳󠁧󠁳󠁧󠁳 󠁧󠁳 Option
In the options menu, we had 6 options, such as:
  • Screen
    For setting your screen preferences.
  • Language
    As the name suggests.
  • Sound
    A bunch of sound settings like SFX, voice, and announcer.
  • Button Layout
    Change your control scheme. I suggest changing RB to the SP button.
  • Game
    This contains difficulty settings for some game modes, as well as settings for the timer and rounds.
󠁧󠁳  󠁧󠁳󠁧󠁳󠁧󠁳 󠁧󠁳󠁧󠁳󠁧󠁳• Screen
󠁧󠁳  󠁧󠁳󠁧󠁳󠁧󠁳 󠁧󠁳󠁧󠁳󠁧󠁳• Language
󠁧󠁳  󠁧󠁳󠁧󠁳󠁧󠁳 󠁧󠁳󠁧󠁳󠁧󠁳• Sound
󠁧󠁳  󠁧󠁳󠁧󠁳󠁧󠁳 󠁧󠁳󠁧󠁳󠁧󠁳• Button Layout
󠁧󠁳  󠁧󠁳󠁧󠁳󠁧󠁳 󠁧󠁳󠁧󠁳󠁧󠁳• Game
󠁧󠁳 󠁧󠁳
★󠁧󠁳 Review
Ain't bad for an underrated fighting game!
 Before you believe those other reviews calling themselves 'fighting game pros' but who completely don't understand how this game’s mechanics work, you're in the right place.

 Because I’ll tell you something no other reviewer does: I play the game and love every second of it, without comparing it to other games.
󠁧󠁳  Gameplay
 Well, Phantom Breaker: Omnia is a fighting game, a simple one to be precise. It's like that Naruto series, where its fans keep denying that their game is just button-mashing—this game may have some button-mashing, but it's better, with more variety and tools than the Naruto games.


 Before Street Fighter 6 fans idiotically claim their game invented modern controls, well, they’re wrong. It’s not, in fact, many indie games have done this, like Granblue and that fighting game with Fate art that I didn’t play (but you know which one I mean).


 If you're looking for an in-depth fighting game like classic Street Fighter or any traditional 2D fighting game, this might not be for you. But if you're looking for an easy fighting game to play with friends and family, then Phantom Breaker: Omnia is the right game for you. It's simple, has waifus, has ikemen if you're into that stuff and once you know the basics of any 2D fighting game, overall I have no complaints.
󠁧󠁳  Graphic
 As for the graphics, well, it's good but also kind of sucks. Why? For one, if you try the demo of this game, it looks like any anime fighting game with traditional drawn animation. But in the final game, it looks weird—literally, there are some characters who technically look like MMD gifs that feel out of place. I mean, the main characters look like they had more effort put into them, but the more you see of all the characters, the more you realize their quality downgraded from well-drawn 2D sprites to blurry sprites, then to these 3D-rendered sprites, almost like the sprite technique used in Donkey Kong.


 As for the environment, I had no issues. The menu and other UI indicators were fine—just a weird call from the devs. I heard this game had many issues at launch and was delayed so many times that the game pretty much died at launch. Overall, it’s weird.
󠁧󠁳  Multiplayer
 For multiplayer, yep, it’s dead—even at launch. Well, I’m not complaining about a dead game for no reason. I’m not the type to blame the devs for a dying multiplayer game like an idiot. But yeah, at least I got to play it locally with my friends and family.

󠁧󠁳  Controls
 I’m not recommending playing this game with a keyboard. I mean, I know you’re a PC player—a broke one who can’t even afford a cheap $5 Chinese controller? Get a life, dude. Yeah, I use a D-input controller for this game, and it works fine.
󠁧󠁳  Playtime
 According to HLTB user data, it would take about 5–6 hours to complete, which matches my own playtime. That’s also the point where I stopped and might come back to the game after backlogging it for quite some time. You might play more if you go through all the story modes and other modes like arcade or score attack, if you’re into that kind of stuff.

