Project Zomboid

Project Zomboid

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Bandits + Guns of 93 Improvement Patch
   
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21 NOV 2024 a las 9:32 a. m.
23 NOV 2024 a las 10:38 p. m.
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Bandits + Guns of 93 Improvement Patch

Descripción
Random side project I started while taking an interest in Slayer's Bandits NPC and Day One mod.

This mod does the following when running Bandits NPC and Guns of 93 together:

- Greatly expands the variety of Guns of 93 firearms that spawn on NPCs.
- The types of firearms should be more appropriate for the kind of NPCs they spawn on.
- Firearms without magazines now spawn correctly and with loose ammo on dead NPCs
- The number of magazines that spawn on dead NPCs is now random, with the Bandits NPC sandbox setting being the max number that can spawn. The amount of ammo in each mag is now also random.

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Workshop ID: 3369668237
Mod ID: BanditGuns93
11 comentarios
Marrok  [autor] 15 ENE a las 7:26 a. m. 
MizKai - Once the B42 version of Guns of 93 is further along and more stable, I'll update this mod.
MizKai 15 ENE a las 6:50 a. m. 
Any plans for b42 or is the main gunsof 93 ported to b42 has already patched with bandits npcs?
Shal 9 DIC 2024 a las 7:30 p. m. 
I haven't looked at your code, but if the 760 mag wasn't set properly, then it's possible the script broke on that and exited before adding the Raven mag. I've seen plenty of Raven mags on other bandits, so I know there isn't a consistent problem with them.
Marrok  [autor] 9 DIC 2024 a las 7:23 p. m. 
Shal - Looks like I forgot to set the magazine for the 760. The Raven should have a mag though. I'll look into it here when I get some free time.
Shal 9 DIC 2024 a las 6:40 p. m. 
One of the bandits had a couple of Raven 25s and a Remington 760 Gamemaster in .30-06, neither or which had any spare magazines. Not sure if that's related to the error. The other two seemed to have normal loot.
Shal 9 DIC 2024 a las 6:27 p. m. 
Got this error on a group of bandits spawning: https://pastebin.com/CyK2pzpF
Marrok  [autor] 28 NOV 2024 a las 6:40 p. m. 
Alastor Moody - Took me a bit to hack together a script that worked. It's not popping obvious errors, but I don't know if it completely correct in the way it's working. NPCs still use the magazine reload animations guns, so it's not perfect.
Alastor Moody 28 NOV 2024 a las 6:21 p. m. 
Actually, I tried this like 2 months ago, maybe they did a update something idk
Alastor Moody 28 NOV 2024 a las 6:21 p. m. 
How did you make it work with guns without mags? I'm also making some edits but I couldn't make it work
Marrok  [autor] 28 NOV 2024 a las 4:50 p. m. 
Yesterthe2nd - Yes, it works with the Day One mod. Actually what I ran most of the time making it.