Half-Life 2
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Restored NPC Responses
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type: assets
コンテンツ記述子: 大人向けコンテンツ全般
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125.774 KB
2024年11月20日 7時17分
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Restored NPC Responses

解説
How it works:
The mod restores unused/cut dialogue between NPC's.
  • Idle chatter between Citizens and Vortigaunts.
  • Greeting dialogue between Citizens and Alyx.
  • NPC specific combat responses for Citizens.
Most of these interactions can occur more frequently during the chapter "Exit 17".

Disclaimer:
The script is meant to be used in Episode One.
I haven't tested it in Episode Two but it will most likely mess with NPC dialogue.

I recommend removing this before launching Episode Two.
Because of the way the Ep1 custom folder is set up, everything in it will overwrite files in Ep2 as well.

Credit.
Like many mods being uploaded to the workshop right now, this was NOT CREATED BY ME . This mod was put together by a talented content creator called Alfa33, they make Valve/Source Engine content, you should definitely check them out.

https://www.youtube.com/watch?v=SC5pH7cI_Kk


Hi Alfa! If you're reading this, I tried getting in contact with you, but you don't have your contact information listed anywhere, and your accounts seem to be inactive for quite some time. If you wish me to remove this page, please let me know!
Edit: Thanks for leaving a comment! Glad it's all good.
100 件のコメント
Соло Гудман 7月15日 16時16分 
Hey hey, can you make a garis mod?
polish_general♥♥♥♥♥♥ 6月20日 3時46分 
„And this is the Missus, I presume?"
Sam  [作成者] 5月13日 18時58分 
I could be wrong, because I haven't checked myself, but I imagine each voice line has some type of number ID, having voice lines that use the same ID or take the same slot can confuse the game. It's not gonna break your game or anything, but if you're playing episode 2 and you hear a character speaking lines from EP1, that's why.
Destiny 5月13日 13時53分 
What does it mean?

"I haven't tested it in Episode Two but it will most likely mess with NPC dialogue."

How would unused/unreleased sounds mess with current existing dialogues?
PaulyBird123 4月12日 15時38分 
how do i know if its working?
Sam  [作成者] 3月23日 16時26分 
You'll have to ask Ale, the creator.
Enviyon 3月23日 6時13分 
can i port to gmod?
Whiterick 3月21日 20時29分 
funciona con el juego en español/spanish?
Sam  [作成者] 2月26日 11時37分 
unfortunitely no, they're picked at random, every line has an equal chance of playing, there isn't a way to give priority to a voice line.
SARDAUKAR_23 2月26日 7時26分 
yes, but i don't know if they all are, in one hour i've heard only two of these, is there a way to make them less rare?