 Overall, it’s not a long game, which might be an issue for some players. Unlike older fighting games—not like Street Fighter 6 or modern ones, but the classics—where you’d play arcade mode to unlock colors or extras, this game doesn’t do that. Everything is unlocked immediately, which kind of eliminates the purpose of modes like arcade and score attack. I would’ve loved color unlockables through those modes, but it is what it is.
󠁧󠁳  Story
 Story? I’ll be damned—it sucks. It’s just some kawaii girl who suddenly gets visited by an old man and got superpower, Since the creators of this game are probably old guys, typical. Yeah, it’s that kind of anime cliché nonsense. And honestly, this kind of stuff still happens in modern games—it’s Author wet dreams.


 And no, it’s not worth it. I almost had a heart attack playing story mode because of how cliché it was, im a veteran weeb and this ♥♥♥♥ wont sell my degenerate heart anymore. On top of that, it’s a visual novel. You know what to expect from that category. reading the same static sprite over and over—not my thing.
󠁧󠁳  PC Port & accessibility
 If you want to see the PC port and accessibility details, check out my main review or my curator. Since it always connected to the main review.
󠁧󠁳  Bug / Complain
- Resolution locked to 1080p
 Luckily, you can use Alt+Enter (for users with lower resolutions).
The game is locked to this resolution, so if you’re still using an older monitor, perhaps at 720p, there’s a chance you might get an "out of range" warning that could lock you out of your PC and force you to hit the restart button. Thankfully, Alt+Enter can save you from that, so it’s not too much of a problem.

- 3D MMD sprites
 Why do we have both 2D and 3D sprites in this game? Budget issues? Type-Moon Studio be able to create MELTY BLOOD with bunch of scraps...

- Annoying character screams
 When some characters die, their screams are just... unbearable! Waka, especially—her scream is so annoying, and there’s no way to mute those death screams without muting all voices.

 ⓘ Build ID 9614062

If don't understand how to see what your Build ID is. here:
https://steamdb.info/app/1184560/patchnotes/
󠁧󠁳  DLC
 Yeah, if you love the soundtrack. Also, it’s not like it’s owned by Capcom, who would sell every character—that’s a big plus.
󠁧󠁳  Extra
[VALVᴱ] Suggested Region Price
Region
41
Correct
37 (2 Point)
Cheaper
0 (3 Point)
Overprice
4 (1 Point)
Since I'm an asian here a likert scale score:
_
 F=(4×1)+(37×2)+(0×3)
 F=4+74+0
 F=78
_
 N=Number of Region×Maximum points per valve recommendation
 N=41×3
 N=123
_
 P=(P/F)x100%
 P=(78/123)x100%
 P=63.41% so :
Overal score : 6.3/10
Gameplay Ok, graphic Not OK.

Community Health
 ✗ Toxic
 ✗ Moderator/Developer Problem

Note :
 It’s just that game you play when a friend visits.

If you're wondering how to see region prices for all available countries,
check out: https://steamdb.info/sub/701035/
󠁧󠁳  Oppinion
 On another note, I wish the devs would update the art style to something more than using Clannad like art style. Look at what Guilty Gear did—it adapted with the times, evolving its art style into something modern and attention-grabbing. But Phantom Breaker? It doesn’t really do much to stand out, unless you’re trying to appeal to Touhou fans. And even then, let’s be real—they don’t play much outside of Touhou anyway, they need bath, so... yeah.

󠁧󠁳  Recommended?
YES!
On Sale!
󠁧󠁳  Other
Check out my other in-depth reviews guide:
https://steamproxy.com/sharedfiles/filedetails/?id=3373265078
󠁧󠁳 󠁧󠁳
Disclaimer
ⓘ  This guide, review, and any other content related to Phantom Breaker: Omnia, the site, and all associated entities are neither affiliated with nor endorsed by Rocket Panda Games. Phantom Breaker: Omnia and all related names, graphics, and concepts are the property of Rocket Panda Games. Some resources in this guide are used under fair use for transformative work and commentary purposes. No copyright-infringing material is distributed through this website. If you believe any content infringes on your intellectual property rights, please contact me. This guide does not violate any laws as provided by Valve. As for this review, all Steam users are allowed to leave positive or negative reviews. If you're unhappy with the product or feel it's not delivering on its promises, you can write a review and explain to other customers why you don't recommend it. Based on this link: https://steamproxy.com/steamstore/reviews
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